1. Update v1.0.012a:
  2. Fixed a bug where fog of war was not saving correctly in existing games
  3.  
  4. Update v1.0.012:
  5. Fixed bug when deleting a game on some platforms
  6. Fixed bug with inertia with smooth controls enabled
  7. Implemented graphical performance improvements throughout the game
  8. Implemented memory consumption improvements throughout the game
  9. Fixed bug that prevented the collector quest from continuing when killing the boss "Slime"
  10. Fixed bug where progress was not correctly indicated when completing Door 4 of the Temple of the Kings
  11. Fixed bug where you couldn't complete the Emperor's Quest if you cut his sword with the katana
  12. Fixed minor bugs with some platforms in "Aeterna" mode
  13. Adjusted difficulty of door 10 of the temple of kings in "Noctis" mode
  14. Fixed bug where dark arrows would not pierce enemies correctly with the gem equipped
  15. Fixed bug where horizontal jumpers wouldn't push you hard enough if you had smooth controls on
  16. Fixed a bug where the dark arrows would break in the battle against the queen even if there was no light
  17. Fixed a bug where you could die off-screen in the Tower of Light boss battle
  18. Fixed bug where throne portals were distorting their color on some platforms
  19. Fixed bug where you could get stuck in the ceiling in the second battle against the devourer
  20. Difficulty of some high end puzzles in "Aeterna" mode have been adjusted
  21. Fixed bug where "Celestial Arrow" damage buff was not reflected in the UI even though it affected projectiles
  22. Fixed bug where some achievements were not triggering correctly on some platforms
  23.  
  24. Update v1.0.009:
  25. The jump window time when hitting the ground has been extended to improve the game experience
  26. The system "smoothed controls" has been implemented that increases the reaction speed of the character in the air (It is possible to deactivate this function from the options menu / game)
  27.  
  28. Update v1.0.006:
  29. Fixed a bug where sometimes the collection quest would not deliver the score (Users with this bug will retrieve the score after opening the progress menu)
  30. Fixed a bug that prevented opening the chest on the 6th floor of the east wall
  31. Fixed a bug where the reward for the quest "The Origin of Machines" was given out on a recurring basis if it had already been completed previously
  32.  
  33. Update v1.0.007:
  34. Fixed a bug where the Terminal mission would restart (If your mission is currently restarted, it will be completed automatically when visiting the missing terminals)
  35. Fixed a bug where the achievement of speaking with the chronicler could not be obtained (It will be necessary to talk to him again since there were 2 dialogues that did not appear depending on the situation)
  36. Fixed a bug in the forge where a stained glass window could not be accessed
  37. Fixed a bug with checkpoints in the abyss in Noctis mode
  38. HUD animation has been fixed to affect the "Skull" gauge
  39.  
  40. Update v1.0.006:
  41. The new game mode "Aeterna" (reduced difficulty and redesign of platforms-puzzles) has been implemented. At the moment, there will be no achievements in this mode but we are working on it.
  42.  
  43. The new game mode "Noctis" (Current Difficulty) has been implemented
  44.  
  45. It is possible to switch between the two difficulty modes at any time from the pause menu
  46.  
  47. A "Skull" indicator has been implemented in the HUD when playing in "Noctis" mode.
  48.  
  49. Fixed a bug where some players would lose the fog of war when restarting the game
  50.  
  51. Fixed a bug whereby the game was not saved correctly, causing rollbacks to previous points in the game (PS5)
  52.  
  53. The performance of volumetric lights has been improved
  54.  
  55. Loading between scenes has been improved to optimize the memory used in the transition
  56.  
  57. Small visual bugs have been fixed
  58.  
  59. Fixed a bug where the King would freeze after resurrecting when he died while attempting to teleport
  60.  
  61. Enemies have been balanced in both difficulty modes to better match game progression
  62.  
  63. Some King's weapons have been balanced in both difficulty modes to better match game progression
  64.  
  65. Damage from Celestial Arrow (Light and Dark) has been reduced by 10%
  66. The damage of the additional wave when equipping the gems "Voice of the Abyss" and "Cry of the Abyss" at the same time has been increased by 50%
  67. Axe load time reduced from 1.5s to 1s without upgrade gem and from 1s to 0.5s with it.
  68. The blood cost of the axe has been reduced from 50 points to 30 points out of 100
  69. The damage of the waves generated by the spear has been increased by 30% without an upgrade gem and by 60% with it
  70. The blood cost of the spear has been reduced from 50 points to 30 points out of 100
  71. The number of indicators on the map for collectibles and missions has been increased
  72. Fixed icons not appearing correctly on the map after purchasing the Atlas of the area from "Drake"
  73. The number of thrones has been increased in both difficulty modes to facilitate exploration
  74. 1 new throne in "Rest of the Heroes"
  75. 2 new thrones in "Cave of Ascension"
  76. 1 new throne in "El paramo de los caidos" (west)
  77. 2 new throne in "End of the World"
  78. 4 new thrones in "Cosmos"
  79. 3 new thrones in "Royal Stairs"
  80. 1 new throne in "The Palace of Aeterna"
  81. The gold obtained in the chests has been increased
  82. Errors in obtaining some achievements have been corrected (Achievements already completed will be given to players when accessing the progress menu)
  83. Checkpoints have been increased in some sections
  84. A bug that allowed unlimited money to be obtained through the "collection" has been corrected
  85. Fixed a bug that modified button actions when using PS4 controller
  86. The action "Interact" has been included in the remapping of controls, this will not modify the interaction notice prompt.