1. Update v1.08:
  2. â– Bug Fixes
  3. ・Fixed Bug Causing Unresponsiveness When Accessing Volunteer Guidance Requests
  4. Fixed a bug that caused the game to become unresponsive when attempting to access the Volunteer Guidance Request from the cell monitor.
  5.  
  6. ・ Adjusted Invincibility Frames During Evasion with Autocannons
  7. Fixed a bug where invincibility frames during evasion were unintentionally extended when using Autocannons.
  8.  
  9. ・ Fixed Bug Where Thorn Ejection Could Skip Cutscenes
  10. Fixed a bug where the Thorn Ejection button could unintentionally skip all in-battle camera cutscenes, such as those triggered when downing an Abductor.
  11.  
  12. ・ Fixed Bug Where Lock-On Was Cancelled During Spear Attacks
  13. Fixed a bug where the lock-on would be disengaged when performing a weak attack with a spear while locked onto an enemy.
  14.  
  15. ・ Fixed Bug Where Accessory Loadout Deletion Caused Incorrect Display
  16. Fixed a bug where deleting an accessory loadout in "Contribution Guidance Request > Appearance/Body Modification Records" would leave the accessory's loadout name visible while incorrectly deleting the Sinner's loadout name.
  17.  
  18. ・ Fixed Bug Where Destination Icon Remained After Operation Completion
  19. Fixed a bug where the destination icon would remain displayed after completing the operation "DO: XX8-5: Liquidation"
  20.  
  21. ・ Fixed Bug Where Skip Button Displayed as Thorn Ejection Button During Battles
  22. Fixed a bug where the skip prompt during skippable battle cutscenes was incorrectly displayed as the Thorn Ejection button.
  23.  
  24. ・【Steam】Fixed Bug Where Gamepad Inputs Were Incorrect
  25. Fixed a bug where improper inputs could occur when using a gamepad, such as difficulty controlling movement with the analog stick.
  26.  
  27. ・ Improved Game Stability
  28. Fixed several crash-related bugs to improve overall game stability.
  29.  
  30. ・ Fixed Other Bugs
  31. Fixed other bugs.
  32.  
  33. â– Specification adjustments/changes
  34. ・ Ajusted Burn Damage
  35. Increased the damage dealt by the Burn status effect, triggered by accumulated fire-based attacks.
  36.  
  37. ・ Adjusted Tracking Performance of Artificial Abductors’ Weapons
  38. Adjusted the tracking performance of "H Missile Pod" and "Guided Missile Launcher" armaments used by Artificial Abductors.
  39.  
  40. ・ Adjusted Accessory Behavior to Improve Hit Detection with Certain Weapons
  41. Adjusted the behavior of Accessories equipped with Igel-series weapons to improve hit accuracy, as attacks would often land short of the target.
  42.  
  43. ・ Adjusted Weapon Balance
  44. -Murasame Series: Increased movement speed.
  45. -Murasame & Damascus Knife Series: Increased damage for weak attack combos and downward slash in vertical spinning attacks.
  46. -AAW Series: Decreased damage multiplier and blast radius in PvP; increased ammo replenishment rate.
  47. -Igel Series: Increased magazine capacity, maximum ammo capacity, ammo replenishment rate, movement speed, and damage multiplier in PvP; attacks can now hit multiple parts.
  48. -Blaster Series: Increased power, stagger damage, blast radius, headshot multiplier, and damage multiplier in PvP.
  49. -Phalanx Series: Increased magazine capacity and maximum ammo capacity.
  50. -Enryu Series: Adjusted to reduce the likelihood of bullets hitting the ground immediately after firing.
  51. -Nambu Series: Adjusted to reduce the likelihood of bullets hitting the ground immediately after firing. Also, increased power and maximum lock-on count.
  52. -Creamy Series: Increased magazine capacity and maximum ammo capacity.
  53. -Mutated Weapons (Ammo Replenishment Rate): Significantly increased mutation parameters.
  54.  
  55. ・ Adjusted Part Break and Acquisition Rewards for General-Purpose Artificial Abductors
  56. Adjusted the resource grades (A/B/C/D) obtained from part breaks and part pickups on Standard Bipedal and Quadrupedal Artificial Abductors to match the level of the target Abductor.
  57.  
  58. ・ Adjusted GDPP Earned in PvP Operations
  59. Adjusted the amount of GDPP earned on the results screen of PvP operations.
  60.  
  61. ・ Added Dash Function Option
  62. Added an option to enable or disable dashing by holding down the evade button, located under "Sinner Management Menu > Options > Other Settings."
  63.  
  64. ・ Relaxed Requirements for Temporary Accessory Selection
  65. Changed the feature so that temporary accessories—previously only usable when your own accessory was abducted—can now be freely used in any operation where accessories can accompany you.
  66. Note: Temporary Accessories = Accessories of players who have exchanged Fellow Cards.
  67.  
  68. ・ Added TIPS Viewing Function
  69. Added a function to view TIPS from "Accessory Services > Education Program Review Request.
  70.  
  71. ・ Changed Display Format of Modular Selection Screen
  72. Changed the display format of the Modular Selection Screen so that if you possess multiple modulars of the same type, they will be grouped together by type.
  73.  
  74. ・ Changed Sort Function in Equipment Customization Screen
  75. Changed the sorting function in the Equipment Customization Screen so that when sorting by "Category," the items are now sorted by weapon series instead of alphabetically by weapon name.
  76.  
