- Content Wave 1 - Patch Notes 1.2
- Patch Notes - Version 1.2
- New Content
- This represents the first of two planned content drops for Doomsday Paradise. One of the goals was to increase variety around the Hospital location specifically- since very few quest lines started there. There's lots more to explore!
- Challenge requirements haven't changed, so it should now be much easier to reach some of the end level completion achievements.
- 2 new unlockable enemies have been added to the game!
- 1 new unlockable boss has been added to the game!
- 2 new friends have been added to the game!
- 3 new skills have been added to the game!
- 2 new items have been added to the game!
- 25 new scenarios have been added to the game!
- 10 new endings have been added to the game!
- Bugfixes
- I discovered some software that allows me to mimic higher latency connections- and used it as an opportunity to fix some bugs with the online mode on slower network speeds. Please continue sending me any online issues you might have!
- Fixed a bug where the game would indefinitely hang during online sessions after a joining player made a choice on slower connections.
- Fixed a bug where enemy attacks had a chance of crashing the game on slower connections.
- Fixed a bug where item activations might crash the game on slower connections.
- Fixed a bug where a host player entering sleep mode would break their game.
- Fixed a bug where the online keyboard would pop up for the 2nd / 3rd player in an online game when choosing a name despite not hovering over the Custom name selection.
- Gameplay
- Meteor now a free 2x Mag skill to be on par with other rare magic skills.