- Update v1.08:
- â– Bug Fixes
- ・Fixed Bug Causing Unresponsiveness When Accessing Volunteer Guidance Requests
- Fixed a bug that caused the game to become unresponsive when attempting to access the Volunteer Guidance Request from the cell monitor.
- ・ Adjusted Invincibility Frames During Evasion with Autocannons
- Fixed a bug where invincibility frames during evasion were unintentionally extended when using Autocannons.
- ・ Fixed Bug Where Thorn Ejection Could Skip Cutscenes
- Fixed a bug where the Thorn Ejection button could unintentionally skip all in-battle camera cutscenes, such as those triggered when downing an Abductor.
- ・ Fixed Bug Where Lock-On Was Cancelled During Spear Attacks
- Fixed a bug where the lock-on would be disengaged when performing a weak attack with a spear while locked onto an enemy.
- ・ Fixed Bug Where Accessory Loadout Deletion Caused Incorrect Display
- Fixed a bug where deleting an accessory loadout in "Contribution Guidance Request > Appearance/Body Modification Records" would leave the accessory's loadout name visible while incorrectly deleting the Sinner's loadout name.
- ・ Fixed Bug Where Destination Icon Remained After Operation Completion
- Fixed a bug where the destination icon would remain displayed after completing the operation "DO: XX8-5: Liquidation"
- ・ Fixed Bug Where Skip Button Displayed as Thorn Ejection Button During Battles
- Fixed a bug where the skip prompt during skippable battle cutscenes was incorrectly displayed as the Thorn Ejection button.
- ・ã€Steam】Fixed Bug Where Gamepad Inputs Were Incorrect
- Fixed a bug where improper inputs could occur when using a gamepad, such as difficulty controlling movement with the analog stick.
- ・ Improved Game Stability
- Fixed several crash-related bugs to improve overall game stability.
- ・ Fixed Other Bugs
- Fixed other bugs.
- â– Specification adjustments/changes
- ・ Ajusted Burn Damage
- Increased the damage dealt by the Burn status effect, triggered by accumulated fire-based attacks.
- ・ Adjusted Tracking Performance of Artificial Abductors’ Weapons
- Adjusted the tracking performance of "H Missile Pod" and "Guided Missile Launcher" armaments used by Artificial Abductors.
- ・ Adjusted Accessory Behavior to Improve Hit Detection with Certain Weapons
- Adjusted the behavior of Accessories equipped with Igel-series weapons to improve hit accuracy, as attacks would often land short of the target.
- ・ Adjusted Weapon Balance
- -Murasame Series: Increased movement speed.
- -Murasame & Damascus Knife Series: Increased damage for weak attack combos and downward slash in vertical spinning attacks.
- -AAW Series: Decreased damage multiplier and blast radius in PvP; increased ammo replenishment rate.
- -Igel Series: Increased magazine capacity, maximum ammo capacity, ammo replenishment rate, movement speed, and damage multiplier in PvP; attacks can now hit multiple parts.
- -Blaster Series: Increased power, stagger damage, blast radius, headshot multiplier, and damage multiplier in PvP.
- -Phalanx Series: Increased magazine capacity and maximum ammo capacity.
- -Enryu Series: Adjusted to reduce the likelihood of bullets hitting the ground immediately after firing.
- -Nambu Series: Adjusted to reduce the likelihood of bullets hitting the ground immediately after firing. Also, increased power and maximum lock-on count.
- -Creamy Series: Increased magazine capacity and maximum ammo capacity.
- -Mutated Weapons (Ammo Replenishment Rate): Significantly increased mutation parameters.
- ・ Adjusted Part Break and Acquisition Rewards for General-Purpose Artificial Abductors
- Adjusted the resource grades (A/B/C/D) obtained from part breaks and part pickups on Standard Bipedal and Quadrupedal Artificial Abductors to match the level of the target Abductor.
- ・ Adjusted GDPP Earned in PvP Operations
- Adjusted the amount of GDPP earned on the results screen of PvP operations.
- ・ Added Dash Function Option
- Added an option to enable or disable dashing by holding down the evade button, located under "Sinner Management Menu > Options > Other Settings."
- ・ Relaxed Requirements for Temporary Accessory Selection
- Changed the feature so that temporary accessories—previously only usable when your own accessory was abducted—can now be freely used in any operation where accessories can accompany you.
- Note: Temporary Accessories = Accessories of players who have exchanged Fellow Cards.
- ・ Added TIPS Viewing Function
- Added a function to view TIPS from "Accessory Services > Education Program Review Request.
- ・ Changed Display Format of Modular Selection Screen
- Changed the display format of the Modular Selection Screen so that if you possess multiple modulars of the same type, they will be grouped together by type.
- ・ Changed Sort Function in Equipment Customization Screen
- Changed the sorting function in the Equipment Customization Screen so that when sorting by "Category," the items are now sorted by weapon series instead of alphabetically by weapon name.
