1. Update v2.02.00:
  2. TEKKEN SHOP
  3. New “Dragunov Costume 01”, “Panda Costume 01 (Calico)”, and “Kuma Costume 01 (Tiger)” Added
  4. Three legacy costumes for playable characters will be added.
  5. New “Kuma Costume 5-Color Set”, “Panda Costume 5-Color Set” Added
  6. Free customization item sets exclusive to Kuma and Panda will each be added
  7. New “Karate Kid: Legends Hoodie” Added
  8. Free customization items for playable characters will be added.
  9. These items are part of a collaboration commemorating the release of the film The Karate Kid: Legends.
  10. "TEKKEN SPECIAL DEAL" Event
  11. During the event period, selected items will be available at special prices.
  12. TEKKEN FIGHT LOUNGE
  13. "Commands in Battle" Feature Implementation
  14. A new feature called “Commands in Battle” will be implemented in the following Ghost Battles:
  15. “Online Ghost Battle” available in TEKKEN GHOST SHOWDOWN
  16. “Ghost vs Ghost” battles initiated by speaking to other players
  17. “Commands in Battle” is a new feature that allows you to issue the following six real-time commands to your Ghost during a battle:
  18. “Go for an air combo!”, “Pressure them with throws!”, “Hit them with lows!”, “Strike back with Power Crushes!”, “(While in Heat) Use Heat Smash!”, “(While in Rage Art state) Use Rage Art!”
  19. Ghosts that receive a command will prioritize actions based on the command.
  20. Commands cannot be issued for actions the Ghost has not yet learned. Actions like Power Crush and throws can be made available by focusing training on them in modes such as “Ghost Sparring.”
  21. Note:
  22. – “Ghost Sparring” can be accessed by speaking to “MAX” at the entrance of TEKKEN GHOST SHOWDOWN and selecting “Spar with your Ghost.”
  23.  
  24. Note:
  25. – What is a Ghost?
  26. A player’s AI-controlled avatar that evolves based on battle behavior.
  27.  
  28. New “Action Feedback” Feature Added to “Ghost vs Ghost”
  29. The new “Action Feedback” feature allows you to rate your Ghost’s actions during a “Ghost vs Ghost” battle using either “NICE!” or “Don’t do that!”
  30. Actions rated as “NICE!” will occur more frequently, while those rated as “Don’t do that!” will occur less frequently, gradually changing the Ghost’s behavioral tendencies.
  31. By combining this with options such as deleting AI learning data (available by speaking to “MAX”), you can train a Ghost that more closely reflects your preferred playstyle.
  32. Note:
  33. – The “Online Ghost Battle” in TEKKEN GHOST SHOWDOWN does not support AI learning, so the “Action Feedback” feature cannot be used in that mode.
  34.  
  35. Note:
  36. – For more details on the “Commands in Battle” and “Action Feedback” features, please refer to the in-game help:
  37. Lounge Menu > Help > Ghost vs Ghost > Select “Ghost vs Ghost”
  38. Speak to “MAX” and select “View How to Play” > Select “Ghost vs Ghost”
  39.  
  40. New Feature: "Wait on Standby in the Lounge"
  41. While seated at an online match cabinet (excluding Online Practice) and waiting for a match, you can now select “Wait on Standby in the Lounge” from the Practice menu.
  42. While in matchmaking standby, you can check the area around the cabinet or communicate using chat and preset messages.
  43. If you select “Practice While on Standby” again while using “Wait on Standby in the Lounge,” you will return to Practice matchmaking mode.
  44. Five Special Ghosts with Character Panels Appear
  45. Defeat each Special Ghost after speaking to them to obtain one unique character panel.
  46. The character panels feature fan art submitted through the “TEKKEN FANDOM Campaign.”
  47. The Special Ghosts will appear in the lobby until the update scheduled for July, after which they will be replaced with new ones.
  48. Collaboration with the film "The Karate Kid: Legends"
  49. For a limited time, the following areas in the lounge will feature special collaboration designs to commemorate the film’s release:
  50.  
  51. Ceiling signage at the entrance
  52. Large monitors in the battle area
  53. Note:
  54. – The battle stage “URBAN SQUARE” will also feature a collaboration design.
  55.  
  56. All Online Matches (Including “Online Ghost Battle” and “TEKKEN BALL”)
  57.  â€œFollow” and “Friend Request” Options Added to Result Screen
  58. After an online match, shortcut buttons will be available on the result screen to follow or send a friend request to the opponent.
  59. To prevent accidental inputs during rematch standby, these buttons will only become selectable when the rematch timer expires or the opponent leaves the result screen.
