- Update v1.4.1:
- Various Adjustments
- Various adjustments include:
- PERK TREE
- When starting NEW GAME,
- if ENJOY is selected under PERK TREE RESTRICTIONS,
- some PERK options will be unlocked from the beginning.
- The PERK options that will be unlocked are as follows.
- TUNING
- Target LV
- POWER UNIT LV.2
- EXHAUST SYSTEM LV.2
- INTAKE SYSTEM LV.2
- BRAKE LV.2
- CLUTCH LV.2
- LSD LV.1
- SUSPENSION LV.2
- TRANSMISSION LV.2
- BODY LV.2
- TIRE LV.2
- PERK
- Target LV
- Battle Reward UP LV.2
- CP Limit LV.1
- BP Limit LV.1
- Tune Cost LV.2
- New Territory LV.1
- Parking Area Cost LV.1
- Aero Cost LV.1
- BP Refund
- A refund process will be applied to the BP of the PERK that were subject to adjustment.
- At Update
- When selecting CONTINUE using save data from before the update,
- if the applicable PERK are already unlocked,
- the BP spent to unlock those PERK will be refunded upon loading the save data.
- At GIVE UP
- Also, when selecting GIVE UP on the PERK screen
- and switching from CHALLENGE to ENJOY,
- this BP refund process will also be applied.
- Scope of Application
- Please note that when selecting NEW GAME+ on the title screen
- and restarting the game while carrying over assets,these adjustments will not be applied.
- Update v1.4.0:
- Added Features
- The following features have been added:
- MASTER-TUNE
- When starting over from the beginning with New Game+, you can now choose a new mode.
- MASTER-TUNE Overview
- MASTER-TUNE is a mode where you adjust your car's speed metric through tuning and settings, using a speed metric set for each rival as the upper limit, to battle in a state that closely matches the performance of your opponent's machine.
- Additionally, since the overall level of rivals has increased, the amount of BP you can earn when you win will be greater.
- How to proceed
- Select New Game+ on the title screen.
- Select MASTER-TUNE.
- The current speed metric limit is displayed in the garage.
- ADDITIONAL RULES
- In this mode only, it is possible to select an additional rule that prohibits the use of SKILLS & NITRO.
- Selecting this option will increase the amount of BP you earn by 1.5 times.
- This is an additional rule for those seeking a more challenging environment.
- Rival display on the MAP
- Since battle conditions based on speed metrics may be added, we've made it possible to check on the map whether or not a battle is possible.
- Switching the display of results in REFERENCE
- With the addition of MASTER-TUNE, we have added a function to switch the display of results on the reference screen.
- GENUINE
- MASTER-TUNE
- NO NITRO&SKILL
- It is possible to display the results for each mode.
- Autopilot
- If the vehicle is left on Autopilot and not being operated for a certain period of time, the camera will automatically switch to a Replay Camera-based presentation.
- Additionally, since the HUD display disappears during camera effects, we've added an option to disable camera switching.
- REPLAY THEATER
- We've also made it possible to change the background music in the REPLAY THEATER.
- Also, it is able to switch to Photo Mode.
- *However, long-exposure photography is not possible with replay data saved before version 1.4.0.
- Logitech TRUEFORCEâ„¢ audio effects support
- Support for Logitech TRUEFORCEâ„¢ audio effects (high-frequency vibrations) has been added.
- Now able to get the additional feedback in response to engine speed, throttle opening, changes in road surface, and ABS activation.
- Various Adjustments
- Various adjustments include:
- TITLE
- The items on the title screen are revised.
- Due to the reports from users losing their save data by accidentally selecting New Game instead of New Game+, we've changed the system so that New Game is only displayed when there is no existing save data.
- Additionally, to allow players to select "New Game" at any time, we've added a DELETE SAVED DATA option.
- Selecting this option will delete current saved data.
- The display position for the New Game+ button has been revised.
- This button will only be displayed if a save file with a completed story exists.
- MAP
- The filtered condition is now maintained even after the date changes.
- In-Game UI
- We've added the ability to switch between mini-map and detailed view.
- We've added an option to change the scope of the detailed view.
- Out-Game UI
- Now it is possible to enlarge the vehicle specifications.
- Bug Fixes
- The following issues have been resolved:
- Game Progression
- We have fixed a bug in the "Showdown: Kurosaki Brothers" battle where losing under certain conditions would make it difficult to progress through the story.
- Vehicles
- Fixed some vehicle model issues.
- Fixed an issue with the specification display for some vehicles.
- Fixed a bug that allowed users to specify wheel sizes that are not actually available when installing aftermarket wheels on some vehicles.
- REFERENCE
- Fixed some wording issues.
- UI
- Fixed some minor UI bugs.
- Update v1.3.0:
- Added Features
- The following features have been added:
- REPLAY
- The long-awaited replay feature has been added.
- To enable the replay feature, turn on "Save Replay" in OPTION.
- Saved replay data can be viewed in the REPLAY THEATER on the REFERENCE screen.
- Replay data is automatically saved to a "Temporary Files" for each battle.
- However, there is a limit to the number of "Temporary Files" that can be saved,
- so any data that exceeds the limit will be overwritten starting with the oldest.
- If you want to keep any replay data, press the save button and move it from the "Temporary Files" to the "Saved Files".
- You can also mark your favorite replays with the ★FAVORITES button.
- MUSIC SELECTION
- Music selection function added.
- Music selection can be done in the MUSIC SELECTION tab on the OPTION screen.
- The changes will be made to three areas: GARAGE, FREE RUN, and BATTLE.
- There are three ways to select music.
- ORIGINAL…No changes
- CUSTOM...Select the background music to play for each screen.
- LIST... Play background music in the order of the playlist you set, regardless of the screen.
- ※CUSTOM
- ※LIST
- Along with the music selection function, we have added some new background music.
- We have also added the original soundtracks from previous works that served as the basis for this arranged background music.
- Please compare the difference between the arranged version and the original version.
- New Vehicles
- We have added three vehicles that were delayed due to various reasons.
- MAZDA CX-3 X(DK5AW) '15
- HONDA Fit 1.5W(GD3) '04
- HONDA ACCORD Euro-R(CL7) '02
- In addition, we have added Other Car's exclusive vehicles, which have been requested by many users, as user vehicles that users can purchase and drive.
- TOYOTA TOWNACE VAN GL(KR52V) '05
- TOYOTA DYNA(XZU402) '99
- New languages
- New languages ​​French and Spanish are now supported.
- ※Français
- ※Español
- Various Adjustments
- Various adjustments include:
- NewGame+
- When starting a New Game+, the total distance traveled will be carried over.
- Custom Cars
- Nitro can now be used on nitro-equipped custom cars.
- Custom cars can now be sold.
- Auras can now be equipped on custom cars.
- In-Game UI
- Music titles are now displayed when playing music.
- REFERENCE
- Conversations that can only be read when the rival has not yet been defeated can now be unlocked with CP.
- OPTION
- It is now possible to change the volume of only the vehicle engine sounds.
- UI
- When moving through a list with the cursor, the next item will scroll when you reach the end.
- Bug Fixes
- The following issues have been resolved:
- Rivals
- Fixed an issue where the leader would not appear depending on the order in which team members were defeated.
- Fixed an issue with some Wanderers battle requirements.
- Fixed cosmetic issues with some rival cars.
- Vehicles
- Fixed some vehicle model issues.
- UI
- Fixed some minor UI bugs.