- Update v1.07:
- â– Bug fixes
- ・ã€PS4/PS5/Steam】 Adjustments to the Mobility of the Biped Abductor
- A bug that caused unintended speeds for the movement of Biped Abductors has been fixed.
- ・ã€PS4/PS5/Steam】 Adjustments to the Peltatum's Suction Attack
- A bug that caused unintended amount of movement for Suction Attacks of Peltatum-type has been fixed.
- ・Unable to Transition to Charge Attacks Immediately After Dashing
- A bug where you couldn't transition to charge attacks immediately after dashing when using Heavy Melee or Polearms has been fixed.
- ・Fixed Modular Selection Bug
- Personal Firearm: A bug where an invalid modular (increased fire rate) could be selected has been fixed for the Pulsar system.
- ・Adjustments to Item Drop Behavior
- A bug where enemy drop items in Operation 7-4 could disappear after being dropped has been fixed.
- ・Fixed Bug with Unacquired Weapons Being Notified
- A bug where unacquired weapons were incorrectly notified upon destroying weaponry on certain Large Abductors has been fixed.
- ・Adjustments to Ally NPC Behavior
- A bug where ally NPCs would continuously miss with their thorns has been fixed.
- ・Fixed Bug with Lock-On Sound Effect Persisting
- A bug where the lock-on sound effect would persist in certain situations when using Nambu-type weapons has been fixed.
- ・Correction of Spanish Text
- When the display language was set to Spanish, some material names were incorrectly displayed as those of different materials. This has been corrected.
- “Fibra de Will’O: Artillero†-> “Motor de Will’O: Artilleroâ€
- ・Other Bug Fixes
- Other bugs have been fixed.
- â– Adjustments/Changes to Specifications
- ・Addition of "Citizen" Tab to Application for Sentence Reduction screen
- A "Citizen" tab has been added to Application for Sentence Reduction. (※GDPP at the time of Citizen donation will be zero.)
- ・Enhanced Severing Damage
- The damage from severing attacks has been strengthened. Additionally, the performance difference between button mashing and holding the button has been adjusted to be almost equivalent.
- ・Permanent Availability of Retribution Volunteer
- A "Special Volunteer Dispatch Lottery Terminal" has been added to the cooperative volunteer rooms, allowing players to use the Entitlement Points to obtain the Retribution Volunteer.
- ・Eased Difficulty in Acquiring limited Exclusive Resources for Retribution Volunteer
- A new selection of resources available for purchase from Ethan at Level 6 has been added.
- ・Weapon Balance Adjustments
- Balance adjustments have been made for SR, AR, Phalanx, Pulsar, and Dragonfang weapons:
- SR: Headshot multiplier and magazine capacity have been strengthened.
- AR: Flinch damage and the impact of attribute values have been strengthened.
- Pulsar: The impact of attribute values has been strengthened.
- Phalanx: The impact of attribute values has been strengthened.
- Dragonfang: Power, headshot multiplier, and maximum magazine capacity have been strengthened.
- ※Weapon adjustments are planned for future patches as well.
- ・Addition of PvP Volunteer Start Function for Small Groups
- A function has been added that allows PvP volunteer missions to start when there are 2 or more players in the room.
- ※Missing participants will be filled by Sinner NPCs
- ・Change in default value of application authority for Cooperative Volunteers
- The default setting for the application authority of cooperative volunteers has been changed from "Host Only" to "Everyone."
- ・Adjustment of Success Rate for Modular Synthesis
- The success rate for modular synthesis has been adjusted, making it easier to strengthen modules.
- ・Adjustment of Attack Hit Display for SR and AR Weapons
- The damage display position for SR and AR weapon hits has been adjusted to prevent overlap.
- ・Addition of Accessory Voice Language Switch Function
- A language switch function for Accessory’s voices has been added to the " Window on Liberty > Auditory Language Change Request" menu.
- ※Accessory’s voices support both Japanese and English languages.
- ※To correctly play the customized response voices, you need to re-enter the dialogue in the selected language.
- ・Additional Specs for the "Spider Thread" Status Effect
- When affected by the "Spider Thread" status effect, players can now escape from the restrained state more quickly by pressing buttons.
- ・Adjustment to the Spawn Frequency of Shielded Abductors
- The spawn frequency of shielded Abductors has been adjusted.
- ・Adjustment to Dodge Action Performance
- Dodge action performance has been adjusted. Additionally, the window for transitioning from getting up after being downed to a dodge has been extended.
- ・Adjustment to Dionaea's Attack Hitbox
- The hitbox for Dionaea's running attack and gliding attack has been adjusted.
- ・Feature to hide menu displays in online multiplayer rooms
- Added a feature to hide menu displays in online multiplayer rooms. Pressing the R2/ZR/RT button will now hide various menu displays.
- ・ã€Steam】Addition of Thorn Aim Assist On/Off Option
- An option menu has been added to turn on/off the Thorn aim assist feature.