1. Patch 1.10 - Survival Mode PART III
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  3. Weekend is here - time to Ascend! The Survival Mode has been updated with new waves, surprise encounters and boss events! Find a full list below:
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  5. + New Biomes: Survival now starts in the Elevator stage, and will eventually lead you towards the edge of the galaxy!
  6. + Creeping Goats now spawn from the sides.
  7. + Creeping Goats no longer have a level cap, and will keep getting faster & stronger as you proceed through Survival Mode. Goats will stop spawning for 15 sec when a boss encounter begins.
  8. + New enemy waves from Catacombs stage has been added to Survival (Scarecrows, Crystal Bats and Flailers).
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  13. New Survival Challenges:
  14. + Ceasless Copters (enemy challenge)
  15. + Fodder Feast (enemy challenge)
  16. + Vario Triplets (Vario challenge)
  17. + Omni-Steel (Samurai challenge)
  18. + Samurai Split (Samurai challenge)
  19. + Slice & Dice (Samurai challenge)
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  23. Fixes | Misc:
  24. + Aim could sometimes lock for a moment after shooting a Power Shot. This has been fixed.
  25. + Scarecrows now move in a circle around you, instead of dissapearing completely. They turn semi-transparent, and can still be shot in this phase.
  26. + Valchemist should now be properly disposed of when beaten in Survival Mode.
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  28. We're doing a weekend hi-score competition over on our Discord! For a chance to win Savant swag, join us and find out more: D-Pad Discord
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  32. Please enjoy the weekend ahead, and bear with us as we continue working on 'Classic Mode' and additional future surprises!
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