1. Update v1.0.32:
  2. Additions and Changes:
  3. More accessibility for basic interactions! A new setting will allow you to go into an interaction mode just by clicking (and exit by clicking again), instead of needing to hold the button down. We've added new, dedicated containers. Now you can sort and keep most popular items (like medical supplies) in a dedicated and visually distinct container.
  4. Equipment quality of life: you can now quickly move items from your hotbar to your inventory and back. Same works when interacting with containers!
  5. No more getting lost in the shelter! You can now place waypoint markers on the shelter's map to make it easier to navigate in the game.
  6. More information in the world map: old animals waiting to be rescued will be clearly marked as such.
  7. Animal fur and human hair will sway and move on the wind.
  8.  
  9. Additional fixes and changes
  10. Fixed disappearing garage door when upgrading the garage.
  11. Fixed issue where items could sometimes levitate after loading a save.
  12.  
  13. Update v1.0.31:
  14. Additions and Changes:
  15. We heard you! Pets adopted by you no longer count towards pet limits.
  16. Take more pets on a leash at the same time! Starting today, a new leash is available in the shop that will allow you to take a walk with up to 3 pets at the same time!
  17. Taking all items from a delivery box (or any other future container) now uses also character's inventory, not only their item's hotbar.
  18. Sell your unneeded stuff! Bought chair that you don't like any more? When putting it in the trash it will be recycled instead and you will get back at some of the money you've spend.
  19. Photo camera now has zoom features and artistic filters.
  20. New shortcut to quickly take out the camera (default key is "V" for keyboard).
  21. The reputation limit has been lifted! You can get much, much, more max reputation. Also reputation stars in tablet will change colors depending on amount of reputation, e.g low reputation - bronze stars, higher reputation - silver stars.
  22. We've also added tips for most common questions to the loading screen (and even more tips are incoming!)
  23.  
  24. More changes, fixes and additions:
  25. For more convenience you can now set preferred temperature units also in the game settings.
  26. Never miss new encyclopedia entry: a small dot will appear on the encyclopedia button to indicate a new entry has been added.
  27. Improvements for placing items.
  28. Unlocked encyclopedia entries now appear on top, so they're easier to notice.
  29. Current temperature will now be shown in tablet weather widget.
  30. Popups won't be displayed while photo mode is active.
  31. Fixed outside cage doors in level 2 cages being closed with 'close inside cage doors' setting enabled.
  32. Fixed going back to main menu after host closing server.
  33. Added suffix "CLIENT" to user report summary when send by client.
  34. Added a setting that allows to specify whether item should be dropped when no suitable place is found.
  35.  
  36. Update v1.0.30:
  37. Additions and Changes:
  38. Added a setting that allows to change pets' fur intensity.
  39. Added a setting that allows to change pets' aging speed or turn it off completely.
  40. Added a setting that allows to change disease spreading speed, or even turn it off completely!
  41. Added a setting that allows to separately change auto closing of doors in cages, one setting for outside doors and doors inside the building.
  42. Added a setting that allows workers to close already opened doors in cages, separated to inside and outside doors setting.
  43. Added buttons in shelter management that allow to turn on/off all heating/cooling items at once.
  44. Added greater range of values for mouse sensitivity setting, from [min 0.02, max 1.25] -> [min 0.002, max 1.5] to allow greater available range.
  45. Added a setting that allows to change grid toggling method from holding button to toggle on/off.
  46. Added a setting that allows to change sprint toggling method from holding button to toggle on/off.
  47. Added a setting that allows to hide quest panel.
  48. After first shelter upgrade the grass will be shorter and better maintained so that balls and other small objects do not get lost in it.
  49. Lowered delivery drone sound intensity a bit.
  50.  
  51. Fixes:
  52. Fixed issue when clients sometimes were having incorrectly upgraded shelter after joining server mid game.
  53. Fixed host sometimes having incorrectly upgraded shelter after loading a save file.
  54. Implemented zoom in/out on the shelter map using gamepads.
  55. Implemented correct tooltips for zooming in/out for gamepads.
  56. Fixed workers having different outfit each day.
  57. Changed default graphics settings for SteamDeck.
  58. Corrected font size to be easily visible on SteamDeck.
  59. Fixed an issue where some animals would change to incorrect colors after growing up.
  60. Sphinx no longer changes color when at a distance.
  61.  
  62. Update v1.0.25:
  63. Fixed loading of quest tasks for: cleaning up locations and buying items.
  64. Fixed loading room levels for clients.
  65. Fixed multiplayer notifications not showing up correctly when not being able to connect.
  66. Fixed finishing intervention after resetting player position.
  67.  
  68. Update v1.0.24:
  69. Added 'Take pet to park' breakpoint task to second pets to prevent softlocking questline by adopting out that pet before quest with taking pet to a park
  70. Fixed being able to close character customization window.
  71. Fixed scattered items all over after loading game
  72.  
