- Update v2.00.01:
- # Downloadable Content (Paid DLC)
- * Playable Character “Anna Williamsâ€
- The character “Anna†will be available on each platform store starting from the following dates:
- 1) Early Access
- – [CEST] Tuesday, April 1st at around 1:00 AM
- – [PDT] Monday, March 31st at around 4:00 PM
- Note:
- Early access (72 hours) is available by purchasing one of the following bundles released on the above date:
- > For those who own the base game of “TEKKEN 8â€:
- – “TEKKEN 8 Season 2 Character & Stage Passâ€
- – “TEKKEN 8 Season 2 Character Passâ€
- > For those who do not own the base game of “TEKKEN 8â€:
- – “TEKKEN 8 Season 2 Ultimate Editionâ€
- – “TEKKEN 8 Season 2 Deluxe Editionâ€
- 2) General Access
- – [CEST] Friday, April 4th at around 1:00 AM
- – [PDT] Thursday, April 3rd at around 4:00 PM
- Note:
- General access becomes available by purchasing the “Anna†downloadable content released on the above date.
- # “TEKKEN SHOPâ€
- * Added “TEKKEN FIGHT PASS -ROUND 5-“
- – Complete missions during the period to level up and earn various items
- – “PREMIUM†grants more items than “FREEâ€
- – “FREE†allows up to 100 TEKKEN COINS to be earned
- – In addition to the 100 coins from “FREE,†“PREMIUM†grants up to 600 more, for a total of 700 TEKKEN COINS
- * Added Avatar Skin “Annaâ€
- – An avatar skin usable in “TEKKEN FIGHT LOUNGEâ€
- – To celebrate Anna’s release, it is available at a limited-time sale price of 75% OFF (100 TEKKEN COINS)
- * “TEKKEN SPECIAL DEAL†Event Held
- – Selected items are available at special prices during the event
- # “TEKKEN FIGHT LOUNGEâ€
- * Five Special Ghosts Appearing with Obtainable Character Panels
- – Talk to and defeat them to obtain one character panel each
- – Character panels are fan art works submitted through the “TEKKEN FANDOM Campaignâ€
- – Special Ghosts will appear in the lobby until the next update scheduled for May
- – They will be replaced with new Special Ghosts in the next update
- # “TEKKEN BALLâ€
- – Adjusted ball return behavior for certain moves in “TEKKEN BALL†mode
- # “RANKED MATCHâ€
- [â‘ Matching has been changed so that players can battle others with a closer skill level]
- * Matchmaking System Changes in Ranked Match
- – Matchmaking based on “Tekken Prowess†has been removed
- – Matchmaking now considers the rank of the character currently in use and the player’s highest rank among all used characters
- * Sub-Character Rank Inheritance System Adjustments
- – Changed the timing and target rank for sub-character rank inheritance
- – When the highest reached rank among all characters is updated, rank inheritance will be applied
- * Search Criteria Changes
- – Added “Same Rank Only†to Rank Restrictions
- – Changed “±1 Preferredâ€, “±2 Preferredâ€, and “±3 Preferred†to “±1 or lowerâ€, “±2 or lowerâ€, and “±3 or lowerâ€
- Note: These changes make it less likely to match with opponents whose rank is outside the selected range
- * New Ranks Added Beyond “Destruction Godâ€
- – Eight new ranks added after “Destruction Godâ€:
-  God of Destruction I / II / III / IV / V / VI / VII / ∞ (Ouroboros)
- Note:
- The difficulty of ranking up increases significantly in the ranks beyond “Destruction Godâ€
- * Rank Reset Implemented
- – At the start of Season 2, ranks are determined based on the highest rank achieved in Season 1
- – Special Titles will be awarded based on the highest rank achieved in Season 1 as part of the rank reset process
- [â‘¡ The following changes have been made to create a more competitive and satisfying point system]
- * Point Gain/Loss System Adjustments
- – The higher your opponent’s rank, the more points you earn for a win
