1. Update v1.38.14026:
  2. Improvements
  3. General: Tweaked Pilgors movement animation
  4. UI: Controller Rumble now has an intensity slider instead of a toggle
  5.  
  6. Major
  7. General stability improvements
  8. Pay Day: fixed an issue where traffic lights, streetlamps and traffic signs were knocked over when starting the map
  9. Controls: the middle mouse button can now be used to map an action
  10.  
  11. Minor
  12. General: improved the blocks placed by the Builder Goat mutator so they now have a darker tone when placed under water
  13. General: increased the momentum of the hogtie when using the ability of the Hogtie Goat mutator
  14. Goat Z: fixed an issue where you couldn’t digest anything anymore when using the No Hunger mutator
  15. Mutators: fixed the parachute blocking the camera when using the Penguin Mutator
  16. Goat City Bay: fixed an issue where the Grappling Goat mutator could grapple to an invalid asset and get stuck as a result
  17. Mutators: fixed an issue so starting a time trial no longer removes the equipped mutator
  18. Goat City Bay: fixed a split screen issue where player two was the same colour as player one during time trials
  19. Waste of Space: fixed an issue where the alien wasn’t always visible from all camera angles
  20. Buck to School: fixed missing name for the disco ball
  21. Pay Day: fixed missing name for the rocket cars
  22.  
  23. Trivial
  24. Pay Day: the cubes in the bounce room are now bouncing as well
  25. Animation: fixed an issue where the Homo Simulatus looked like they were slightly turned to the left when running
  26.  
  27. Hotfix:
  28. Improvements:
  29. · Movement QoL: shortened the time delay between cancelling the ragdoll state and being able to walk again
  30. · Movement QoL: increased movement speed – especially diagonal movement and strafing – therefore bringing it closer to the original
  31. · UI: added player confirmation dialogue when changing resolution via graphics menu on PC
  32. · UI: enabled key hints for Mutator and Quest menus on the HUD by default and retroactively enabling it for every player (so you can disable it again in the settings)
  33.  
  34. Critical:
  35. · General: fixed multiple crashes for all platforms
  36. · General: fixed texture streaming issue, causing blurry textures for some PC players
  37. · UI: fixed an unresponsive state upon repeatedly opening pause and mutator menu at the same time
  38. · UI: fixed mini game key hints not being synchronized with the player HUD
  39. · UI: added missing translations for mini game HUD
  40. · Goatville: fixed indefinite ragdoll state after having been to space
  41. · Waste of Space: fixed an unresponsive state when closing dialogue interactions
  42. · Waste of Space: fixed performance problems when respawning after being in space
  43. · Waste of Space: fixed performance problems after completing test chamber
  44. · Goat Z: fixed the day counter being active and overlapping with the timer during a race
  45. · PayDay: fixed the wrong and overlapping button hints for firing the cannons
  46. · MMO: fixed unresponsive state when opening the inventory while in the quest menu
  47. · Split screen: fixed brightness differences for players on some maps
  48. · Split screen: fixed terrain flicker in some instances
  49. · Performance: fixed random FPS drops while being in ragdoll state
  50.  
