- Update 10.4.9
- Inspections:
- Fixed the driver getting stuck when shot while pulling out documents.
- Fixed fugitive not escaping from the outpost when the driver's seat in his car was occupied.
- Fixed the combat music playing during inspections.
- Fixed Maximov not being able to clear the inspection zone when a chase ended at the outpost.
- Fixed issues related to the start of the post attack during interactions with NPCs.
- Fixed the cargo notebook not clearing its contents after blowing up a car.
- Added an inspection summary after a chase.
- Blocked the ability to move a prisoner to a spot with a dead body.
- When an NPC gets out of a car on the scale, it no longer changes the car's weight.
- A fugitive killed in the inspection zone no longer blocks interaction with his goods.
- The truck scale turns off by itself after a few seconds.
- The truck scale no longer has a delay in displaying the vehicle's weight.
- Companions:
- Fixed companions disappearing after loading a game save.
- Fixed companions not spawning the day after death.
- Fixed the companion Moscovitch disappearing after upgrading.
- Fixed the issue with police officers shooting prisoners in the prison.
- Fixed companion getting stuck in the state of raising and lowering weapons in a loop.
- Fixed the companion in the car triggering the wrong door opening animation.
- Fixed missing companion animations during interactions and conversations.
- Fixed the companion being suspended in the combat state while outside the attacked outpost.
- Fixed companion running to his last position after fast traveling.
- Blocked the ability to transport a prisoner to the police car when the seat is already occupied by a police officer.
- Blocked the appearance of an empty subtitle after upgrading the Comrade Moscowitch.
- Blocked the companion's comments about bad driving when they are not in the car.
- The companion does not get into the police car when the player is examining the engine.
- The companion does not run after the police car if there is no free seat for him.
- Campaign Mode:
- Fixed time progression issues during Campaign Mode missions.
- Fixed a bug related to killing an NPC in the Labor Camp during the Missing Person mission.
- Blocked the ability to talk to NPC before defeating all enemies in the Abandoned Hotel mission.
- The police car siren turns off after completing a mission in the Campaign Mode.
- Inspector Mode:
- Fixed the World Event Congested Streets.
- Added the possibility of escaping on foot during a chase mission in Inspector Mode.
- Added the ability to obtain the 'Armed to the Teeth' achievement in Inspector Mode.
- Blocked the ability to take side missions in Inspector mode during an ambush.
- Tutorial:
- Fixed the ability to release prisoners from prison in the Tutorial.
- Fixed the yellow arrow possitions in the Tutorial when replaying the game.
- Fixed the issue with restarting the mission on day three of the Tutorial after revisiting the Labor Camp.
- Fixed the arrows in the tutorial pointing to empty fields when UI visibility is turned off.
- The megaphone dialogue in the tutorial after cleaning the inspection zone has been delayed.
- Graphics:
- Fixed the low resolution of the Varila 4x4 car.
- Fixed lamps disappearing after being broken.
- Fixed overly bright wall in the final scene of the Deadly Blow mission.
- Fixed outpost lights not being restored after they were destroyed the previous day.
- Added blood splatters on objects behind shot NPCs.
- The sirens in the Varila S and Zaved XT patrol cars have been rotated.
- UI:
- Fixed the layout of the text displayed after ending the game in Japanese.
- Adjusted the size of some backgrounds in the Hints Menu.
- Blocked the ability to enter the menu while fast traveling and upgrading objects on the computer.
- Changed the way the player and police car icons are displayed on the map.
- The names of drivers for the Merciful achievement are no longer written in lowercase.
- The position of the message informing about leaving the mission area has been changed.
- The Gavrilov's house icon has been removed from the map.
- Combat:
- Fixed NPCs frozen in a state with raised weapons.
- Ambushes don't trigger immediately after completing a side mission or pursuit.
- Fixed the Kill Cam appearing underground when the last opponent was run over.
- Added car window breaking in Kill Cam view.
- Restored on-screen messages during the Kill Cam.
- Other:
- Fixed issues with obtaining the Hitchhiker achievement.
- Fixed an exclamation mark above Comrade Maximov's head appearing for no reason.
- Fixed animal sounds playing multiple times when they die.
- Added an exclamation mark above the bed at the end of the day.
- Increased the interaction area with the fourth-level lever.
- Removed the NPC's interaction panel when he die during the interaction.
- Removed the bullet hole from the gas cylinder after it explodes.
- Blocked prisoners escaping from prison in Challenge Mode.
- Blocked the ability to exit the car when standing next to walls.
- Prisoners in the Labor Camp no longer run away when a grenade explodes.
- Arrested innocent NPCs no longer have smuggler dialogues.