- Patch 1.10 - Survival Mode PART III
- Weekend is here - time to Ascend! The Survival Mode has been updated with new waves, surprise encounters and boss events! Find a full list below:
- + New Biomes: Survival now starts in the Elevator stage, and will eventually lead you towards the edge of the galaxy!
- + Creeping Goats now spawn from the sides.
- + Creeping Goats no longer have a level cap, and will keep getting faster & stronger as you proceed through Survival Mode. Goats will stop spawning for 15 sec when a boss encounter begins.
- + New enemy waves from Catacombs stage has been added to Survival (Scarecrows, Crystal Bats and Flailers).
- New Survival Challenges:
- + Ceasless Copters (enemy challenge)
- + Fodder Feast (enemy challenge)
- + Vario Triplets (Vario challenge)
- + Omni-Steel (Samurai challenge)
- + Samurai Split (Samurai challenge)
- + Slice & Dice (Samurai challenge)
- Fixes | Misc:
- + Aim could sometimes lock for a moment after shooting a Power Shot. This has been fixed.
- + Scarecrows now move in a circle around you, instead of dissapearing completely. They turn semi-transparent, and can still be shot in this phase.
- + Valchemist should now be properly disposed of when beaten in Survival Mode.
- We're doing a weekend hi-score competition over on our Discord! For a chance to win Savant swag, join us and find out more: D-Pad Discord
- Please enjoy the weekend ahead, and bear with us as we continue working on 'Classic Mode' and additional future surprises!