- Hotfix for Version 1.47
- This hotfix fixes some errors in the current version. The resource "clay" is replaced by the resource "clay brick" for a uniform economic cycle.
- Have fun playing,
- Your team from Empires and Tribes
- - Fixed a bug that could, in rare cases, prevent new games from starting if older saves were deleted or corrupted
- - Fixed a bug that could prevent a savegame from loading if an enemy marketplace was being destroyed
- - Fixed a bug that caused the icon of spouses to remain above the NPCs even if the advertisement was canceled
- - Character limit for naming in the campaign and in free play set to 20 and 25 characters respectively
- - Fixed a bug that could lead to an incorrect display of the player name text when creating the campaign
- - Fixed a bug that caused the shadow rendering settings to not be saved when loading a new savegame in-game
- - Fixed a bug that could prevent the brightness and saturation settings from being changed in-game
- - Fixed a bug that could cause residents to have an incorrect rotation when sleeping
- - Fixed a bug in the tutorial
- - Removed an outdated note in the campaign menu
- - Highlighting and indicator for interaction with NPCs improved: NPCs are now recognized more reliably in raycasting when the player wants to talk to them
- - Fixed a bug that could cause objects or NPCs to be highlighted, but the interaction could not be executed because the player was too far away from the objects or NPCs
- - Fixed a bug that caused deer not to run to a new location when a house was built over their position
- - Removed raw clay as an intermediate resource, all farms now produce or process clay bricks for a unified resource chain, also the crafting recipes now require clay bricks instead of raw clay