- Update v1.0.20250607.449:
- no changelog was posted.
- Update v1.0.20250606.447:
- Layers Tab will now remember chosen option when switching to field creation/survey tools
- Staff that ran from house fire should now return to it after its renovation
- Gas Station should now order amount of missing fuel set by slider value (instead of set 500 units)
- Disabled loading game in multiplayer while games is already active
- Production Buildings now show only one product even if there are multiple recipes for it
- SkipWinter should now properly update growth of plants planted inside greenhouses
- Added missing icons for every item in in-game mod editor
- Added missing Russian language translation (HR training requirement)
- Fixed animal autotrade breaking up
- Fixed issue with fern not being removed when placing fields/buildings
- Fixed some issues regarding choosing options in Layers Tab
- Fixed issue where fertilizing field would start with less resources than required by the field
- Fixed issue where doors would remain open after staff member left
- Fixed issue that caused staff to go homes with harvested plants
- Fixed issues with big cultivator and plow animations
- Update v1.0.20250514.439:
- Fixed issue that caused perennial plants to yield no harvest after 1st harvest
- Fixed issue that disabled seasonal/permanent toggle in staff manager if staff list was empty
- Seasonal/permanent view in staff manager will be saved after closing window
- Update v1.0.20250514.437:
- Animal autotrade now refreshes "Animal Building Manage" panel
- Fixed issue where animal autotrade would autotrade first animal instead of selected one
- Fixed issue where animal autotrade would order additional animals before already ordered arrived
- Fixed issue where having connected fields would make crop non organic,
- Adult alpaca animation fix
- Adjusted fern distance
- Update v1.0.20250512.435:
- Contracts can now be completed using resources from warehouses if there are enough resources at farm
- Fixed issue where animals auto trade would take more money than it should when auto buying animals
- Update v1.0.20250510.432:
- Fix for clearing contracts in multiplayer
- Client now can't press "Skip Winter" button in multiplayer (button had no function previously for client, it did nothing)
- Skip winter panel now should always have loaded values
- Bio products that required non-bio products should now count towards skip winter funds
- Fix for winter bar not appearing on field panel when it was already winter
- Fix for staff travelling to field in straight line, while doing work
- Fix for staff teleporting out of field if moving from field to road was too long
- Fix for cultivation machines not playing any animations
- Fix for when some of staff clothes appeared white
- "Call Vet" Button now shows $0 when vet building is on farm while trying to breed a new animal (it was $0 before in logic but button showed value as if building was not on farm)
- Update v1.0.20250430.429:
- Added machines repainting
- Fixed issue where disconnecting as guest during game would leave stuck join multiplayer main menu option
- Disabled saves and auto saves for guest in multiplayer
- Fixed issue where deleted contracts would show only for host
- Fixed issue where completed contract in multiplayer would wait for sync to be moved to history
- Increased oatmeal expiration date
- Decreased rice break and corn bread expiration date
- Fixed issue where only host had contracts
- Adjusted Host tab in Join submenu in multiplayer menu
- Now getting disconnected via network issues in game should also switch to single player
- Host saving will now refresh Client's save list
- Fixed issue with translation not updating after changing language for multiplayer scenarios
- Update v1.0.20250425.424:
- Fix for moving produced resources from manufactures to warehouses (i.e. Strawberry Jam)
- Update v1.0.20250424.422:
- Small fix for autoselling animals
- Fix for achievement for Asia
- Showing difficulty on scenarios
- Update v1.0.20250423.420:
- Fixes for autotrade animals
- Fix for not allowing transfering animals into building during demolish process
- Fix for finishing Asia campaign
- Fixes for some issues with saving and loading multiplayer
- Update v1.0.20250422.418:
- Fix for infinite cash for spamming sell order
- Fix for high powered machines requirements
- Fix for some localization mistakes
- Added sugestion to start from Europe campaign which contains tutorial