- Update v2.40:
- Bug Fixes
- This Hotfix includes fixes for the following issues:
- PERFORMANCE & OPTIMIZATION
- Adjusted asset groupings to improve memory performance in-game.
- Adjusted collider settings on hundreds of objects, resulting in performance improvement and more accurate object detection.
- GAMEPLAY, UI, CONTROLS
- [Safehouse Customization]
- Fixed an issue that resulted in Crafted Work Benches disappearing when exiting and re-entering an interior.
- Fixed an issue where some folding chairs could not be broken down for materials.
- Fixed an issue that allowed players to place Decorations and Furniture on or intersecting interactable doors.
- Fixed an issue that resulted in the "Clear Junk" prompt not appearing as expected when Safehouse Customization mode was invoked.
- Fixed an issue that resulted in the "Clear Junk" prompt not appearing at all when using a controller and invoking Safehouse Customization mode.
- Fixed multiple issues with Decorations and objects in the Airfield Hangar that could not be Broken Down, Placed, or Destroyed.
- Fixed an issue with sign Decorations that prohibited them from being placed on walls.
- Fixed multiple issues with Safehouse Customization that resulted in objects and Decorations floating if an item they were placed upon was moved.
- Fixed an issue in Blackrock's Last Prospect Mine that caused the signs within to be interactable via Safehouse Customization
- Fixed an issue with multiple light emitting Decorations that resulted in them failing to light up during Aurora events when moved from their original interior to any other.
- Adjusted the placement behaviour of some items to deny some more preposterous item placements.
- Fixed an issue where Rüdiger's remains could be picked up and moved using Safehouse Customization. The remains can now only be removed.
- Fixed an issue in Bleak Inlet Cannery that resulted in the inability to move a Fire Barrel via Safehouse Customization.
- Fixed an issue with handheld light sources in Safehouse Customization mode, that could result in the light source being thrown while interacting with Decorations or Furniture.
- Fixed an issue where Shower Curtains and Shower Curtain Bars had no time cost to Destroy.
- Fixed multiple issues in Blackrock Penitentiary with Safehouse Customization item placement not working as expected.
- Fixed an issue that could result in Decorations and Furniture disappearing from interiors and the player's inventory.
- Fixed an issue in Desolation Point Lonely Lighthouse with wall-hung Decorations that resulted in incorrect placement rules on the spiral staircase.
- Fixed an issue that prevented a player from ascending or descending Rope Climbs if they activated Safehouse Customization while climbing. Safehouse Customization can no longer be invoked on Rope Climbs.
- Fixed an issue in Forsaken Airfield Control Tower where the Folding Table could not be moved, only destroyed.
- Fixed multiple issues in Zone of Contamination Pumphouse that resulted in some objects being difficult to place.
- Fixed an issue in Zone of Contamination Pumphouse that prevented players from moving or destroying a specific wooden Crate.
- Fixed an issue with Dial Knob Decorations to make them easier to place on wall surfaces.
- Fixed an issue with Decorations and Furniture with interactable doors that made them difficult to select in Safehouse Customization while their associated door was open.
- Fixed an issue with a small Mount Decoration that prevented it from being placed on walls.
- Fixed an issue in Coastal Highway Quonset that resulted in the double Locker Furniture item being difficult to place.
- Fixed multiple issues in Zone of Contamination Miner Lodging that resulted in some objects not being interactable in Safehouse Customization.
- Fixed an issue that resulted in Decorations transferred from Zone of Contamination to any other Region being invisible when placed.
- Fixed an issue in Zone of Contamination Concentrator where a metal sheet could not interactable via Safehouse Customization.
- Fixed an issue that resulted in Plank Piles displaying debug text when selecting them in Safehouse Customization.
- [General]
- Adjusted the Cooking Menu UI for consistency, to allow for keyboard input when choosing an item to place on a cooking surface.
- Fixed an issue that resulted in Ravaged Wolf Carcasses disappearing from view when interacted with.
- Fixed a rare issue where player input would become unresponsive after harvesting a Carcass.
- Fixed an issue that caused frame rates to drop when near Timberwolves.
- Fixed an issue in Sundered Pass Lotte's Rest where placing a Storm Lantern anywhere inside the cabin would result in it slowly drifting towards the front door.
- Fixed an issue that resulted in a temporary black screen when attacked by a wolf while Breaking Ice to create an Ice Fishing Hole.
- Fixed an issue that allowed players to exploit Ice Fishing Holes to obstruct Wildlife pathing.
- Adjusted the Photo Album Journal tab for clarity to state that the player has no photos rather than leave it blank in that case.
- Fixed an issue where spawned Beachcombing items would appear 'ruined' even if the item Condition indicated otherwise.
- Fixed an issue that resulted in both 'Infection Risk Healed' and 'Infection' notifications appearing when an Infection Risk progressed to a full-blown Infection.
- Adjusted Campfire and Rock Cache placement logic on sloped surfaces to be a bit more lenient and sensible.
- Fixed an issue that could result in a held item visually duplicated and attached to the Survivor's feet when attempting to place it from the Radial Menu while inside a Snow Shelter.
- Fixed an issue that could result in the Travois becoming stuck in the entryway to Blackrock Prison.
- Added an additional UI marker to make it clear which Heat Pack is actively providing a Warmth bonus to the Survivor.
- Added additional iconography to the HUD to make it clear which type of Arrow is currently selected for use with the Bow.
- Fixed an issue with Cheat Death Recovery Campsites that resulted in item duplication each time the player transitioned to and from the Region in which the Campsite was located.
- Fixed an issue that sometimes resulted in colour Photographs when using Sepia Film.
