1. Update v1.119040:
  2. PERFORMANCE
  3. Added an experimental option to fix the stutters that players with uncapped FPS suffered when playing with high frequency monitors (requires more powerful PCs and changes to settings.json file).
  4.  
  5. This allows you to manually set the rate at which all game systems are updated (including camera movement, which was the main culprit for the stuttery feeling encountered at high framerate).
  6.  
  7. How to enable the fix:
  8. Locate the settings.json file present at C:\Users\%USERPROFILE%\Documents\My Games\Atlas Fallen
  9. Open it with any text editing software (Windows basic text editor will do fine).
  10. Add the following line to the text: "fixed_stepper_frame_rate": 90,
  11. (value can be adjusted if needed, see below)
  12.  
  13. Formatting tips:
  14. Make sure to respect the formatting of the json file (spaces, tabulations ...etc.).
  15. If you add the line in the middle of the text block, don't forget the comma at the end of it. It will not work without it.
  16. If the line that you add is the last line, it doesn't need a comma at the end.
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  18. Warnings & Guidelines:
  19. The higher you set the value, the more resource intensive the game will become, which can lead to potential slowdowns.
  20. We advise to try this experimental fix only if your system specs are vastly above the recommended specs for the game.
  21. If you want to try the fix, we advise to first set the setting's value to a framerate that your machine can hit most of the time in game (for example, if your machine can play the game at an average of 100 fps, even in intensive situations, then you can start with the setting's value to 100).
  22. If the game doesn't behave well with a high value, reducing it should help performance (for example, if a value of 100 leads to slowdowns, you can try 90 or 80, and adjust based on your tests' results).
  23. On the contrary, if the game runs well with the value that you set, then you can try to progressively crank up the value, to reach the smoothest experience possible.
  24. If you want to go back to the default behavior of the game, simply put the value to 60 (default), or delete the line from the settings file.
  25.  
  26. STABILITY
  27. In some rare cases, when the EOS matchmaking option is enabled, crash may happen when quitting the game or going into co-op mode. If that happens, disabling the EOS matchmaking option should fix the issue.
  28. Fixed a crash that happened with specific SteamDeck settings changes
  29. Fixed an issue that caused players to have a black screen during one of the tutorials
  30. Fixed an issue that caused Corruption Breach events to end when playing in co-op and the host dies
  31. Fixed a crash that happens when disconnecting from co-op sessions after one of the player dies
  32. Fixed an issue that caused the game to stop responding after players change both the frame and refresh rate to 30 under specific conditions
  33. Fixed a crash that happened when reloading save files multiple times at a specific location
  34. Improved stability on XBSS: Fixed an issue that caused the game to crash when players died repeatedly
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  36. GAMEPLAY
  37. Fixed an issue that caused the Essence Stone “Saving Grace” to not work properly
  38. Fixed an issue that caused the “Idol of Salvation” to not work properly
  39. Fixed an issue that caused two audio logs to be duplicated
  40. Fixed an issue that caused the Knuckledust weapon to be unavailable during NG+ under specific conditions
  41. Fixed an issue that caused the Knuckledust weapon and loadout presets to be unlocked at the wrong time when converting save files from the base game that were at a specific point in the game
  42. Fixed an issue that caused chests to not be displayed correctly when at a Vantage Point
  43. Fixed an issue in which specific items would not get awarded to co-op partners upon collecting them thus preventing getting 100% of the game and/or certain achievements/trophies
  44. Fixed an issue that caused enemies to stop attacking players after starting NG+
  45. Fixed an issues where players could skip the save conversion process from base game into Reign of Sand edition leading to further issues
  46. Fixed an issue that caused certain bosses to take extra damage in NG+
  47. Fixed an issue that caused the player character to no longer take damage after rekindling a specific boss fight
  48. Fixed an issue that caused the achievement/trophy “Forgemaster” to not unlock for guest players under specific conditions in co-op
  49. Adjusted the cost for weapon upgrades in NG+
  50. Fixed an issue that caused players to be blocked if they used up all of their essence before reaching the locked sockets tutorial
  51.  
  52. VISUAL
  53. Fixed an issue that caused the healing VFX of the Essence Stone (Beastial Claws) to remain on screen
  54. Fixed a visual issue that caused several artifacts when Idol and Shatter Attacks were used multiple times in quick succession.
  55. Fixed a visual issue that caused options in the Anvil Menu to be grayed out when they shouldn’t (and the opposite for when they shouldn’t)
  56. Fixed a visual issue that caused the Anvil menu to display a broken reference under specific conditions
  57.  
  58. UI
  59. Fixed an issue that caused the profile name on XBOX to not be properly displayed when changing languages
  60. Fixed an UI issue that caused icons in the save file to display a broken reference upon dying and reloading
  61. Fixed an UI issue that displayed the wrong option for opening chests
  62. Fixed an UI issue that caused the “rekindle” option to not be available after completing a challenge
  63. Fixed an issue that caused certain tutorial prompts to not be displayed properly under specific conditions
  64. Fixed an issue that caused tutorials in NG+ to not be displayed properly
  65.  
  66. Update v1.118962:
  67. Features:
  68. Addition of Code-based matchmaking support on the PC Gamepass / Microsoft Store version, to allow for easier co-op with Steam & EGS players.
  69.  
  70. Stability / Technical fixes:
  71. Fix for freezes & crashes that happened when completing a large number of Source Trials (via the Rekindling functionality). Savefiles that were affected by this bug should be fully usable again.
  72. Memory Optimizations to increase general stability during long play sessions, for all platforms & game modes.
  73.  
  74. Balancing:
  75. Fixed an issue that would sometimes cause the Fallen King boss to be extremely weak.
  76. Fixed an exploit that allowed players to become completely invulnerable via a specific build.
  77.  
  78. Bugfixes:
  79. Co-op:
  80. Fix for a co-op bug that locked players in the final dialogue of the Source quest if they used characters of different genders.
  81. Fix for a savefile corruption that happened when an advanced NG+ Guest joined an early-game NG+ Host, and picked the “Save Character” option after exiting the session.
  82. Fixed a blocking co-op bug that permanently locked the character in place when dying while the co-op partner defeated the Source’s Final Boss.
  83. Fixed a bug that would prevent players from rekindling Source Trials in co-op, under specific conditions.
  84. Fixed Corruption Breaches despawning if the co-op Host died two times in a row while doing them.
  85. Fix for a co-op issue that caused shoppable items to become irretrievable for the Guest, if the Host had bought them before launching co-op.
  86. Added correct name on UI plate when defeating the Source’s Final Boss in co-op.
  87.  
  88. Audio:
  89. Fixed audio issue that caused one of Nyaal’s barks to be very loud and hard to understand.
  90. Fixed audio file not playing for “The Lost Caravan” lore item.
  91.  
  92. Enemies:
  93. Fix for an issue that caused greater & colossal enemies to turn invincible when targeted by a support ability of the Weaver wraith at a specific time.
  94. Fix for an issue that caused the Sand Clones of the Marauder Enemies to be invisible.
  95.  
  96. Visual / UI:
  97. Fix for the rendering of armors breaking when quickly scrolling through several armor models.
  98. Fixed issues that would happen with the Compass when dying during Source boss fights.
  99. Added UI popup for the distribution of the “Celestial Damage” NG+ essence stone, that could easily be missed.
  100. Added functional counter for the discovered Source Portals on the Source Map.
  101.  
  102. Misc:
  103. Fix for camera issues when getting hit or killed while interacting with a Source Portal.
  104. Fixed Localization issues in the Credits.