1. Update v2026.05.29.01:
  2. -Added Steam Cloud support for all players, allowing save files to be synchronized between devices.
  3. -Fixed a new UI element displaying information about active community mining contest. (read more about contest rules below)
  4. -Added the ability to collect water directly from rivers. (needs an empty bootle)
  5. -Some small optimization improvements to increase overall performance and stability.
  6.  
  7. Update v2026.05.22.02:
  8. -Added the ability to upgrade the mine cart used in trading and transport systems
  9. -Added an option to permanently disable the advertising panel on game exit screen
  10. -Added the ability to switch between Celsius and Fahrenheit temperature units
  11. -Added customization options for sprint, crouch, and aim input behavior (toggle/hold modes)
  12. -Added game pad keybinding information display in the settings menu
  13. -Added the option to choose different gamepad icon styles
  14. -Added an empty filter indication if the debris (dirt) didn't contain a specific type
  15. -Fixed a wall collision issue in Lakeside Mine that could not be mined through
  16. -Fixed a bug affecting Dutch localization
  17. -Fixed an issue where crafting information could incorrectly display incomplete recipe data
  18. -Improved gold panning interaction range for better usability
  19. -The right analog stick will no longer equip/unequip items
  20. -The banker no longer asks for confirmation when exchanging gold
  21. -Rebalanced pricing for textiles and other in-game items
  22. -Removed duplicate and repeating critical dialogue lines
  23. -Korean and German translations fixes
  24.  
  25. Update v2026.05.05.01:
  26. -Added a new tool: Drill
  27. -Added interaction descriptions for the lamp
  28. -Added a message when attempting to refuel the lamp without oil in the inventory
  29. -Added a new type of rocks that can only be mined with the Drill
  30. -Added a new mine with its own camp that can be expanded
  31. -Added 2 new side quests: “Mr. Driller” and the purchase of the Forgotten Mine
  32. -Added a compass tutorial at the beginning of the game
  33. -Added a tutorial tip about hiding tools using the Alt key
  34. -Improved log physics after cutting down trees
  35. -Adjusted the amount of iron required to smelt an ingot
  36. -Fixed a rare issue that blocked mine cart reversing even when nothing was obstructing it
  37. -Improved dog sled behavior
  38.  
  39. Update v2026.04.24.02:
  40. -Corrected some errors in translations (German, French, Spanish, Italian, Czech)
  41. -Added new treasure chests for the contest
  42. -Added furnace upgrades for gold and iron smelting
  43. -Added amalgamation system upgrades
  44. -Added Fast Travel system
  45. -Replaced map marker icons with new ones
  46. -Improved texture resolution for rocks and characters models
  47. -Fixed floating rocks behind the river mine
  48. -Fixed an uncuttable tree on the road to the large mine
  49. -Fixed a spot where players could get stuck on a cliff near the shelter
  50.  
  51. Update v2026.04.23.01:
  52. -Added the ability to rebind keys for track rotation (instead of the default Q and E)
  53. -Improved rock texture resolution
  54. -Adjusted treasure position in one of the mines
  55. -Rebalanced the price of the Silver Pickaxe and its crafting cost
  56. -Fixed 2 locations where players could get stuck (between a bridge and a cliff, and inside the carpenter’s house)
  57. -Fixed an issue preventing lighting a torch on gamepad
  58. -Fixed a hole in the cliff above the waterfall
  59. -Fixed hay LODs in the farmer’s house
  60. -Fixed incorrectly scaled objects in the camp near the remote mine
  61. -Optimized shadow proxies for rocks and buildings
  62.  
  63. Update v2026.04.22.02:
  64. -Disabled the ability to purchase the mine cart recipe before starting the “Efficiency” side quest
  65. -Fixed bridge collider where players could get stuck underneath
  66. -Fixed decals on signs
  67. -Fixed stretched wood texture on the motel floor
  68. -Fixed an inverted tree trunk on the road to the hunter
  69. -Fixed rock with snow clipping into the tunnel in the abandoned mine
  70. -Fixed incorrect glowing shader display on buildable motel curtains
  71. -Fixed blurry rock texture near the abandoned mine
  72. -Fixed ice decals along the river and on cliffs behind the town
  73. -Fixed an issue where the player could freeze near one of the ponds
  74. -Fixed double input on gamepad
  75. -Fixed sled exploding on saving game
  76. -Fixed an issue allowing multiple sleeps in one day
  77. -Fixed a bug with equipping items for mine workers
  78. -Improved sled reversing and braking
  79. -Improved UI navigation on gamepad
  80. -Moved "dialogue continue" button on gamepad
  81. -Optimized building LODs
  82.  
