- Update v1.0.012a:
- Fixed a bug where fog of war was not saving correctly in existing games
- Update v1.0.012:
- Fixed bug when deleting a game on some platforms
- Fixed bug with inertia with smooth controls enabled
- Implemented graphical performance improvements throughout the game
- Implemented memory consumption improvements throughout the game
- Fixed bug that prevented the collector quest from continuing when killing the boss "Slime"
- Fixed bug where progress was not correctly indicated when completing Door 4 of the Temple of the Kings
- Fixed bug where you couldn't complete the Emperor's Quest if you cut his sword with the katana
- Fixed minor bugs with some platforms in "Aeterna" mode
- Adjusted difficulty of door 10 of the temple of kings in "Noctis" mode
- Fixed bug where dark arrows would not pierce enemies correctly with the gem equipped
- Fixed bug where horizontal jumpers wouldn't push you hard enough if you had smooth controls on
- Fixed a bug where the dark arrows would break in the battle against the queen even if there was no light
- Fixed a bug where you could die off-screen in the Tower of Light boss battle
- Fixed bug where throne portals were distorting their color on some platforms
- Fixed bug where you could get stuck in the ceiling in the second battle against the devourer
- Difficulty of some high end puzzles in "Aeterna" mode have been adjusted
- Fixed bug where "Celestial Arrow" damage buff was not reflected in the UI even though it affected projectiles
- Fixed bug where some achievements were not triggering correctly on some platforms
- Update v1.0.009:
- The jump window time when hitting the ground has been extended to improve the game experience
- The system "smoothed controls" has been implemented that increases the reaction speed of the character in the air (It is possible to deactivate this function from the options menu / game)
- Update v1.0.006:
- Fixed a bug where sometimes the collection quest would not deliver the score (Users with this bug will retrieve the score after opening the progress menu)
- Fixed a bug that prevented opening the chest on the 6th floor of the east wall
- Fixed a bug where the reward for the quest "The Origin of Machines" was given out on a recurring basis if it had already been completed previously
- Update v1.0.007:
- Fixed a bug where the Terminal mission would restart (If your mission is currently restarted, it will be completed automatically when visiting the missing terminals)
- Fixed a bug where the achievement of speaking with the chronicler could not be obtained (It will be necessary to talk to him again since there were 2 dialogues that did not appear depending on the situation)
- Fixed a bug in the forge where a stained glass window could not be accessed
- Fixed a bug with checkpoints in the abyss in Noctis mode
- HUD animation has been fixed to affect the "Skull" gauge
- Update v1.0.006:
- The new game mode "Aeterna" (reduced difficulty and redesign of platforms-puzzles) has been implemented. At the moment, there will be no achievements in this mode but we are working on it.
- The new game mode "Noctis" (Current Difficulty) has been implemented
- It is possible to switch between the two difficulty modes at any time from the pause menu
- A "Skull" indicator has been implemented in the HUD when playing in "Noctis" mode.
- Fixed a bug where some players would lose the fog of war when restarting the game
- Fixed a bug whereby the game was not saved correctly, causing rollbacks to previous points in the game (PS5)
- The performance of volumetric lights has been improved
- Loading between scenes has been improved to optimize the memory used in the transition
- Small visual bugs have been fixed
- Fixed a bug where the King would freeze after resurrecting when he died while attempting to teleport
- Enemies have been balanced in both difficulty modes to better match game progression
- Some King's weapons have been balanced in both difficulty modes to better match game progression
- Damage from Celestial Arrow (Light and Dark) has been reduced by 10%
- The damage of the additional wave when equipping the gems "Voice of the Abyss" and "Cry of the Abyss" at the same time has been increased by 50%
- Axe load time reduced from 1.5s to 1s without upgrade gem and from 1s to 0.5s with it.
- The blood cost of the axe has been reduced from 50 points to 30 points out of 100
- The damage of the waves generated by the spear has been increased by 30% without an upgrade gem and by 60% with it
- The blood cost of the spear has been reduced from 50 points to 30 points out of 100
- The number of indicators on the map for collectibles and missions has been increased
- Fixed icons not appearing correctly on the map after purchasing the Atlas of the area from "Drake"
- The number of thrones has been increased in both difficulty modes to facilitate exploration
- 1 new throne in "Rest of the Heroes"
- 2 new thrones in "Cave of Ascension"
- 1 new throne in "El paramo de los caidos" (west)
- 2 new throne in "End of the World"
- 4 new thrones in "Cosmos"
- 3 new thrones in "Royal Stairs"
- 1 new throne in "The Palace of Aeterna"
- The gold obtained in the chests has been increased
- Errors in obtaining some achievements have been corrected (Achievements already completed will be given to players when accessing the progress menu)
- Checkpoints have been increased in some sections
- A bug that allowed unlimited money to be obtained through the "collection" has been corrected
- Fixed a bug that modified button actions when using PS4 controller
- The action "Interact" has been included in the remapping of controls, this will not modify the interaction notice prompt.