1. Hotfix for Version 1.47
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  3. This hotfix fixes some errors in the current version. The resource "clay" is replaced by the resource "clay brick" for a uniform economic cycle.
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  5. Have fun playing,
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  7. Your team from Empires and Tribes
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  10. - Fixed a bug that could, in rare cases, prevent new games from starting if older saves were deleted or corrupted
  11. - Fixed a bug that could prevent a savegame from loading if an enemy marketplace was being destroyed
  12. - Fixed a bug that caused the icon of spouses to remain above the NPCs even if the advertisement was canceled
  13. - Character limit for naming in the campaign and in free play set to 20 and 25 characters respectively
  14. - Fixed a bug that could lead to an incorrect display of the player name text when creating the campaign
  15. - Fixed a bug that caused the shadow rendering settings to not be saved when loading a new savegame in-game
  16. - Fixed a bug that could prevent the brightness and saturation settings from being changed in-game
  17. - Fixed a bug that could cause residents to have an incorrect rotation when sleeping
  18. - Fixed a bug in the tutorial
  19. - Removed an outdated note in the campaign menu
  20. - Highlighting and indicator for interaction with NPCs improved: NPCs are now recognized more reliably in raycasting when the player wants to talk to them
  21. - Fixed a bug that could cause objects or NPCs to be highlighted, but the interaction could not be executed because the player was too far away from the objects or NPCs
  22. - Fixed a bug that caused deer not to run to a new location when a house was built over their position
  23. - Removed raw clay as an intermediate resource, all farms now produce or process clay bricks for a unified resource chain, also the crafting recipes now require clay bricks instead of raw clay
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