1. Update v1.0.2.0:
  2. Fixed a crash that may occur while quickly swapping between character skin thumbnails
  3. Fixed a crash that may occur on version 1.0.1.6 during shader loads when booting the game for the first time
  4. Fixed one known crash that would happen randomly during gameplay
  5. Updated texture streaming to reduce CPU usage
  6. Fixed an issue where DualSense and Xbox One controllers’ analog sticks failed to respond
  7. Fixed an issue where extraneous SFX played in both main and in-game “Options”menus
  8. Fixed an issue where the Depth of Field setting’s (Options > Graphics > Post-Effects Settings > Depth of Field) sharpness may change based on the Render Scale’s settings (Options > Display > Resolution Scaling > Render Scale)
  9. Updated Graphics settings (Options > Graphics) user interface to accurately display VRAM usage
  10. Fixed an issue where Environments Texture Quality setting (Options > Graphics > Texture Settings > Environments Texture Quality) did not display the correct VRAM usage
  11. Fixed an issue where the pop-up to enable diagnostics after a crash did not appear
  12. Fixed an issue where certain artifacts and weapon skins textures may not properly render
  13. Fixed an issue with the tutorial’s user interface not displaying correctly
  14. Fixed an issue where mouse wheel scrolling in menus with dropdown options may accelerate faster than intended
  15. Increased active loading to reduce load times on gameplay progression
  16. Fixed an issue where camera orientation may warp to cursor position after exiting the Pause menu
  17. [Photo Mode] Fixed an issue where camera will not rotate in while in the Lighting tab
  18. [The Quarantine Zone] Fixed an issue where the player and buddy characters may suddenly appear wet during gameplay
  19. [The Quarantine Zone, Left Behind] Fixed an issue where lighting and texture may flicker during gameplay
  20. [The Outskirts] Fixed a gap in geometry visible during gameplay
  21. [The Suburbs] Fixed an issue where animations may fail to load during gameplay
  22. [The Suburbs] Restored the window-breaking and car-shaking FX in the sniper in-game cinematic
  23. [Tommy’s Dam] Fixed an issue where horse animations would fail to load during an in-game cinematic
  24. [Bus Depot] Fixed an issue where water FX may appear choppy during gameplay
  25. [The Firefly Lab] Fixed a LOD issue where enemy NPCs’ helmets may vanish or appear corrupted
  26. Left Behind Standalone
  27. Fixed an issue where watergun shots would appear to hit Riley but not register while using Slow Motion with V-Sync off
  28. Fixed a crash that may occur while following Riley in the mall
  29. Improved level of detail in the Halloween store
  30. Fixed a crash that may occur when triggering the optional conversation at the Affordable Getaways poster
  31. Fixed an issue where textures of narrative elements appeared low-quality in a cutscene
  32. Updated ESDF control scheme in the arcade minigame to use ‘G’ as the alt key to better match gameplay punching input
  33. Accessibility
  34. Fixed an issue where the Screen Magnifier may fail to work
  35. Fixed an issue where Navigation Assistance’s directional icon may clip through the player character model
  36. Localization
  37. [ENGLISH, HUNGARIAN] Adjusted language used when referring to the DualSense controller’s adaptive triggers and touch pad
  38. [THAI, LATAM SPANISH, KOREAN] Corrected translations in menus
  39. [SWEDISH] Added missing text-to-speech in menus
  40. [SWEDISH] Corrected language on crash window
  41. AMD
  42. Fixed an issue where incorrect defaults for graphics settings were applied to AMD RX 5700 and RX 6600 Series GPUs
  43. Steam Deck
  44. Fixed an issue where PSO Caching may freeze at 50% completion
  45. Fixed an issue where plugging in a DualSense controller while viewing cutscenes from the Cinematics menu may force a player into gameplay
  46. Adjusted the user interface to show Steam Deck controls in the Screen Magnifier menu
  47. Adjusted positioning of the Weapon and Health HUD elements
  48.  
  49. Update v1.0.1.7:
  50. Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time
  51. Fixed an issue where the 'Reset to Default' function in the Graphics menu under Settings could make improper selections
  52. Fixed an issue where the HUD performance monitors could impact performance when enabled
  53. Fixed an issue where a crash could occur when using [ALT+ENTER] to toggle between Fullscreen and Windowed modes
  54. Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence
  55. Fixed an issue that could cause a crash while the game launched
  56. Added additional crash report logs to provide further insight for developers
  57. Added a new feature where users will be prompted to enable additional GPU diagnostic tooling following a GPU-related crash (optional and only enabled for the current gameplay session)
  58.  
  59. Update v1.0.1.6:
  60. Decreased PSO cache size to reduce memory requirements and minimize Out of Memory crashes
  61. Added additional diagnostics for developer tracking purposes
  62. Increased animation streaming memory to improve performance during gameplay and cinematics
  63. Fix for crash on first boot