- Update v1.5.0.1:
- CONTENT
- Adrenaline Pack Pt1:
- Added Ascurra Dirt Track (2 layouts)
- Added Tykki Dirt Track (4 layouts)
- Added Foz dirt track
- Added RX layouts of Barcelona, Hockenheimring, Nurburgring, Spa-Francorchamps
- Added Rallycross class featuring Polo RX, Mini RX, Citroen RX & MIT Lancer X
- Added Formula Dirt class
- Added Kartcross class
- Free base game content:
- Added P1 Gen2 class featuring Metalmoro AJR Gen 2, Sigma P1 G5 & Ginetta G58
- Updated Stock Car Corolla 2023
- GENERAL
- Added session auto-advance functionality for multiplayer sessions
- Minor adjustments to net code
- Mod Support: Added ability to define a mod and provide mod specific vehiclelist.lst and driveline.rg files. See 'UserData/Mods/README.txt' for details and examples
- Adjusted damage scalars for all settings for slightly overall less sensitive damage
- Added Spotter as a Gameplay option
- Fixed FFB wheel pulling on engine off
- Grid size for all track layouts bumped to accomodate at least 26 cars (except for kart and dirt tracks)
- Revised pit stop properties for F-Junior, F-Vintages, F-Retros, F-Classics, F-V12, F-V10, F-Reiza, F-Ultimates, F-USAs, F-3, F-Inter, F-Junior, F-Trainer, Group A, Group C, GT1, Stock Car Brasil 1999-2023, P1-P4, Sprint Race, Montana, GT5, Ginetta G40 Cup, Copa Truck, Street Cars, Hyper Cars, Supercars DPi, GTE, GT3, GT4, Ginetta G55 Supercup, Porsche Cup, Super V8, F-Vee
- Adjusted LiveTrack Grip Range (lower "green" baseline grip, slightly lower grip for Light, Medium Rubber presets, Heavy Rubber grip preserved)
- Rubber now loses grip with water saturation (racing line should be avoided in wet weather as a result)
- Curbs are now more slippery when wet
- Fixed excess tire wear/heating on grass, gravel and wet surfaces
- Added Halo Transparency option for F-Ultimate Gen1 & 2 to Display menu
- Fixed visual wheel camber in replays
- Added visible Safety Car during Full Course Yellows
- Vehicles from human opponents are now collidable during Multiplayer full course yellow
- Fixed an exploit in Time Trial where illegal pit areas would be used for cutting track
- UI & HUD
- Updated main menu panel arts
- Added 'Off-road' track selection filter to Grade selection
- Added Rallycross race weekend preset for RX, F-Dirt & Kart Cross
- Added P1-4 classes to Brazilian Series vehicle selection filter
- Removed mandatory pit stop from F-Ultimate Gen2 preset
- Reduced pit limit from 160 km/h to 130 km/h in F-USA Historic preset to align with 2000 regs instead of 1995/98
- PHYSICS
- Completed physics revisions for all classes excepting the karts (125cc & 4-stroke)
- Adjusted tire flatspotting physics (generally reducing changes of flatspotting)
- Various adjustments to dirty air effects, correcting some interclass inconsistencies
- Adjusted undertray spring / damper / friction, fixing inconsistencies
- F-Junior: Restricted ride height range (min 4cm max 10cm)
- F-USA Gen2: Adjusted Swift 009C undertray points to fix performance issues; Fixed aero inconsistencies in SW model
- AI
- AI calibration pass for all revised classes
- Adjusted AI performance degradation with tire wear (Ai tire wear rates still under revision)
- Temporarily disabled effect of driver personality stamina and tire management skills´ influence on AI lap times while AI tire wear & performance degradation is in progress
- AI cars will now use the max available boost pressure setting instead of the default in qualifying laps
- Minor improvement to AI pit strategy during FCY
- Improved AI lines for Brands Hatch (both layouts), Spielberg GP, Spielberg Historic 1974, Nurburgring GP / Veedol layouts, Velopark, Cascais 1988, Interlagos, Montreal, Silverstone 1991, Silverstone 2001, Silverstone 2020, Spa-Francorchamps 2022
- AUDIO
- Audio playback during fast-forwarding replays is now muted when doing high speed forward seek in replay
- Fixed missing gravel runoff sound for some cars
- Smoothed rev-limiter sound cutting out when engine bounces a lot on the limit
- Disabled audio for hidden environment animations (helicopters, drones) during test day & practice sessions
- Puddles and dirt sound effects are now panned left/right on track according to position
- Fixed Mercedes CLK GT1 & AMG GT3 missing attenuation on external gearshift samples.
- Chevrolet Corvette C8 Z06: adjusted interior engine sound
- TRACKS
- Barcelona: Fixed various LOD pop issues in static and scene objects; Minor TSO optimization
- Indianapolis: Fixed some static object lod issues near T3
- Spa Francorchamps 2022: Returned wandering marshal to his post at Paul Frere
- Nurburgring 1971 Sudschleife: Moved rolling start location 200m before Nordkehre
- VEHICLES
- Adjusted suspension animation for F-V10, F-V12, F-inter, Lotus 79, Caterhams (all models)
- Camaro SS: Adjusted light glow textures, shadows & glass cracks
- McLaren Senna: Adjusted shadows (fixed missing rear wing)
- Copa Uno B: Adjusted shift warning light
- Brabham BT49: adjusted shift warning light
- Updated display for Porsche GT3-R, Porsche Cup models (display alarms added)
- Added pit limiter display warning to GTE / GT3 models that feature them
- F Ultimate Gen1: Added ERS mode and pit limiter
- Nissan GT1: fixed mismatching livery
- Update v1.4.8.1 hotfixes:
- Fixed inconsistencies with F-USA Gen1-3 physics revisions
- AI improvements in oval tracks
- Minor aero adjustment for Brabham BT52 physics revision
- Minor art updates for Barcelona
- Fixed F-USA 2023 Display second page not working