  51. Major:
  52. · General: fixed broken camera handling when playing as Don Pastrami and going into water
  53. · General: fixed broken animation of Valentino Salami after unmounting wrecking ball
  54. · General: improved loading screen behaviour across the board
  55. · UI: brought back the missing score numbers popping up for random chaos caused by Pilgor
  56. · UI: added missing translations in “apply changes” window when changing graphic settings
  57. · Goatville: fixed bad lightmap UVs on the school building
  58. · Waste of Space: fixed wrong name for romanceable NPC “Maddy Delirious”
  59. · Waste of Space: improved spaceship controllability at maximum speed
  60. · Waste of Space: fixed Pilgor going off screen when triggering boost on hover bike with Valentino Salami mutator equipped
  61. · Waste of Space: fixed multiple missing or offset walls and collisions in the wrong place
  62. · Waste of Space: fixed broken HLODs
  63. · Buck to School: fixed collision of window in the dean’s office
  64. · Buck to School: fixed “hurdle run” event not being triggered during a session if player runs through start/finish in opposite direction
  65. · PayDay: fixed the “default” button in the controls menu not working anymore after interacting with the Baaa machine
  66. · PayDay: improved the behaviour of cars, so they don’t knock down street lamps, traffic lights and signs before the player comes around
  67. · PayDay: added missing HLOD for casino
  68. · MMO: fixed “Johnny wants a snack” quest being shown as complete before player brings a snack
  69. · MMO: fixed Pilgor being changed to tank character upon traveling into the city walls
  70. · Goat Z: fixed players not being teleported to main map after completing “Survive a Day” tutorial event
  71. · Goat Z: fixed “quest completed” notification missing when completing quests during ongoing outbreak
  72. · Goat Z: fixed the name of the plank, which caused two items to be impossible to craft
  73. · Split screen: fixed overlapping scores during time trails
  74. · Split screen: fixed the mouse cursor gone missing after initiating split screen on PC
  75. · Split screen: fixed players not being able to separately toggle active quest tracking on HUD
  76.  
  77. Minor:
  78. · General: fixed Pilgor sometimes tripping over licked objects
  79. · General: fixed objects being pushed away too violently when player is recovering from ragdoll state
  80. · General: fixed wrong position of Pilgor after performing tricks when using Homo Simulatus mutator
  81. · General: fixed Angel Goat mutator being applied to Pilgor every time the player is inactive
  82. · UI: improved UI and HUD layout for multiple screens
  83. · Goatville: improved the low resolution texture of Earth when going into space
  84. · Goatville & Goat City Bay: fixed ragdoll and flying counting towards wallrun challenge under certain circumstances
  85. · Goat City Bay: fixed Pilgor getting wobbly legs when on top of carousel
  86. · Goat City Bay: fixed hockey puck being yeeted away when respawning after scoring a goal
  87. · Waste of Space: fixed the Goat Trophy at the museum still showing up even if already collected
  88. · Waste of Space: fixed the giraffe hovering above the ground
  89. · Waste of Space: fixed Pilgor getting wobbly legs on some slow elevators
  90. · Waste of Space: fixed objective markers above NPCs during romance quest, so players can see more than only one at a time
  91. · Waste of Space: fixed the broken teleporters after completing the test chamber
  92. · Waste of Space: fixed a wrong key hint being displayed for “beam back to station” on PC
  93. · Goat Z: fixed non-functioning starvation mechanic during “Survive a Day” tutorial event
  94. · Goat Z: fixed straw bales being called “medium” (we think they are actually great)
  95. · Goat Z: fixed helium gas cylinders being called “helium carts”
  96. · Goat Z: fixed “Start a Zombie Outbreak” toast being shown when starting “After Outbreak”
  97. · Goat Z: fixed “Crystal Breath” quest counting normal NPCs bring frozen instead of only zombies
  98. · Goat Z: fixed crafting recipes not closing automatically when leaving the garage
  99. · Goat Z: fixed multiple faulty or missing collisions
  100. · Goat Z: fixed some Zombies interrupting their own voice overs over and over and over and over again
  101. · PayDay: fixed NPCs being spawned high above the ground in some instances
  102. · MMO: fixed Pilgor getting wobbly legs on the Goatwind elevator
  103.  
  104. Trivial:
  105. · Goat City Bay: fixed a flickering ground texture in front of the rollercoaster
  106. · Waste of Space: fixed a senselessly rotating cow when recovering from ragdoll state in the test chamber
  107. · Goat Z: fixed too many gravestones being called “secretive gravestone”, although there is only one and that one is secret
  108. · PayDay: fixed a broken walking animation of the police NPCs (Fix the police!)