  83. Update v2026.04.21.02:
  84. -Fixed some Italian translations
  85. -Removed duplicated gold panning bowls from the inventory
  86. -Removed the requirement to call the sled from the kennel next to the General Store in the “Lonely Old Man” quest - players can now mount the sled anywhere
  87. -Fixed bartender position in the Hotel
  88. -Fixed display of sled and hotel chest inventory categories
  89. -Fixed 4 locations where players could get stuck (under a rock arch, between a tree and a cliff, in the river, and between a tent and a fence)
  90. -Fixed a blocker in the “Dirty Job” quest caused by upgrading the bucket too early
  91. -Fixed cliff colliders in the bears and foxes locations
  92. -Fixed the “Close” button in the item selling UI
  93. -Fixed an issue with invisible trees
  94. -Fixed a bug that removed crossbow ammo after unequipping it
  95. -Fixed a spot near the Twin Mine where players could fall under the map
  96. -Fixed the motel terrace collider
  97. -Smoothed uneven terrain along the riverbank and cliffs above the town
  98. -Simplified crossbow ammo into a single item (Bolt) - players with Simple Bolts will receive an equivalent amount of Bolts
  99. -Delayed activation of the side quest “Raising the Bar” - players who have it active but cannot hire the bartender must first complete “Stop by and Take a Rest”
  100. -Optimized meshes of some of the props
  101.  
  102. Update v2026.04.20.01:
  103. -Fixed an error in the initialization that caused the game to crash when loading a save and when mining in the later parts of the mine
  104. -Fixed two places where you could get stuck (near the river near the shelter and in the river behind the abandoned mine)
  105. -Fixed the cliff collider behind the small mine
  106. -Fixed a hole in the cliff above the town
  107. -Fixed disappearing rocks near the lake near the abandoned mine
  108. -Fixed missing Korean characters in translations
  109. -Improved the stretched terrain texture behind the farm
  110. -Moved the Bartender so he wouldn't block the door
  111. -Optimized some of the characters textures
  112. -Optimized the mesh and LOD of the bridge
  113.  
  114. Update v2026.04.19.02:
  115. - Added new treasure chests for contest
  116. - Some translation updates
  117. - Removed some rocks from the typical sled path
  118. - Fixed a spot near the shelter where players could get stuck
  119. - Fixed a flipped doghouse
  120. - Fixed floating rocks on the road to the carpenter
  121. - Fixed colliders of some rocks
  122. - Fixed player model twisting while riding the sled
  123. - Improved sled collisions
  124. - Improved sled behavior on steep slopes
  125. - Improved sled steering
  126.  
  127. Update v2026.04.19.01:
  128. -Fixed 4 locations where players could get stuck (between a cliff and a tree, between a bridge and a cliff, in a cave near the bridge, and near the carpenter’s house)
  129. -Fixed a hole in the cliff
  130. -Fixed a spot near the river mine where players could go under the map
  131. -Moved item repair on gamepad to Right Stick Press
  132. -Moved track rotation on gamepad from D-pad
  133. -Reduced gamepad cursor deadzone
  134. -Smoothed uneven terrain behind the town
  135.  
  136. Update v2026.04.18.05:
  137. -Fixed 2 locations where players could get stuck (near the river and near the church)
  138. -Fixed a hole in the cliff above the mine entrance by the river
  139. -Fixed an issue with purchasing the gold panning tool twice
  140. -Fixed an issue where no reward was granted in the side quest “Give Me a… Paw?”
  141. -Fixed rocks shadows issues
  142. -Fixed rocks LOD's
  143. -Improved LOD's of items in the bank
  144. -Improved the “Casual Day” quest - increased the area for gold panning
  145. -Adjusted the deer hunting marker location in the “Feed Me, My Deer” quest
  146. -Added new treasure chests for contest
  147.  
  148. Update v2026.04.18.04:
  149. -Added the ability to add gold multiple times for refining (4kg instead 1 kg)
  150. -Added a new story quest “Our Legacy” - to unlock it, interact with the letter in the player’s hotel room
  151. -Adjusted selling prices of some items
  152. -Side quest “Give Me a Paw” now accepts both Regular Bolts and Simple Bolts in any combination
  153. -Disabled friendly fire on the player
  154. -Fixed some locations where players could get stuck (in the river near the large mine, under the cliff near the craftsman’s house, and in the mountains near the shelter and more)
  155. -Fixed hand positioning when gold panning
  156. -Fixed a floating cliff near the shelter
  157. -Fixed a rare issue with the filter
  158. -Fixed a minor issue with gold availability in the mine behind the farm
  159. -Optimized building meshes
  160. -Optimized some decals draw distance
  161.  
  162. Update v2026.04.17.07:
  163. -Added Treasure Hunt contest
  164. -Fixed a spot where players could get stuck between rocks
  165. -Fixed a hole in the cliff near the abandoned cabin
  166. -Fixed "zombie deers"
  167. -Adjusted LODs for better performance, disabling unnecessary shadows
  168. -Improved vegetation color tones
  169. -Optimized mesh and LODs of the abandoned cabin
  170. -Optimized skeleton and skull meshes
  171.  