  77. Update v1.07:
  78. â– Bug fixes
  79. ・【PS4/PS5/Steam】 Adjustments to the Mobility of the Biped Abductor
  80. A bug that caused unintended speeds for the movement of Biped Abductors has been fixed.
  81.  
  82. ・【PS4/PS5/Steam】 Adjustments to the Peltatum's Suction Attack
  83. A bug that caused unintended amount of movement for Suction Attacks of Peltatum-type has been fixed.
  84.  
  85. ・Unable to Transition to Charge Attacks Immediately After Dashing
  86. A bug where you couldn't transition to charge attacks immediately after dashing when using Heavy Melee or Polearms has been fixed.
  87.  
  88. ・Fixed Modular Selection Bug
  89. Personal Firearm: A bug where an invalid modular (increased fire rate) could be selected has been fixed for the Pulsar system.
  90.  
  91. ・Adjustments to Item Drop Behavior
  92. A bug where enemy drop items in Operation 7-4 could disappear after being dropped has been fixed.
  93.  
  94. ・Fixed Bug with Unacquired Weapons Being Notified
  95. A bug where unacquired weapons were incorrectly notified upon destroying weaponry on certain Large Abductors has been fixed.
  96.  
  97. ・Adjustments to Ally NPC Behavior
  98. A bug where ally NPCs would continuously miss with their thorns has been fixed.
  99.  
  100. ・Fixed Bug with Lock-On Sound Effect Persisting
  101. A bug where the lock-on sound effect would persist in certain situations when using Nambu-type weapons has been fixed.
  102.  
  103. ・Correction of Spanish Text
  104. When the display language was set to Spanish, some material names were incorrectly displayed as those of different materials. This has been corrected.
  105. “Fibra de Will’O: Artillero” -> “Motor de Will’O: Artillero”
  106.  
  107. ・Other Bug Fixes
  108. Other bugs have been fixed.
  109.  
  110. â– Adjustments/Changes to Specifications
  111. ・Addition of "Citizen" Tab to Application for Sentence Reduction screen
  112. A "Citizen" tab has been added to Application for Sentence Reduction. (※GDPP at the time of Citizen donation will be zero.)
  113.  
  114. ・Enhanced Severing Damage
  115. The damage from severing attacks has been strengthened. Additionally, the performance difference between button mashing and holding the button has been adjusted to be almost equivalent.
  116.  
  117. ・Permanent Availability of Retribution Volunteer
  118. A "Special Volunteer Dispatch Lottery Terminal" has been added to the cooperative volunteer rooms, allowing players to use the Entitlement Points to obtain the Retribution Volunteer.
  119.  
  120. ・Eased Difficulty in Acquiring limited Exclusive Resources for Retribution Volunteer
  121. A new selection of resources available for purchase from Ethan at Level 6 has been added.
  122.  
  123. ・Weapon Balance Adjustments
  124. Balance adjustments have been made for SR, AR, Phalanx, Pulsar, and Dragonfang weapons:
  125. SR: Headshot multiplier and magazine capacity have been strengthened.
  126. AR: Flinch damage and the impact of attribute values have been strengthened.
  127. Pulsar: The impact of attribute values has been strengthened.
  128. Phalanx: The impact of attribute values has been strengthened.
  129. Dragonfang: Power, headshot multiplier, and maximum magazine capacity have been strengthened.
  130. ※Weapon adjustments are planned for future patches as well.
  131.  
  132. ・Addition of PvP Volunteer Start Function for Small Groups
  133. A function has been added that allows PvP volunteer missions to start when there are 2 or more players in the room.
  134. ※Missing participants will be filled by Sinner NPCs
  135.  
  136. ・Change in default value of application authority for Cooperative Volunteers
  137. The default setting for the application authority of cooperative volunteers has been changed from "Host Only" to "Everyone."
  138.  
  139. ・Adjustment of Success Rate for Modular Synthesis
  140. The success rate for modular synthesis has been adjusted, making it easier to strengthen modules.
  141.  
  142. ・Adjustment of Attack Hit Display for SR and AR Weapons
  143. The damage display position for SR and AR weapon hits has been adjusted to prevent overlap.
  144.  
  145. ・Addition of Accessory Voice Language Switch Function
  146. A language switch function for Accessory’s voices has been added to the " Window on Liberty > Auditory Language Change Request" menu.
  147. ※Accessory’s voices support both Japanese and English languages.
  148. ※To correctly play the customized response voices, you need to re-enter the dialogue in the selected language.
  149.  
  150. ・Additional Specs for the "Spider Thread" Status Effect
  151. When affected by the "Spider Thread" status effect, players can now escape from the restrained state more quickly by pressing buttons.
  152.  
  153. ・Adjustment to the Spawn Frequency of Shielded Abductors
  154. The spawn frequency of shielded Abductors has been adjusted.
  155.  
  156. ・Adjustment to Dodge Action Performance
  157. Dodge action performance has been adjusted. Additionally, the window for transitioning from getting up after being downed to a dodge has been extended.
  158.  
  159. ・Adjustment to Dionaea's Attack Hitbox
  160. The hitbox for Dionaea's running attack and gliding attack has been adjusted.
  161.  
  162. ・Feature to hide menu displays in online multiplayer rooms
  163. Added a feature to hide menu displays in online multiplayer rooms. Pressing the R2/ZR/RT button will now hide various menu displays.
  164.  
  165. ・【Steam】Addition of Thorn Aim Assist On/Off Option
  166. An option menu has been added to turn on/off the Thorn aim assist feature.