1. New Toys Update!
  2. We are back with 1.1 update aka New Toys Update! It took us a while to cook this build for you and we’re finally ready to share it! For the past two months we’ve been working tirelessly to address many of your valuable comments and concerns about Uragun. As mentioned in our previous Steam post, we had to choose and prioritize between what we all wanted to see in the game and what could realistically change a players’ interest in the game.
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  4. That being said, we have a lot of new cool content and features for new players, but also for Uragun veterans! We had a lot of fun making this update, from new weapon traits that sometimes change drastically how you play and use them, through splashy cool Plugins to new arenas and objectives. And the UI, filled with stats and bars for your convenience and better sense of progression. We hope that you will also like the direction and those changes will put a smile upon your face!
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  6. New Content
  7. 12 new weapon traits that will make your gameplay more diverse and fun. Here's a glimpse:
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  9. Bullet Swarm, one of Minigun’s traits that makes bullets orbiting around you
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  12. And here together with Rocket Launcher's homing missiles trait
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  15. Ricochet, Railgun’s trait that lets you apply a snooker-like tactics
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  18. Multidisc + Disc Turret traits that will just wreak havoc
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  21. 10 new Plugins that will make your gameplay more strategic and exciting. Just a taste:
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  23. Orbital Strike plugin that will smash your enemies when you dash close to them
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  26. Turret Drone plugin that will watch your back if you let it charge itself in enemies’ close proximity
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  28. 2 new arenas in Barcelona with new Survive objective
  29. New Nightmare mode (selectable from a map view) available to all players who completed the game
  30. New story dialogues and voice overs
  31. Additional music track in Barcelona
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  33. New Features
  34. New UI with stats that will let you assess weapons, plugins, cartridges and traits and sense progression in a more clear way
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  36. You can now adjust your FOV in the menu
  37. You can toggle aim direction cursor for controllers in the menu
  38. 3 new Steam Achievements
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  40. Improvements
  41. New indicator system that will inform you on installed cartridges and plugins and their activation
  42. New visual effects for all weapon mods, plugins and cartridges that are more informative and juicer
  43. Stability and performance improvements
  44. New enemy centipede look that is cooler and clearer
  45. Disc Boss will now indicate its states in a better way
  46. Improvements to reward pool and map generation mechanics that should make your journey more fair and exciting
  47. Improved onboarding for new players
  48. Whole game rebalanced for better experience with new upgrades
  49. Tons of other UX/QoL/gameplay improvements
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  51. Fixes
  52. Fixed bug preventing Sand Guardian to rise from sands
  53. Multiple logic fixes on multiple arenas
  54. Jumper enemy AI fixes
  55. Fixed some cases where cosmetics unlock conditions were not properly tracked
  56. Fixed bugs with window focusing for multi monitor setups
  57. Overdrive will be properly paused in pause menu
  58. Fixed bugs that could lead to a new level being loaded with some previous UI screens opened
  59. Translation and copy fixes
  60. Gazillion of other medium and smaller fixes
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