1. 【0210】V1.1.13 Patch Updates
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  3. ------------- adjust -------------
  4. -Now the main interface settings don't show functions that need to be unlocked by default to change the key
  5. -Character relic styling in settings is now the same as character styling
  6. -Summoner transparency hints (campsite road signs and chapter progress screens)
  7. -Spell disable UI fine tuning
  8. -If the only spells reset by the Key of Restart are Pillar of Light and Magic Bullet, then a Magic Bullet is also compensated for
  9. -Optimized the experience of sustained/stored spell casting
  10.  
  11. ------------- Fixes -------------
  12. -Fixed the inability to switch the relic display in the character status screen.
  13. -Fixed the UI that shows the relics obtained from the Training Grounds even if you are out of the Training Grounds.
  14. -Fix the spell disable in the menu icon not refreshing sometimes.
  15. -Fix the old player reward unlocking the yellow cake not effective
  16. -Fix the bug of handle navigation in setting interface.
  17. -Fix the bug that the handle still displays the staff information even if you close the backpack.
  18. -Fix a key icon missing when moving staff with handle
  19. -Fix the ESC icon in which the handle will return when pressing the interaction key.
  20. -Fixed the problem that reading the file will disable the flight when there are both flight and witch's broom.
  21. -Fixed the problem that Scarecrow can't record too much damage.
  22. -Fixed the black screen when going through the side door and encountering the treasure chest monster.
  23. -Fixed an issue where Shining Star Vector captured by the enemy was affected by transparency.
  24. -Fixed the issue where the Blue Recovery feature of Eternal Spring Tendrils could not activate the Magic Shield.
  25. -Fixed the issue where Staff Spirit + Essence + Worm's Nest would be released indefinitely when there were no legal enemies in the room.
  26. -Fixed an issue where Essence + Nest could hit outside the field.
  27. -Fixed a bug where some falling spells would trigger a halfway teleport.
  28. -Fixed the issue where the Falling Demon Sword left on the ground would destroy our butterflies/balls in a big way.
  29. -Fixed the issue where the staff that was replaced during a player's sit would stay in the air and could not be interacted with.
  30. -Fixed the issue that when Summoner + Wrap + Summoner, the following Summoner may exceed the limit and cancel the preceding Summoner of the same type, resulting in abnormal wrap points.
  31. -Fixed a minor issue where Summons from Fusion Summons could appear outside of the map.
  32. -Fixed the issue where Mimic Cube would not clear Mimic's spell special data, causing some spells to stick to the hand and subsequent issues.
  33. -Fixed an issue where the lower bounce enhancement could cause enemy bullets to have a bounce effect as well.
  34. -Possibly fixed an issue where one of the Twin Elites wouldn't die when killed too quickly.
  35.