- – The lower your opponent’s rank, the more points you lose for a defeat
-  (Examples)
-  1) Lower-Ranked Match
-  You: “Fujin†(Rank 21) vs Opponent: “Battle Ruler†(Rank 20)
-  > Win: +720pt / Loss: -1280pt
-  2) Same-Rank Match
-  You: “Fujin†(Rank 21) vs Opponent: “Fujin†(Rank 21)
-  > Win: +1000pt / Loss: -1000pt
-  3) Higher-Ranked Match
-  You: “Fujin†(Rank 21) vs Opponent: “Raijin†(Rank 22)
-  > Win: +1280pt / Loss: -720pt
- – Promotion bonus points are now only awarded once upon reaching a new highest rank
- – The system that caused a significant point drop after 3 consecutive losses has been removed
- – The win streak bonus system has been adjusted:
-  - Bonus points for win streaks are now only available up to “Tenryu†(Rank 17)
-  - For ranks “Tenryu†and below, bonus points start applying after 3 consecutive wins
-  - For ranks “Tenryu†and below, the more wins in a row, the greater the additional points earned
- # “QUICK MATCHâ€
- * Added “Rank Restriction†Option to Search Criteria
- – Now possible to choose from:
-  â€Same Rank Only†/ “±1 or lower†/ “±2 or lower†/ “±3 or lower†/ “No Restrictionâ€
- # “RANKED MATCHâ€, “QUICK MATCHâ€, “VERSUSâ€, “PLAYER MATCHâ€
- * Added “In-Battle Statusâ€
- – Now displays combo count and combo damage in actual battles, just like in “Practice†mode
- – New indicators added: “PUNISHâ€, “CLEANâ€, “COUNTERâ€, “TORNADOâ€
- – To turn the display OFF, go to OPTIONS > “Screen Settings†> “In-Battle Status Settings†> toggle ON/OFF
- – In “PRACTICE†and “MY REPLAY & TIPSâ€, you can toggle it from the “Display Settings†in the pause menu
- Note:
- – In line with Season 2’s balance adjustment direction of “more accessible and clearer battles,†key elements from the fast-paced exchanges have been selected and visualized during matches
- – This feature is designed not only for players, but also to help spectators and commentators better understand and follow what’s happening in battle
- # “PRACTICEâ€
- * Added a Special Practice-Only Stage
- – A practice-only stage with a wall distance of approximately 500m is now available
- – Select “Practice Stage†under “Restart Settings†and press [Touchpad/View button/V] + [×/A/J] (normal restart method) to switch to the practice stage
- – You can also switch to the practice stage by pressing [Touchpad/View button/V] + [↑]
- – To return to the original stage after switching with [Touchpad/View button/V] + [↑], press [Touchpad/View button/V] + [×/A/J]
- * New Items Added to the Reversal Move List
- – The following CPU actions can now be set:
-  Heat Burst / Heat Burst (Cancel) / Standing Block / Crouching Block
-  Low Parry / Dash / Back Dash / Sidestep (Into Background)
-  Side Walk (Into Background) / Sidestep (Into Foreground) / Side Walk (Into Foreground)
- * Added “Action After Ukemi†to Practice Settings
- – The following CPU actions can now be set after a tech roll:
-  Standing / Standing Block / Stand and Approach / Crouching
-  Crouching Block / Crouch and Follow / Block All / Random Block
-  Jump / Mimic / Sidestep (Left) / Sidestep (Right) / Side Walk (Left)
-  Side Walk (Right) / Back Dash/Move (Auto-switch) / Punish
- Note:
- – Combining with reversal settings allows configurations like “attack after tech roll†or “sidestep after tech rollâ€
- – From side tech rolls, CPU performs reversals from crouching; from back tech rolls, from standing
- * Added “Move (Auto-switch)†to “Action After a Hit or Block†and “Action After Ukemiâ€
- – The following five movements cycle in sequence:
-  Sidestep (Left) > Sidestep (Right) > Side Walk (Left) > Side Walk (Right) > Back Dash
- Note:
- This makes it easier to test which direction your moves can be evaded.
