- CHANGELOG
- ADDED: Multiple additional animations for whales, sharks and manta Rays
- ADDED: Expedition house now has and upgrade that expands submarine cargo capacity
- ADDED: Another production upgrade for Oxygen extractor, allowing for increased max output
- ADDED: Mushroom Cave – balanced and increased production plus added bonuses
- IMPROVED: New farm system with better resource management and avoidance system
- IMPROVED: Torpedo platform radius in now of correct radius
- FIXED: Overhauled fish movement system; movement variations, rotations and paths
- FIXED: Possible CTD when builder drone is not correctly released from buildings or farms
- FIXED: Bug with error in trade quantities when having multiple trade ports eliminated
- TWEAKED: Shark movement speed in chase state
- TWEAKED: Modified variables impacting the progression of shark attacks
- TWEAKED: Clicking on shark attack notification now zooms camera to a correct attack origin point
- TWEAKED: Not all resources are tradeable from start of game, instead they get unlocked with increased levels of Subsurface base through research tree
- TWEAKED: Modified the balance of luxuries consumption from both Tier 1 and Tier 2
- TWEAKED: Modified the balance of food consumption from all Tier levels
- UPGRADED: AZERTY keyboard support