1. Update v1.1.2:
  2. Let’s take a look that the new update! It includes much-requested new features, a small balance patch, and some very cool new obstacle modifications.
  3. In case the pixel art isn’t making it all too clear: This is a traditional Swedish Midsummers scene, with a smorgasbord, pickled herring and flower garlands on the head!
  4. Our latest update introduces a new difficulty level for our Campaigns, tailored for those new to the game and the genre. We've named it "Simple," and it's perfect for when you want to focus on the story and enjoy a more relaxed playthrough.
  5. And the difficulty levels are color-coded too, for convenience!
  6. Another new feature is one that hot-seat players have been eagerly awaiting. Previously, you could catch a glimpse of your opponent's tactics and the map when you pressed the end turn, but not anymore. Now, At the start of each turn, the adventure map is covered with a dark overlay, allowing you to surprise your hot-seat adversary with your brilliant tactics.
  7. You’ve got this, your royal highness!
  8. We mentioned obstacles. We've added a new feature: debris in battle. When most obstacles are destroyed, they now spawn "debris" that prevents new obstacles from being placed or summoned on that hex. However, debris can be freely moved through, clearing it as you go. And added bonus is that it looks great!
  9. This new feature really is a barrel of laughs!
  10. Balance is a tricky thing, especially in strategy games, and Songs of Conquest is no exception. Thanks to our active Community, we receive invaluable feedback on how to improve it. Our latest changes are steps in that direction. Rest assured, this won't be the last balance update. But this is a list of balance changes for now:
  11. Essence shield protection lowered to 25% / 50%
  12. Rigor bonus increased to +3HP / +6HP
  13. Increased Impressive bonus to 15% / 30% / 50%
  14. Increased troop size research of Bones to 3 / 3 / 4
  15. Acid Cloud damage lowered to 20 / 40 / 60
  16. Rupture t3 damage lowered to 220
  17. Cost of Chain Lightning reduced to 13
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  19. Update v1.0.2:
  20. Fixed third mission of Barya campaign not completing if your teammate defeats the enemy by claiming their last town (includes fix for currently broken saves)
  21. Prevent ending up in a position that you can't move from when using teleporter on fourth Barya campaign mission
  22. Fixed being able to miss an important story trigger on fourth Barya campaign mission
  23. Fixed issue with the game freezing when using alt-tab on Macs (removed unsupported v-sync options)
  24.  
  25. Update v1.0.1:
  26. Fixed third mission of Barya campaign not completing after defeating all enemies (includes fix for currently broken saves)
  27. Fixed not being able to move wielder on first turn when starting a game with the complete map exploration option
  28. Limit risk of rare bug where the campaign map selection menu is not loaded after choosing a campaign