- Update Build bbde385f:
- [fix] Fixed a memory leak caused by Rigidbody2D in the Unity engine, optimizing overall memory usage.
- [fix] Updated the engine version from Unity 2022.3.33f2 to Unity 2022.3.62f3.
- Update Build 953572b:
- Engine Update
- The engine has been upgraded from Unity 2022.3.33f1 to Unity 2022.3.62f2.
- This update addresses the Unity CVE-2025-59489 security vulnerability to prevent potential exploits and improve overall stability and security.
- Minor Fixes & Improvements
- [fix] Fixed an issue where certain objects flickered when entering the screen from offscreen.
- [fix] Fixed an issue where some Traditional Chinese dialogue text failed to display properly.
- [fix] Fixed a layer misalignment issue with the container rail texture in the central transport hub area.
- [fix] Fixed an issue allowing players to proceed to the next storyline before finishing Shennong’s final drink, which could cause the player’s max HP to remain permanently lower than intended.
- [fix] Fixed an issue where boss battle music might not restart when re-entering combat after leaving.
- [fix] Fixed minor visual cracks where players could see beyond the map boundaries.
- [fix] Fixed an issue where the player’s dropped items upon death could land inside fire trap emitters.
- [fix] Fixed a color flickering issue during the opening camera movement of the Eigong boss fight.
- [fix] Fixed an issue where certain enemies could teleport into walls.
- [fix] Fixed an issue where the player respawned too close to traps, causing repeated damage.
- [fix] Fixed an issue where certain climbable moving walls became stuck or behaved incorrectly after multiple interactions.
- [fix] Fixed a brief white line artifact that appeared just before a talisman explosion.