1. Update 2
  2. v1.0.0.14130
  3.  
  4. Fixes
  5. VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
  6.  
  7. Assist Character cost is now properly adjusted based on difficulty setting
  8.  
  9. Fixed character progression not saved properly when playing online as a client without prior game progression
  10.  
  11. Fixed cases where enemies would not despawn properly client-side after the end of some events
  12.  
  13. Fixed enemies targeting and attacking ghost players
  14.  
  15. Fixed bosses not updating current target after player gets KO’ed
  16.  
  17. Fixed potential crash in status effects
  18.  
  19. Fixed enemies jittering for clients after player KOs
  20.  
  21. Fixed Tag Team achievement not reset properly on New Game or New Game+
  22.  
  23. Fixed some camera movement issues when finishing an event
  24.  
  25. Fixed Katayanagi Twins assist not working properly in certain areas with elevation
  26.  
  27. Fixed issues with some events in online multiplayer
  28.  
  29. Fixed some art layering issues with some room exits
  30.  
  31. Fixed “Maverick Hunter” achievement not counting all robots properly
  32.  
  33. Fixed some collection based achievements (Badger, Walk-In Closet) not properly registering items bought when playing as a client online
  34.  
  35. Fixed some achievements not properly updating progress in Steam
  36.  
  37. Fixed some VFX not displaying properly
  38.  
  39. Fixed GP bar potentially being offset after trying moves without the GP requirements met
  40.  
  41. Localization fixes & improvements
  42.  
  43. Fixed Map Marker not showing up properly when reloading progress in Quest 6
  44.  
  45. Fixed some NPC flickering on some cutscene endings
  46.  
  47. Fixed key not being properly despawned when used by clients in online multiplayer
  48.  
  49.  
  50. Improvements
  51. Added Assist Character GP Cost information in inventory panel
  52.  
  53. Changed equipment “Unequip” flow:
  54.  
  55. Currently equipped will be colored differently in the list
  56.  
  57. Currently equipped will now also display description
  58.  
  59. Toned down tech attack charge flash effect
  60.  
  61. Increase stats before applying healing when consuming food
  62.  
  63. Not all cutscenes will make players drop weapons
  64.  
  65. Improved weapon and object collisions and physics
  66.  
  67. Added option to enable/disable Double-Tap To Run
  68.  
  69. Damage numbers now appear lower for enemies on the ground
  70.  
  71. Multiple cutscene improvements
  72.  
  73. Multiple background and animation improvements
  74.  
  75. Enemy spawn improvements
  76.  
  77. Added new “Level Up” message in shop when buying food that upgrades stats
  78.  
  79. Added “Coin” bubble over coin operated machines
  80.  
  81.  
  82.  
  83. Added “Busy” bubble when players are in the menus in online multiplayer
  84.  
  85.  
  86.  
  87.  
  88. Potential Spoilers
  89. Fixed potential crash in  boss fight
  90.  
  91. Fixed  impossible to KO after using Lucas Stunt Doubles on him
  92.  
  93. Fixed  resetting boss HP bar
  94.  
  95.  no longer counted for the “Fan Support” achievement
  96.  
  97. Fixed some issues with  boss falling off screen, or causing soft locks
  98.  
  99.  
  100. Update 1
  101. Fixes:
  102.  
  103. Fixed multiple potential soft locks during quest progression
  104.  
  105. Added save game fix system to unblock players currently locked in progression
  106.  
  107. Fixed some collisions on breakable objects
  108.  
  109. Fixed certain characters not landing on surfaces when using their jump attack
  110.  
  111. Fixed issues with “Masterclass: Invincibility Frames” event in multiplayer
  112.  
  113. Fixed weapons sometimes appearing flipped after scene transitions
  114.  
  115. Fixed “Coin Block” badge issues in multiplayer
  116.  
  117. Fixed “Seal of Quality” incorrect weapon durability after scene transitions
  118.  
  119. Fixed multiple issues with status effects in online multiplayer
  120.  
  121. Multiple localization fixes for overflowing texts in certain languages
  122.  
  123. Fixed potential Out of Bounds issues with Roxie’s Sparkly Bomb attack
  124.  
  125. Fixed inconsistent money text formatting
  126.  
  127. Fixed multiple potential crashes
  128.  
  129. Fixed some issues with boomerangs
  130.  