  73. Update v1.0.21:
  74. Added a clearer tooltip to explain when a pet can’t be petted due to active breakpoint tasks.
  75. Fixed the inspector’s shirt looking odd.
  76. Resolved an issue where completed tasks could reset progress after loading a save.
  77. Fixed a bug causing players to load underground when entering the park.
  78. Added a safeguard to reposition the player if they fall below the terrain.
  79. Fahrenheit/Celsius setting now saves properly between sessions.
  80. Fixed a bug where “playing tag with pet” could count multiple times in one game toward the same task.
  81. Cooling and heating mats no longer sink into cage models.
  82. Made more perks mutually exclusive to avoid illogical combinations.
  83. The cupboard now has the correct material assigned.
  84. Added rain colliders to the park for a more immersive experience.
  85.  
  86. Update v1.0.20:
  87. Fixed an issue where items placed by clients would disappear.
  88. Fixed wall materials not loading properly from saved games.
  89. Fixed large dogs occasionally breaking their movement animations, causing them to float or bounce.
  90. Fixed critical needs notifications not disappearing after pets were adopted.
  91. Improved level 1 and 2 cage doors: transitions between LODs are now smoother and less visually jarring (no more disappearing doors!).
  92. Fixed billboard text not being visible through windows.
  93. Toned down overly shiny grass in the morning lighting.
  94. Updated the main menu scene to better support super ultra-wide monitors.
  95.  
  96. Update v1.0.19:
  97. Fixed some saves not loading in specific circumstances
  98. Fixed pets not being assigned to cages after loading the game
  99. Items should no longer fall through the ground when being placed (especially when quickly clicking the right mouse button)
  100. Reduced health drop rate for sick pets
  101. Fixed snow on sidewalks not being interactable when loading a game saved during winter
  102. Blocked the ability to reject adopters for pets related to quests
  103. Fixed counting of decorations and comfort values inside isolation cages
  104. Fixed some perk exclusions not being respected (e.g. blind pets should no longer get the "good eyesight" perk)
  105. Fixed pet senses (smell and hearing) not always working properly in upgraded pet runs
  106. Fixed a rare bug that blocked lower-body interactions, caused by collectible cards dropping endlessly after an intervention
  107. Fixed rain splash effects appearing in odd places (like under roofs)
  108. Adjusted ventilation offset in dog cages
  109. Fixed some comfort furniture not being properly counted toward decoration value when placed
  110.  
  111. Update v1.0.18:
  112. Multiple multiplayer (co-op) optimizations for smoother co-op gameplay and to decrease the likelihood that internet issues will affect gameplay
  113. Item sorting in the shop should be much better now
  114. Map tasks will spawn correctly when Disable Missions option is enabled
  115. Fixed a multiple shelter visual issues that may appear after loading a save file
  116. Fixed a multiple shelter visual issues that may appear after joining other player's game
  117. Fixed errors that sometime could occur during adopter being interviewed about their home conditions
  118. Fixed furniture incorrectly counting towards tasks in one of the quests
  119. Fixed items sometimes disappearing when scrolling quick access item bar when making photos
  120. Fixed loading 'Fully heal the pet' task when the game was saved between pet's disease being cured and it's health statistic having recovered to 100%
  121. Fixed photo preview scaling with non-standard aspect ratios photos
  122. Fixed some more cloth clipping issues on human models
  123. Fixed player interaction with rubble not working correctly in one of the quest's tasks
  124. Fixed cat position on the tree in one of interventions
  125.  
  126. Update v1.0.17:
  127. Added disabling of flashing effects setting (currently turns off lighting strikes and camera flash).
  128. Pets in main menu will again follow cursor with their heads
  129. Displaying '+' near bonus factors of adoption summary to make it more clear that this value is added to the final result.
  130. You can now take stool sample from litterbox. The last pet that used the litterbox will be shown in tooltip when hovering over litterbox.
  131. Pets requiring stool diagnosis will now produce it more frequently.
  132. Fix poop sometimes disappearing for no reason while inside shelter. It should only disappear after a while when outside.
  133. Fixed ESC key exiting settings window while rebinding keys. This sometimes resulted in settings window being blocked.
  134. Fixed saving keybindings.
  135. Added canceling of rebinding.
  136. Fixed rebinding keys like jump and crouch for keyboard.
  137. Fixed unlocking all the content after disabling quests.
  138. Fixed invisible van during driving out of the garage.
  139. Fixed loading of the adopter leaving the shelter with the first pet.
  140. Fixed snow on sidewalk not being interactable in some cases while sidewalk was fully covered by the snow.
  141. Fixed some of the snow on sidewalk not being correctly cleaned up.
  142. Fixed persistent shoveling sound after worker finished clearing away the snow.
  143. Fixed gamepad gameplay sensitivity setting not working correctly.
  144. Fixed cage walls that were blocking pet's senses.
  145. Fixed user report description not allowing multiple lines of report.
  146. Fixed item disappearing issues while near dog and cat cages.
  147. Fixed Bengal's head rotation limits.
  148. Fixed hanging clock collider.
  149. Fixed pet status card on cages being really dark during night hours.
  150. Fixed cat sometimes levitating while being on the cat walks in cat cages.
  151. Fixed human models boots clipping.
  152. Tweaked sound for sample analyzer.
  153. Minor fixes regarding placement of some 3D objects.
  154. Fixed muzzles tooltip saying "Available in full version!" in early game, while playing full version.