- Update v1.0.14:
- ðŸ› ï¸ Changelog 1.0.14
- Fixed a bug preventing the repair of circuit boards on the Workbench.
- Fixed the issue with locked Heavy Suit and Kilopower blueprints (it’s temporary solution until the Campaign Update is released)
- Fixed an issue where quests wouldn't complete if a requirement was met before the quest was active.
- Resolved an issue with loading the Motorcross bike onto the Truck's trunk.
- Resolved a bug that caused players to get stuck inside the Heavy Rover’s interior.
- Addressed several desynchronization issues regarding rocks and the Crusher in Co-op mode.
- Fixed a bug where some indoor devices were missing from the Fuse Box, making it impossible to turn them off.
- Partially fixed an issue where Supply Drops would occasionally fail to fall.
- Fixed a glitch in the Tutorial Panel.
- Resolved several issues causing items to disappear from the player’s container.
- Fixed a bug where the scaffolding "ghost" (blueprint) could not be placed on the Launchpad in Co-op.
- Resolved issues with teleporting and missing cutscenes in the Intro Base.
- Fixed a bug where the Elevator required multiple clicks to start moving.
- Resolved an issue where the Corridor Elevator would stop working after saving and loading the game.
- Fixed a bug where the Rover’s Arm would suddenly stop functioning.
- Resolved issues with the Rover Arm’s welding tool and its interaction with the Rover's container.
- Fixed several general issues related to loading save files.
- Improved Co-op stability by fixing another set of player synchronization issues.
- Resolved an issue with the cursor getting stuck, which prevented players from clicking on UI elements.
- Fixed a bug causing textures to disappear from the Spotty in several situations.
- Resolved an issue where the Heavy Rover was unable to move after resetting.
- Fixed a compatibility bug where PlayStation controllers stopped working after the last update at all. (known bug: gamepad can't be used in lobby)
- Resolved an issue where players could start a reaction in the Chemlab without having enough storage space for the output products.
- Fixed a blocker in the Intro Base where players could exit the ITS rocket before completing all necessary quests inside.
- Fixed incorrect descriptions for Chemistry Pendrives.
- Resolved an issue where the Feedback Reporter didn’t confirm to the player that a bug report had been sent.
- Fixed some issues with the rock grabbing and the incorrect color of the pointer.
- Resolved audio glitches related to the Miners.
- Fixed a bug where Uranium Rods would disappear in Centrifuges after saving and loading the game.
- Resolved some issues with "infinite sleep" loops occurring in Co-op mode.
- Update v1.0.12:
- âš ï¸ Critical and major Fixes
- fixed issue with Rover folding after load
- fixed issues with missing Rover after load
- fixed few cases of freezed tablet
- fixed few cases with broken saves
- fixed some cases of blocked interactions when having full inventory
- fixed Rover teleport issue in single player mode
- fixed Rover destroying hangar
- fixed issue with disappearing items when crate is open
- fixed issue with driving Truck
- fixed missing missions on UI issues
- fixed issue with build lantern quest after load
- fixed recognition of waste tanks on Chemlab
- fixed issue with Rover's arm stopped working after load
- fixed issue with invisible Rover's trailer in hangar screen after save/load
- fixed end game screen
- fixed case with disappearing truck
- fixed ATV mission blocker
- fixed bug with player under terrain after processing food / cooking
- fixed empty ui after decoding chemistry pendrive
- fixed medium solar panel not completing mission to build solar panel
- fixed Anti-meteor Missile Launcher not working on grid
- fixed coffee in pepper seed magazine
- fixed resetting quad causes player to fall under the terrain
- fixed issue with ATV reset
- deleted point tracker in chemistry tab
- fixed main menu buttons disappeared after leaving coop game
- fixed issues with water bottles on Chemlab
- fixed wrong mission translation in french
- fixed broken lightning after driving inside Olympus
- fixed possibily to get out of training terrain and have no option to get back to base
- fixed truck's flickering screen