  172. Update v2026.04.17.02:
  173. -Added the ability to oil axes and shovels
  174. -Added the ability to sharpen axes and shovels
  175. -Added the ability to destroy the cart using an axe (the cart must be empty) - this allows progression in one of the quests for players who built it too early
  176. -Added missing LODs for some props
  177. -Added missing material control textures to prop materials
  178. -Fixed flickering wood texture at the mine entrance
  179. -Fixed an issue preventing sharpening and oiling of the Silver Pickaxe
  180. -Fixed uncollectible sticks near the Abandoned Mine and an uncollectible treasure
  181. -Fixed decal visible through the sign in the camp near the large mine
  182. -Fixed a spot where players could get stuck at the carpenter shop
  183. -Fixed a hole in the cliff
  184. -Fixed a floating axe on the farm
  185. -Fixed trigger positions for starting camp upgrades at purchased mines
  186. -Optimized textures for props, decals, characters, animals, and rocks
  187. -Optimized collisions and materials for some of the selected assets
  188. -Optimizations: Removed some old assets that were never visible to the player
  189.  
  190. Update v2026.04.16.04:
  191. -Removed wrong action descriptions from equipped items in the inventory
  192. -Fixed dynamite misfire issue
  193. -Fixed a character texture issue
  194. -Fixed miner character weight paint
  195. -Reduced visible noise on grass
  196. -Vegetation now uses a different distance rendering method (improved performance)
  197. -Other minor improvements to vegetation wind animations
  198. -Adjusted grass density
  199. -Adjusted some translations errors (in Turkish, Chinese, Polish, English, Czech)
  200. -Optimized characters meshes
  201. -Optimized some props textures
  202.  
  203. Update v2026.04.16.03:
  204. -Fixed several spots on the map where players could get stuck
  205. -Fixed issues with certain rocks that had holes in them
  206. -Fixed a floating element in the shotgun model
  207. -Added a hidden treasure skeleton in the one of the mines
  208. -Further changes to the dog sled
  209. -Optimizations: Characters meshes
  210.  
  211. Update v2026.04.15.06:
  212. -Partial translation fixes: French, Ukrainian, Russian, Portuguese, Italian, Spanish
  213. -Fixed 2 holes in the cliff above the town
  214. -Fixed “Food Court” decal in the motel
  215. -Fixed 2 areas where players could get stuck (between rocks and under the cliff near the river)
  216. -Fixed collision on the rock arch near the mine
  217. -Fixed floating rocks that happens in some places
  218. -Fixed and improved rocks textures
  219. -Improved dog sled mechanics (we know it's still not ideal, but we are actively working on it!)
  220. -Improved animal behavior
  221. -Improved optimization and some graphical issues affecting performance
  222.  
  223. Update v2026.04.15.05:
  224. -Fixed 6 locations where players could get stuck (in the river, 2 cliff areas, inside the farmer’s house, near the mine by the river, and above the mine entrance)
  225. -Fixed a hole in one of the cliffs
  226. -Fixed a stretched terrain texture in some places
  227. -Fixed a disappearing rock near the town
  228. -Fixed a floating rock in overworld
  229. -Fixed incorrect display of crafting ingredients for Forest Moose Casserole and Wolf’s Feast
  230. -Fixed progression issue in the Dirty Job quest when using the Silver Pickaxe
  231. -Fixed mine purchase price text overlapping the buy button
  232. -Fixed an issue where the employee management safe could disappear in the hotel
  233. -Fixed a potential blocker in the Fresh Start quest (fireplace can no longer be lit earlier than intended)
  234. -Removed an invisible collider near the lake
  235. -Adjusted receptionist position - players can no longer get stuck there
  236. -Quests - reduced required number of tracks to build from 3 to 1
  237. -Quests - updated description on how to obtain the minecart recipe
  238. -Translations - Fixed various issues in German and French
  239. -Adjusted indoor lighting intensity for better visibility and atmosphere
  240. -Optimization - Optimized cliff shaders (TVE)
  241.  
  242. Update v2026.04.15.01:
  243. Fixed ground collider in the large mine
  244. Fixed sign decal
  245. Fixed NPC hair mesh
  246. Fixed various textures (e.g. the note)
  247. Fixed wooden planks LOD
  248. Fixed shading on plank models
  249. Fixed tree trunk rotation in the area with foxes
  250. Updated wind effect masks - vegetation now moves more naturally
  251. Smoothed out uneven terrain in some places
  252. Minor fixes to grass and some rock rendering
  253. Improved shadows on smaller objects
  254. Reduced some characters vertex count
  255. Corrected some items prices
  256. Optimized items picked up from the ground
  257. Optimized weather effects such as snow on terrain/models
  258. Optimized lighting
  259. Optimizations of rendering of shadows
  260.  
  261. Update v2026.04.14.10:
  262. Added new cooking recipes
  263. Added treasure in the Wilderness Mine area
  264. Fixed construction quest descriptions on the HUD
  265. Fixed overlapping roof issue in the motel (roof clipping into the window)
  266. Improved textures for: Boat, Motel, Keychains
  267. Missing Cyrillic characters fixed
  268. Performance optimizations