- # “OPTIONSâ€
- * Added “V-Sync†Setting
- – “V-Sync†settings are now available on PS5 and Xbox Series X|S
- – Can be toggled ON/OFF via Options > Graphics Settings > V-Sync
- Note:
- – V-Sync is a feature that prevents screen tearing when images are displayed
- – Turning it OFF slightly improves the response time between key input and character action
- – When OFF, minor screen tearing may occur, but it does not affect gameplay progression
- – V-Sync settings have been available on the Steam version since ver.2.00.01 and earlier
- * Added Features to Tournament Settings
- – Two new presets added, enabling the following bulk settings:
-  Default: Only “Disable Intro/Outro Skipping†is OFF
-  Preset 1: All settings ON (same as previous “Presetâ€)
-  Preset 2: “Disable Intro/Outro Skipping†and “V-Sync†are OFF
-  Preset 3: Only “V-Sync†is OFF
-  Custom: Each item can be customized freely
- Note:
- – For Steam users, V-Sync behavior in tournament settings may differ from v1.13, so please check your settings again.
- # “LEADERBOARDSâ€
- * Now Reflects Season 2 Stats
- – Season 1 leaderboards have been reset
- – Online ranking data from Season 2 is now viewable
- Note: Future updates may allow viewing of Season 1 leaderboards
- # “PLAY DATAâ€
- * Now Reflects Season 2 Stats
- – Season 1 stats have been reset in the following categories:
-  BATTLE (ONLINE), OTHER (ONLINE section only), PLAYSTATS, CHARACTER DATA (ONLINE)
- – Newly accumulated stats from Season 2 are now displayed
- Note: Future updates may allow access to some Season 1 play data
- # “Playable Charactersâ€
- * Character Move Behavior Fixes and Balance Adjustments
- Please check the article at the following URLs for details on the fixes and adjustments:
- Update v1.13.00:
- # “TEKKEN SHOPâ€
- * “Heihachi Costume 01†Added
- – Revival Costume for Playable Character “Heihachiâ€
- * “TEKKEN SPECIAL DEAL†Available
- – Selected items available at special prices during the event period.
- # “TEKKEN FIGHT LOUNGEâ€
- * Added “Ghost vs. Ghost†Feature
- – What is a Ghost?: An AI-learned replica of the player that grows based on battle actions
- – Added a new feature allowing battles between the player’s Ghost and other players’ Ghosts in the Lounge
- – By talking to another player in the Lounge and selecting “Battle Ghosts,†players can initiate a match
- – Before the battle, players can choose one of the following three strategies, which alter the Ghost’s behavior even if using the same Ghost:
-   - AGGRESSIVE: A combat style focused on offense
-   - DEFENSIVE: A combat style focused on defense
-   - BALANCE: A combat style balancing offense and defense
- – The “Ghost vs. Ghost†feature will continue to receive updates according to the following schedule:
-  1) March (v1.13):
-   - Implementation of the “Ghost vs. Ghost†feature
-  2) May (v2.01):
-   - Addition of features such as Ghost data deletion and AI learning ON/OFF toggle
-   - Opening of “TEKKEN GHOST SHOWDOWN†within “TEKKEN FIGHT LOUNGEâ€
-   - “TEKKEN GHOST SHOWDOWN†will be available real-time battles between player-trained Ghosts
-  3) June (v2.02):
-   - Implementation of a feature allowing players to give commands to AI Ghosts during “Ghost vs. Ghost†battles
-   - Implementation of a feature enabling AI Ghosts to learn and refine their behavior based on player evaluations during “Ghost vs. Ghost†battles
- * Five Special Ghosts Appearing with Obtainable Character Panels
- – Defeat Special Ghosts in battle to obtain one character panel per victory
- – Character panels feature five fan art designs collected from the “TEKKEN FANDOM Campaignâ€
- – Special Ghosts will appear in the lobby until just before maintenance for the next update scheduled on Tuesday, April 1st
- – In the next update, these Special Ghosts will be replaced with five new ones
- * Option to Hide Player Information Displayed on Avatars
- – Added a “Hide†option to the player information toggle, which can be switched by pressing [R3/Right Stick/N]
- – Player information can now be cycled in the following order:
-  - “TEKKEN 8†in-game player name ⇒ Platform account name ⇒ TEKKEN ID ⇒ (NEW) Hide ⇒ Player name
- #“PLAYABLE CHARACTERSâ€
- * Character Move Behavior Fixes and Balance Adjustments
- – As a major balance adjustment is planned for the “Season 2†update on Tuesday, April 1st, no balance adjustments will be implemented in v1.13, which precedes this update.
