- Hotfix Update v1.5.1
- Hello, Knights!
- We've heard your feedback, so we've decided to put out a small update to address some of your concerns. While we didn't roll back every change, we hit the ones that we feel are the most problematic.
- Please see below for everything that's included in this hotfix patch.
- Note: items marked with 🔥 are a result of player feedback.
- Balancing & Minor Adjustments
- Updated Ultimate Skill Upgrades to equip automatically when any 2 upgrades for a skill have been equipped. (Reverted to previous implementation) 🔥
- Updated to allow skill upgrading in Scoggfirth. All Skill Selectors will include upgrades. (Reverted to previous implementation) 🔥
- Warrior Wisps Upgrade III - Doubled the healing. (Reverted to previous implementation) 🔥
- Ballista Upgrade III - Doubled the healing and removed the healing cap and cooldown. (Reverted to previous implementation) 🔥
- Seek and Destroy Upgrade II - Doubled the healing. (Reverted to previous implementation) 🔥
- Added the chance for the Golden Steward to drop additional items with his gold 🔥
- Removed the gold cap for additional loops when endless looping 🔥
- Updated the boss rewards to include Ash when defeating a boss 🔥
- Reduced the cost of the Refinement Shop 🔥
- Updated the Rainbow Player Skin to not cycle through the colors in sync with a teammate 🔥
- Fixes
- Fixed a bug with saving & quitting with Quasar Orb and Nexal Staff's Arcane Mastery where the upgrades will be lost when resuming 🔥
- Fixed a bug with saving & quitting with Cloak and Dagger and Reaper Toll's Hidden Blade where the upgrades will be lost when resuming
- Fixed a bug with disconnecting where Marvin's unlock sequence is triggered again 🔥
- Fixed a bug with the Rainbow player color where the icons weren't being used when saving as a preset color 🔥
- Fixed a visual bug where button prompts can remain visible after exiting the inventory when viewing upgrades for a skill 🔥
- That's it for this hotfix patch. Thank you for your continued support!
- -Doom Turtle