- [Patch Note] Bug Fixes and some adjustments
- v2.0-6709b89.2024.0827.16
- [Adjustments]
- 1.XEN Adjustment: Increased the taunting range of XEN [Re-Initialize] by 50%.
- 2.[Clear Drops] Optimization: The previous [Clear Drops] function is now accessible through the [Clear Items] option in the pause menu.
- [BUG FIXES]
- 1.Fixed abnormal gun barrel behavior when Hellfire switches attack targets.
- 2.Fixed the issue in [Return to Dawn Base] mode where the automatic loader could mistakenly load shells for Rocket Array after you are relocated to a new site.
- 3.Fixed UI display issues when selecting Decipher - Small Artillery Formation.
- 4.Fixed the problem of abnormal HP of revived squadmates when the character has the [Super Revitalization] trait.
- 5.Fixed UI display issues when reviving squadmates with the [Medical Miracle] trait.
- 6.Fixed the issue where Rocket Gloves did not produce inertia after dashing in some cases.
- 7.Fixed the issue where turret attack power did not change after moving it out of the amplification range under Config mode.
- 8.Fixed the issue where landmines fired by [Scatter Grenade] morph XEN sometimes got stuck underground.
- 9.Fixed the issue where Electromagnetic Cruiser Cannon and 406mm Cruiser Cannon impact effects might remain on the ground when switching from high to low graphics settings in battle.
- 10.Fixed the issue in [Return to Dawn Base] mode where turrets controlled outside of the outpost did not follow the outpost during relocation.
- 11.Fixed the issue where the [Performer] trait effects did not apply to large turret units.
- 12.Fixed the issue with abnormal display of the weakness of the Kronos in multiplayer mode of [Darkest Before Dawn].
- 13.Fixed the abnormal hit sound effects for some monsters.
- 14.Fixed abnormal behavior when using chairs in some cases.
- 15.Fixed the issue where [Flare] could be used infinitely in some situations.
- 16.Fixed various UI display issues.
- 17.Fixed text overflow and anomalies in some languages.
- 18.Fixed the issue where tooltips for building components in the store sometimes displayed incorrectly if the number of linked effect items was inconsistent.
- 19.Fixed the issue where the preview screenshot of outpost designs was incorrect after saving the design.
- 20.Fixed the issue where incomplete remaining tasks in the main quest [Rescue] mode did not auto-sort correctly.
- 21.Fixed overlapping equipment name text issue at 1280x800 resolution.
- 22.Fixed incorrect event text descriptions.
- 23.Fixed the issue where clicking the exit button in the bottom-right corner of the dispatch reward interface caused abnormal behavior.
- 24.Fixed the issue where guns could not repel squadmates during in-game combat.
- 25.Fixed abnormal sound effects for some XENs.