- Fixed an issue in Bleak Inlet Cannery that resulted in a corpse couple missing the option to 'Remove Respectfully'.
- Fixed an issue where Milk Crates were incorrectly labelled as 'sign'.
- Fixed an issue where a space was missing in the label "Furniture Work Bench".
- Fixed an issue that resulted in the Large Shelf Furniture item being incorrectly labelled 'Lamp'.
- Fixed an issue where the 'Down Below' achievement could not be unlocked in certain older save files.
- Fixed an issue that resulted in the 'Tasting Menu' achievement unlocking before the requirements were met.
- Fixed an issue that resulted in a debug Inspect view after discarding a Photo and immediately examining another in the Journal.
- Fixed an issue where no icon was visible when notifying the player that Animal Fat in their inventory became ruined.
- Fixed an issue with certain Tool trades that could result in an incompletable trade.
- Fixed an issue with Forlorn Muskeg Poacher's Camp which made it impossible to Survey, preventing the Faithful Cartographer achievement from being completable.
- Fixed an issue with the Meat Curing Box that prevented players from removing its contents if the Box was full.
- Fixed an issue in Forsaken Airfield Main Hangar that resulted in Lockers becoming inaccessible if a Suitcase was stored within.
- Fixed an issue in Forsaken Airfield Main Hangar that resulted in a floating rope after moving Traffic Cone Decorations.
- Fixed an issue where the Wooden Spatula had no icon in the player's inventory.
- Fixed an issue where the Radio had no icon in the player's inventory.
- Fixed an issue where multiple Craftable Furniture items had no weight.
- Fixed an issue in Keeper's Pass North that prevented Rabbits and Wolves from spawning in certain locations.
- Fixed an issue in Desolation Point Hibernia Processing that resulted in a floating dish after removing the table beneath it. The dish can neither be moved nor destroyed.
- Fixed an issue that resulted in overlapping UI elements when repairing the Mountaineer's Cabin roof.
- Fixed an issue that resulted in the Camera's Viewfinder overlay remaining on screen if the player took damage from Wildlife while looking through it.
- Fixed an issue where a Weapon was incorrectly referenced in the error message displayed when trying to hold a Camera with two sprained wrist Afflictions.
- Fixed an issue with the Radio that made it difficult to find a location to place it.
- Fixed multiple issues in Forsaken Airfield Terminal where objects would remain floating when the item they were placed upon was destroyed or moved.
- Adjusted Pemmican Bars so they deteriorate at a much slower rate.
- Adjusted Recipes in the Recipe Book to better communicate the number of items produced when Cooking.
- Fixed an issue in Zone of Contamination Pumphouse where items would remain floating in place when moving or destroying one of the Metal Shelves they were placed on.
- Fixed an issue that allowed players to destroy a cooking surface while it was lit, or actively Cooking items.
- Fixed an issue that resulted in the Survivor's hands shaking while they had the 'Severe Lacerations' Affliction.
- Fixed an issue in the Carter Hydro Dam Lower Level that resulted in incorrect shadows being cast on a damaged door.
- Fixed an issue that resulted in incorrect camera behaviour if a Survivor entered into a Struggle with Wildlife while Harvesting a Carcass.
- Fixed an issue in the Empty Prepper Cache that caused the metal shelf within, to fall through the ground layer if an object on the bottom shelf was moved.
- Fixed an issue in Blackrock Steam Tunnels that impeded player passage with invisible collision.
- Adjusted Carcass Harvesting to disallow players from attempting to Harvest Carcasses on Weak Ice.
- ART & ENVIRONMENTS
- Fixed an issue where Rifles were left floating in mid-air if the Gun Rack they were placed on was disassembled.
- Fixed an issue in a Coastal Highway Cabin Crate where a Candy Bar would spawn, but remain invisible to the player.
- Fixed an issue that resulted in the Camera's viewfinder overlay to appear misaligned or disjointed when using certain display resolutions.
- Fixed an issue in Bleak Inlet Caves that resulted in Tools and Weapons dropped within to appear notably too bright.
- Fixed multiple issues which could result in Junk decals still appearing on objects when placing them in specific interiors.
- Fixed an issue in Bleak Inlet that resulted in a large visible gap between boulders in an outcropping near Frozen Delta.
- Fixed an issue in Blackrock Steam Tunnels that caused a set of frayed wires to become invisible when viewed at certain angles.
- Fixed an issue in Blackrock Penitentiary that resulted in a gate sign remaining mid-air while the door it should be attached to opened and closed.
- Fixed an issue in the Ash Canyon Cave system North of Long Falls that resulted in god rays missing from the Cave ceiling.
- Updated the underside of Train Cars to remove unsightly details.
- Updated Stag Skulls to visually reflect whether they are mounted or unmounted in the player inventory.
- Improved the look of Pemmican Bars with a new icon and model.
- Fixed multiple issues in Sundered Pass where the back side of snow piles could be incorrectly seen through.
- Adjusted the lighting in multiple caves for consistency and quality.
- Fixed an issue in Sundered Pass where a player could get stuck among a shallow rock outcropping.
- Fixed an issue that caused projectiles to collide with invisible geometry between the gaps in rope bridges. Projectiles now pass through correctly, and items cannot be placed on bridge surfaces.
- Fixed an issue in the Broken Railroad Cave where the snow layer was shifted beneath the terrain.
- Fixed an issue in Zone of Contamination Idle Camp that resulted in an invisible Table within one of the buildings.
- AUDIO
- Fixed an issue where no error sound effect could be heard when attempting to harvest a Salt Deposit without a Hatchet in the player's inventory.
- Fixed an issue that resulted in Cougar music being triggered in games where the Cougar is turned off.