- fixed items from training area disappearance after load
- fixed some cases with disappering food and magazines from machines
- fixed desynchronization in sleeping animation lenght
- fixed too long weather effect
- blocked possibilty to load rocks on truck while quad is parked
- Truck driving fixes
- fixed antenna locked for 0 hours
- fixed issues with loading batteries from socket
- fixed powering ITS
- fixed uranium centrifuge progress after load
- fixed kilopower from destroyed introbase came back after load
- fixed supply drop under the terrain
- fixed quests with workshop devices and cables (broken if player built devices earlier)
- fixed issue with rover crashing the game
- solved problem with driving rover using remote controller
- fixed problem with drone bugging the game in case of landing on a truck
- Added dynamite (solid rocket fuel) as a product of ANFO reaction
- 🛠ï¸Fixes&Improvements
- fixed problem with building battery pack expansion on grid after grinding
- fixed lightpoles placing
- fixed partially underground outpost and floating solar panels
- fixed invisible terrain after load in dome
- fixed missing standby panel in 3 in 1 tank
- small translation fixes in: NL, FR, EN
- fixed spacing in the text in Knowledge Base
- ✨ Features
- added rubber to loot
- increased amount of electricity from Large Solar Panel
- increased visibility of tutorial popup for better accessibility
- added dust effect on grid floors
- added modified model of devices on grid (pipes/cables going from socket to grid)
- Update v1.0.7:
- fixed an issue where parts of Spotty (the robotic dog) could fall under the floor or remain stuck inside objects, preventing progress.
- rocks processed in the Rock Crusher or gathered by the Miner will now yield chemistry-related elements.
- fixed issues with connecting water and electricity in the Workshop mission.
- fixed a bug that prevented players from completing food source mission.
- fixed a bug with the Truck mission
- fixed some issues with Save Games not loading in both Single Player and Co-op modes.
- implemented a partial fix for players getting stuck in container screens or various other UI menus.
- the second stripe on the backpack now correctly displays the player's health level.
- resolved a soft-lock occurring during the truck-related objectives.
- resolved issues with overlapping dialogue lines during campaign sequences.
- implemented some physics changes to theTruck to improve handling and stability.
- fixed a critical bug where unloading resources from the Miner could lead to the destruction of the Rover.
- resolved issues where the Rover’s trailer would become unresponsive or move only in one direction.
- fixed "Merging Objects" UI issues where elements would overlap, making the interface hard to read.
- improvements for Chemlab items, chemical elements, and substances resulting from reactions.
- Update v1.0.5:
- Chemistry Rebalance (Chlorine): We’ve significantly increased Chlorine availability. It should now drop in larger quantities and can be found in Silicon and Aluminum rocks as well.
- Vehicle Stability: We’ve implemented a fix for the Heavy Rover and Truck sinking into or falling through the terrain.
- Spotty Parts: We’ve partially resolved the issue with missing parts for Spotty in case of save/load.
- Note: We’ll be further refining this in the next update to ensure it’s 100% solid.
- Quest & UI Fixes: Fixed several cases of the problem with Truck’s location shifting unexpectedly during missions. We’ve also cleaned up several missing icons and small UI glitches.
- Note: the problems with target points may still occur, subsequent patches will fix next cases of this bug
- Co-op Improvements: Addressed several desync issues and problems occurring during save loading in multiplayer sessions.
- Update v1.0.4:
- Fixed issues with saving the position of target points and items in campaign mode
- Fixed issues where players were unable to access Heavy Rover's inventory from an old save.
- Fixed missing translations in some places (re-downloaded translation sheet)
- Fixed audio message from ITS-3 on Olympus
- Fixed readability of alerts on pop-up tips
- and more!
- Update v1.0.2:
- - fixed intro campaign blocking issue
- - fixed coop duplicated tools issue
- - slight rebalance of hazelnuts