  131. Fixed potential soft lock on the Inventory by reaching an area's transition boundary while running
  132.  
  133. Fixed potential blockers when standing on objects when starting cutscenes
  134.  
  135. Fixed potential crash in Scott’s tech attack
  136.  
  137. Fixed some instances of player position desync in online multiplayer
  138.  
  139. Fixed Patel trident attack timing issues in online multiplayer
  140.  
  141. Fixed Steam Overlay not pausing game
  142.  
  143. Fixed multiple issues with object and player stacking in online multiplayer
  144.  
  145. Fixed VSync setting not working as intended
  146.  
  147. Fixed occasional missing input in “Drop Coins / Heart” UI
  148.  
  149. Fixed Big Key disappearing too late after being used for clients in online multiplayer
  150.  
  151. Fixed potential issues when joining during a scene transition
  152.  
  153. Fixed client snacks sometimes not visible for hosts
  154.  
  155. Fixed V-Generator badge not dropping veggies when enemies defeated by projectiles
  156.  
  157. Fixed some enemy spawn sequences not displaying properly in online multiplayer
  158.  
  159. Fixed Lady Envy Plushy activating on breakables, now only on enemies
  160.  
  161. Fixed wrong inputs sometimes displayed for interactions
  162.  
  163. Fixed dice value desync when client joins or switching scenes
  164.  
  165. Fixed player icon sometimes incorrectly showing in store in online multiplayer
  166.  
  167. Fixed potential incorrect input icons in How-to-Play
  168.  
  169. Fixed room exit blockers not deactivating properly in some cases
  170.  
  171. Fixed potential crash when Matthew calls a summon during a scene transition
  172.  
  173. Fixed volleyballs from events remaining active after event finishes
  174.  
  175. Fixed potential crash with Young Neil’s assist
  176.  
  177. Fixed logo screen display issues for ultra-wide screens
  178.  
  179. Achievements:
  180.  
  181. Fixed unlocked conditions for “Rival Clans” in multiplayer
  182.  
  183. Fixed “1CC” achievement not registering correctly in New Game+
  184.  
  185. Fixed “Trick Shot” achievement unlock conditions
  186.  
  187. Fixed issues with “Proficiency” achievement
  188.  
  189.  
  190. Improvements:
  191.  
  192. Added some BG animations
  193.  
  194. Adjusted loot drop rates on certain breakables
  195.  
  196. Adjusted some Rift Riffs collisions to be more permissive
  197.  
  198. Adjusted some cutscene timings and animations
  199.  
  200. Adjusted some enemy encounter balancing
  201.  
  202. Enemies held by a player can now take hits from other enemies
  203.  
  204. Players can now replace active snack when buying a new one
  205.  
  206. Multiple improvements to quest flow and balancing
  207.  
  208. Added sound effect for “Map Updated” popups
  209.  
  210. Players can now drop multiple coins / hearts while keeping the drop UI active
  211.  
  212. Rebalancing and adjustments for assist characters: Young Neil, Katayanagi Twins, Crash and the Boys
  213.  
  214. Adjusted Robot-01 Electric Blast
  215.  
  216. Added damage display when falling into pits
  217.  
  218. Show “shake” UI when player is Winded, and only for local players
  219.  
  220. Credits update
  221.  
  222. Potential Spoilers:
  223.  
  224. Quest 2: Fixed bombs destroying truck instantly in multiplayer
  225.  
  226. Quest 2: Fixed potential crash during boss fight
  227.  
  228. Quest 2: Fixed Vegan portrait and name in truck event
  229.  
  230. Quest 5: Fixes to boss outro cutscene
  231.  
  232. Quest 6: Fixed potential softlock during dialogue with Julienne when screenshake is disabled
  233.  
  234. Quest 6: Fixed Julienne animations sometimes missing lava
  235.  
  236. Quest 9: Fixed boss jittering when walking towards furnace
  237.  
  238. Quest 9: Fixed Train Race interface still visible after a respawn
  239.  
  240. Quest 12: Fixed enemies spawns during chain climb cutscene animation
  241.  
  242. Quest 12: Fixed player jittering during chain climb cutscene animation
  243.  
  244. Quest 12: Fixed potential softlock if host dies during King of the Hill event
  245.  
  246. Quest 12: Fixed beacons sometimes not appearing for clients in online multiplayer
  247.  
  248.