- Update v1.10.21485:
- Fixed a number of stability issues reported by the community
- Update v1.10.21294:
- The tow truck's amber lights no longer cause civilians to move out of the way
- Fixed getting XP bonus when abandoning a callout and re-engaging as a backup
- Fixed the police dog tracking scents when requested to tackle
- Fixed the mannequin position in one of the story missions
- Fixed several stability issues reported by the community
- Fixed one of the partner lines using placeholder audio
- Another fix for the player being ejected from the car without input
- Update v1.10.21202:
- Fixed resisting or fleeing suspects becoming 'stuck' after the K-9 detects narcotics
- Fixed suspects becoming invincible under certain conditions
- Fixed the player being ejected from the car without any input
- Update v1.10.21175:
- The new K-9 system lets officers deploy a fully trained working dog from the precinct kennels. Your partner can be washed, fed and customized there — breed, harness, collars and more — before heading out on patrol. The dog will obey commands, ranging from subduing dangerous attackers, pursuing fleeing suspects, or sniffing out concealed narcotics.
- A new callout tasks your K-9 with tracking a wanted suspect using a recovered scrap of clothing. If you're on duty without a dog, you can summon a K-9 unit as backup via your radio. A purpose-built Station Wagon variant offers dedicated transport, though the dog will readily ride shotgun in any patrol car!
- Alongside the new K-9 system, we’ve added the following quality of life changes to this update:
- Added an XP penalty for putting a suspect on tracks for a train collision
- Added collisions to the Longmile Bridge to prevent helicopter clipping issues
- Drivers now leave overturned vehicles more quickly
- Boosted traffic light effects to make them more noticeable
- Added an unmarked livery for Police Pickup Truck.
- Added an unmarked livery for Police Buzzard.
- Dispatch can now request backup from the player to support other officers.
- Suspects can now hide in portable toilets.
- Additional ranks added with new unlocks (Ranks PO26-PO30).
- Civilians can now carry briefcases and handbags.
- And the following bug fixes:
- Fixed a softlock in one of the missions when all gang members are force-restrained
- Fixed VintageLightbar “Coffee Cans†not being illuminated in specific configurations
- Fixed a wrong pop-up appearing when requesting a tow
- Fixed the missing ammo marker on police pickup truck vehicles
- Fixed the upper arm overlapping with the body when using the flashlight
- Fixed missing interaction prompts for suspects in the subway during some callouts
- Fix for Timed Breath UI meter movement not matching the size of the bar in different resolutions
- Fixed suspects fleeing when cuffed in some situations
- Fixed cars/junk floating in the air when using the crane
- Fixed camera getting stuck when opening a customisation menu with suspects in the car
- Fixed sometimes getting a penalty for suspect fleeing when interacting with them
- Fixed an issue with helicopter support sometimes focusing on a suspect after an arrest
- Fixed dialogue cutscene not playing when selecting a non-gang member shift, then starting the gang member mission by talking to detectives