1. Update v1.0.39316:
  2. no changelog was posted.
  3.  
  4. Update v1.0.39291:
  5. Base Game
  6. General
  7. Fixed out of memory issue
  8. Fixed Bernna’s arena
  9. Fixed crash with oils + Lighter belt accessory
  10. Fixed fishing points
  11. Fixed some ponies that couldn’t be level up
  12. Fixed Pedlar dialog
  13. Fixed several UI, FX and animation issues
  14. CoOp
  15. Fixed animations not properly replicated
  16. The Skelmar Invasion
  17. General
  18. Fixed towers in siege battles that didn’t damage battering rams after being destroyed
  19. Fixed several UI issues
  20. Fixed bridges that couldn’t be restored after finishing the DLC
  21. Fixed “Leader” status for Jarl Skeda
  22. Skill
  23. Dispersion shot rework
  24. Fixed Hunting Mechanism
  25. Pirates of Belerion
  26. General
  27. Fixed boats that disappeared for some players
  28.  
  29. Update 1.0.39212:
  30. Base Game
  31. General
  32. Fixed specialization of captured pony from merchants
  33. Fixed “Lit Up” status -> it was persistent in some context
  34. Fixed some bounty names
  35. Fixed Crossbowman start
  36. Skill
  37. Fixed Pugilist stance
  38. CoOp
  39. Fixed old coop saves that couldn’t be loaded since the last Community Update
  40. Fixed “Mud Sling” skill causing crash in coop
  41. Fixed UI issue in Rouste
  42. Fixed FX that couldn’t be seen by players
  43. Fixed a crash in ruins
  44. The Skelmar Invasion
  45. General
  46. Fixed some bounty names
  47. Fixed “I had to do it to 'em” achievement
  48. Battle
  49. Fixed prison battle -> ally faction shouldn’t kill the Countess anymore
  50. Pirates of Belerion
  51. General
  52. Fixed a crash when loading/entering the DLC
  53.  
  54. Update v1.0.39173:
  55. Base Game
  56. With the release of The Skelmar Invasion, we rebalanced the stats of your units and those of opposing units to smooth out the progression to level 15. This has had an impact on the calculation of transport capacity, which has turned out to be greater than initially anticipated. To remedy this, and thanks to your feedback, we have slightly increased the amount of transport capacity conferred by the constitution, which should correct any problems.
  57. General
  58. Fixed Crossbowman class -> may now carry 2 weapons
  59. Fixed Meadowsweet skill tree -> you may now upgrade its skills properly
  60. Fixed food reduction bonus that wasn’t properly applied
  61. CoOp
  62. Fixed items disappearing after clicking on them
  63. Skill
  64. Berserk status can now be triggered on bear
  65. The Skelmar Invasion
  66. General
  67. Fixed tutorials
  68. Added an outline on the Siege banners
  69. Fixed issue with NPCs that didn't have their proper clothing
  70. Fixed ruin's codex
  71. Fixed ruin battle between Skelmars and Creepers
  72. Fixed some UI issues
  73. Battle
  74. Fixed camera issue during execution
  75. Skill
  76. Fixed “Bullseye” passif
  77. Pirates of Belerion
  78. General
  79. Fixed belerion’s guard recruitment, they can’t be recruited in prison anymore.
  80. Fixed Ihrian Helm considered as “Common”. It’s now “Rare”.
  81. Battle
  82. Fixed Belerion boss battle