- Update v4.1.1.6072089:
- GAME
- Gameplay
- Improved loading times for players with many mods installed.
- You can no longer add items to your wares even if they cannot become wares (e.g. pact weapons) by selecting them along with another item that can become a ware. This prevents a trade exploit where you could sell your wares and the bound items would not leave your inventory. Any more of these up your sleeves?
- Fixed Honour Mode features, like Legendary Actions, carrying over to non-Honour-Mode games if you'd previously loaded an Honour Mode save.
- On PS5, fixed the DualSense lightbar updating colours every single frame of the game when a new user logs in with a new controller.
- Resolved an issue with Wyll opting for negative greeting nodes even when he does like you.
- Fixed the character models becoming offset in the Trade UI when switching between trade and barter when using a controller.
- Crashes and Blockers
- Fixed a crash when trying to load into a playthrough rather than a particular savegame within that playthrough.
- Fixed a crash that could occur when loading a savegame.
- On PS5, fixed a potential crash when going full disco on the DualSense lightbar.
- Update v4.1.1.5970269:
- Gameplay
- Reminded characters how to use ladders.
- Fixed items disappearing when sending a container with a stackable item inside to a companion that has a stackable item of the same type in the main inventory.
- Fixed items inside a container not scattering when you destroy the container.
- Fixed BOOOAL being invisible when starting combat.
- Fixed some horizontal lines appearing when Ambient Occlusion is on.
- The Ruleset options are now available in the Custom Mode settings if you select the mode via the multiplayer lobby.
- Crashes and Blockers
- Fixed a crash related to missing equipment for new modded classes.
- Fixed an occasional crash when returning to the main menu from the multiplayer lobby.
- Fixed a potential soft-blocker caused by falling beneath an elevator in the Mind Flayer Colony and getting stuck there. Characters who slip through the gaps will now die and become Soul Echoes.
- Fixed a crash when trying to load into a playthrough instead of a particular savegame within that playthrough.
- Cinematics
- Wyll will no longer be squatting over an invisible throne during his evil ending cinematic.
- Fixed an NPC popping into place before meeting his grizzly end in the Dark Urge evil ending cinematic.
- Fixed some camera bugs when talking to His Majesty. Also fixed a case where His Majesty would appear unambiguously headless, revealing his glowing, hollow insides.
- Fixed some camera bugs and freeze-frames during Karlach's evil ending cinematic.
- Fixed some minor visual bugs during the Dark Urge evil cinematic atop the Netherbrain, including Karlach baring her bottom teeth for an uncomfortably long time.
- Writing
- The Shattered Flail's description now indicates that it doesn't trigger other passives that react to healing.
- Fixed several typos and other minor text issues across the game.