- – The latest information on Season 2 will be announced in the upcoming “TEKKEN Talk Live†events.
- Update v1.12.01:
- # “TEKKEN SHOPâ€
- * “TEKKEN FIGHT PASS – SPECIAL ROUND -†Added
- – Added a special FIGHT PASS commemorating the 30th anniversary of the Tekken series
- Note: About “TEKKEN FIGHT PASSâ€
- – Complete missions within the period to level up and earn various items
- – Available in both free “FREE†and paid “PREMIUM†versions, with “PREMIUM†offering more items
- – “FREE†allows you to earn up to 100 “TEKKEN COINSâ€
- – “PREMIUM†allows you to earn up to 300 additional “TEKKEN COINS†on top of the 100 from “FREE,†for a total of 400 “TEKKEN COINSâ€
- * “Maid Outfit Pack†Added
- – A shared costume pack containing the following items:
- – Maid Outfit (Upper Body)
- – Maid Shoes (Knee-High Socks) (Shoes)
- – Maid Headdress (Accessory)
- – Heart Eyes (Eyes)
- * “TEKKEN SPECIAL DEAL†Available
- – Selected items available at special prices during the event period.
- # “TEKKEN FIGHT LOUNGEâ€
- * 5 Special Ghosts Appear with Obtainable Character Panels
- – Talk to and defeat them to obtain one character panel each
- – Character panels are fan art works collected from the “TEKKEN FANDOM Campaignâ€
- – Special ghosts will appear in the lobby until the next update scheduled for March
- – These special ghosts will be replaced with different ones in the next update
- * Standardization of NPC Interaction Features Across All Areas
- – Features available when interacting with NPCs (staff) in the lounge (such as replay and customization) have been standardized to ensure consistent functionality across all areas
- # “OPTIONSâ€
- * Tournament Settings Feature Expansion
- – When “Game Options Settings†> “Tournament Settings†is set to “ON,†individual settings can be customized from “Tournament Settings Content â€
- – If you don’t want to set items individually, selecting “Preset†from bulk settings in “Tournament Settings Content†will apply the same settings as “Tournament Settings†> “ON†in v1.11.00 and earlier
- Note:
- Since turning “Tournament Settings†to “ON†alone does not enable each function, please either configure individual items from “Tournament Settings Content†or select “Preset†from bulk settings
- * Configurable Items
- – “Fixed Rule†(First to 3 rounds, 60 seconds)
- – “Disable Pause Menu†set to “ON†(Disables pause menu activation)
- – “Disable Pause Menu†set to “Hold†(Long press required to open pause menu)
- – “Show Confirmation Pop-Up for Rematches†(Shows a confirmation dialog when selecting “Rematch†to prevent accidental rematches from button mashing)
- – “Hide Win Streakâ€
- – “Disable Intro/Outro Skippingâ€
- – “Rematch with Random Stage†(Option to “Rematch with Random Stage†becomes available on the result screen)
- – “Hide Button Help During Matches†(Button help becomes hidden during matches and on the result screen)
- # “RANKED MATCHâ€
- * Matchmaking System Adjustments
- – Adjusted to reduce the likelihood of consecutive matches with players where the previous match failed to establish
- #“PLAYABLE CHARACTERSâ€
- * Regarding Future Character Move Behavior Fixes and Balance Adjustments
- – Balance adjustments in v1.12.01 have been postponed in consideration of major official tournaments scheduled for late February in Europe and Japan.
- – Additionally, as we plan to release “Season 2†update with extensive balance adjustments this spring, we will not implement any balance adjustments in v1.13 (scheduled for mid-March) which precedes this update.
- Update v1.11.00:
- – “DOWNLOADED REPLAYS†/ “MY REPLAY & TIPSâ€
- Replay data from before the update will no longer be playable.
- – “ONLINE REPLAYâ€
- All replay data from before the update will be deleted.