  60. The applicable online match types are as follows:
  61. “RANKED MATCH,” “QUICK MATCH,” “PLAYER MATCH,” “GROUP MATCH,” “Online Ghost Battle,” and “TEKKEN BALL”
  62. RANKED MATCH
  63. Rank Point Adjustment Specification Update
  64. In Ranked Match, after a rank change occurs, the system will now compare both (1) the rank point change based on the rank at the time of matching and (2) the change based on the current rank after the rank shift. The more favorable outcome will be applied.
  65. Previously, even if players were matched at the same rank, a difference in rank caused by the match result could lead to the higher-ranked player earning fewer points for a win and losing more points for a loss in a rematch—discouraging rematches. This update aims to mitigate that issue.
  66. Character Move Behavior Fixes and Balance Adjustments
  67.  For the overall adjustment policy, please refer to the article at the link below:
  68. https://www.bandainamcoent.com/news/tekken-8-ver-2-02-balance-adjustment-policy
  69.  
  70. Update v2.01.00:
  71. TEKKEN SHOP
  72. New “Vigilante Tech Pack” Added
  73. A common costume pack containing the following items:
  74.  
  75. Vigilante Tech Jacket (Upper Body)
  76. Vigilante Tech Pants (Lower Body)
  77. Vigilante Tech Shoes (Shoes)
  78. Vigilante Tech Cap (Headgear)
  79. Vigilante Tech Mask (Glasses)
  80. New “Cyber Phantom Pack” Added
  81. A common costume pack containing the following items:
  82.  
  83. Cyber Phantom Jacket (Upper Body)
  84. Cyber Phantom Pants (Lower Body)
  85. Cyber Phantom Boots (Shoes)
  86. Cyber Phantom Mask (Mouthpiece)
  87. “TEKKEN SPECIAL DEAL” Event
  88. During the event period, selected items will be available at special prices.
  89.  
  90. TEKKEN FIGHT LOUNGE
  91. New Feature “TEKKEN GHOST SHOWDOWN” Added to the Entrance
  92. Speak to Max at the entrance of the “TEKKEN GHOST SHOWDOWN” to access new features such as enabling/disabling AI learning and deleting previous AI learning data.
  93. By sitting at the dedicated “TEKKEN GHOST SHOWDOWN” terminal, players can engage in real-time Ghost vs Ghost battles.
  94. Note: What is a Ghost?
  95. – A player’s AI-controlled avatar that evolves based on battle behavior.
  96.  
  97. Five Special Ghosts with Character Panels Appear
  98. Defeat each special ghost to earn a unique character panel.
  99. The character panels are fan art submissions from the “TEKKEN FANDOM Campaign.”
  100. The special ghosts will be available in the lobby until the next update scheduled for June.
  101. New special ghosts will be added in the next update.
  102. PLAY DATA / LEADERBOARDS
  103. Viewing Some “Season 1” Data Now Available
  104. By selecting “Season 1” from the “Filter” function, some data will now be viewable.
  105.  
  106. RANKED MATCH
  107. For adjustment details, please refer to the following link:
  108. https://www.bandainamcoent.com/news/tekken-8-ver-2-01-ranked-match-adjustment
  109.  
  110. PLAYABLE CHARACTERS
  111. Character Move Adjustments and Performance Tweaks
  112. For the overall adjustment policy, please refer to the following link:
  113. https://www.bandainamcoent.com/news/tekken-8-ver-2-01-balance-adjustment-policy
  114.  
  115. Update v2.00.02:
  116. “DOWNLOADED REPLAYS” / “MY REPLAY & TIPS”
  117. Replay data from before the update will no longer be playable.
  118.  
  119. “ONLINE REPLAY”
  120. All replay data from before the update will be deleted.
  121.  
  122. “SUPER GHOST BATTLE” / “GHOST MATCH” / “Ghost vs. Ghost”
  123. The behavior and performance of characters after the update will be reflected in ghost data. There will be no loss of data.
  124.  
  125. The details of the update are as follows:
  126.  
  127. "RANKED MATCH" / "QUICK MATCH"
  128. Adjusted Matching Specifications
  129. Adjusted matching to make it easier to pair with opponents whose highest-ranked character is closer to your own.
  130. As a result of this adjustment, it may take more time to find an appropriate opponent.
  131. "TEKKEN BALL"
  132. Fixed the return behavior of certain moves that allowed the ball to be kept in the air.
  133. "Playable Characters"
  134. Fixes and Balance Adjustments to Character Moves
  135. Please refer to the following link for the future direction of Season 2 balance adjustments: https://www.tekken-official.jp/tekken_news/?p=1171