- – “SUPER GHOST BATTLE†/ “GHOST MATCHâ€
- The behavior and performance of characters after the update will be reflected in ghost data.
- There will be no loss of data.
- The details of the update are as follows:
- # “TEKKEN SHOPâ€
- * “Flamboyant Pack†Added
- – A shared costume pack containing the following items:
- Flamboyant Hair(Hair)
- Flamboyant Haori & Hakama(Upper Body)
- Flamboyant Geta(Shoes)
- Flamboyant Peacock Feathers(Accessory)
- * “Sublime Pack†Added
- – A shared costume pack containing the following items:
- Sublime Hair(Hair)
- Sublime Long-Sleeve Kimono(Upper Body)
- Sublime Geta(Shoes)
- Sublime Fan(Accessory)
- * “TEKKEN SPECIAL DEAL†Available
- – Selected items available at special prices during the event period
- # “MAIN MENUâ€
- * Characters can now be selected from Customized Slots
- – Added the ability to select main menu characters from slots other than “PRESETâ€
- via “OPTIONS†> “Screen Settings†> “Main Menu Character Display Settings†> “Costumeâ€
- * Added UI Hide Function
- – Added the ability to hide UI by pressing [R3/R Stick/N]
- # “CHARACTER CUSTOMIZEâ€
- * Added “SHARED CUSTOMIZE SLOTâ€
- – Added 20 customization slots shared across all playable characters
- – Switch to the “Shared†tab from each character’s dedicated slot screen to save additional customizations
- – Customizations saved in “SHARED CUSTOMIZE SLOT†can be accessed by switching up/down during customization slot selection at character select
- * Added “Add to Favorites†Function
- – Press [□/X button/U] in the customization slot list screen to add (or remove) any customization to favorites
- – Favorited customizations are displayed with priority during customization slot selection at character select
- * Added “Replace†Function
- – In the customization slot list screen, press [△/Y button/I] on the slot you want to rearrange and select “Replace†to change slot order
- # “QUICK MATCH†“GROUP MATCH†“TEKKEN BALL (ONLINE)â€
- * Added rematch function
- – After a best-of-3 online match concludes, players can rematch from the result screen without returning to the matchmaking standby screen
- # “PRACTICEâ€
- * Improved “Punishment Settings†display
- – In Practice Mode “Offenseâ€, when setting CPU behavior using “Punishment Settings†> “Select from Punishment Listâ€, the configured settings are now also displayed in the “Punishment Settings†list
- # “PRACTICE†“VERSUSâ€
- * Improved “Photo Mode†controls
- – Mouse wheel can now be used for zoom in/out operations *Steam version only
- # “OPTIONSâ€
- * Added function to hide unwanted other player information
- – Can be configured by selecting “Screen Settings†> “Hide Other Player Namesâ€, “Hide Friends/Following/Rivalsâ€
- – When “Hide Other Player Names†is selected, player names other than your own will be displayed as “-†in the following situations:
- Opponent players in online matches / Profiles other than your own / Players in lounges
- Player list in lounges / Opponent players in online practice / Ghost battles with players
- Recently played players list / Replay list / Opponent players during replay playback
- – When “Hide Friends / Following / Rivals†is selected, the following “Friends / Following / Rivals†displays can be hidden:
- “Friends / Following / Rivals†icons displayed above avatars in lounges
- “Friends / Following / Rivals†display in profiles
- Rank match result screen
- # “REPLAYâ€
- * Added function to access replay list from profile screen
- – Now possible to navigate to a player’s replay list from their profile screen
- # “PLAYABLE CHARACTERSâ€
- * Adjusted behavior and performance of certain characters
- – In V1.11, behavior fixes and performance adjustments have been applied to Heihachi and Clive.
- – Heihachi will only receive minor adjustments to address unintended phenomena, whereas Clive will undergo significant changes to character balance, such as suppressing the performance of certain overpowered moves.
- – Improvements have been made to enhance the quality of sound effects (SE), voice, and visual effects.
- # Bug Fixes
- – Fixed the win streak display in “PLAYER MATCH†session screen to accurately reflect consecutive wins within the same session.
- Note:
- With this change, win streaks in “PLAYER MATCH†will be reset after the update.