1. Update v1.0.21:
  2. Start in Orbit bug
  3.  
  4. Moon Resolution selector (existing solution 16k always, now support 4k and 8k for 16gb systems)
  5.  
  6. Changed failure cycle to happen once every 30 minutes of gameplay compared to every 5 minutes. The percentage can be increased, and there is a randomness of when the cycle will trigger with +/- 10 minutes from that hour.
  7.  
  8. Fixed the ordering of priority radio requests such as requestion countdown holds etc.
  9.  
  10. Continued to iterate on cockpit bounds and out-of-view logic
  11.  
  12. LM activation fixes
  13.  
  14. LM Glycol Green Band range
  15.  
  16. LM Glycol pump diff. logic change
  17.  
  18. LM glycol pump nominal psi 23
  19.  
  20. LM Fixed an issue that had the potential to fail the DPS pressurization logic, spiking He >9999 psia
  21.  
  22. Fixed SPS thrust switch
  23.  
  24. Added the main Lunar Surface TIMELINE checklists
  25.  
  26. LM door opens inwards fix
  27.  
  28. Fixed an issue with the reflection probes in the Mercury Control Center
  29.  
  30. PAUSE label during 0x Landing Time Scale
  31.  
  32. LGC P40 fixes
  33.  
  34. Minor LM panel changes
  35.  
  36. Added the CM tbs to integral circuit
  37.  
  38. Setting to toggle the blue integral light tint for Apollo panels
  39.  
  40. LM Master Alarm fix
  41.  
  42. EMS RTOGO PAD parameter for Earth Entry fix
  43.  
  44. Added the LM Urine Line Heater cbs
  45.  
  46. Update v1.0.18:
  47. Mouse Look Toggle enabled for external views
  48.  
  49. Added a toggle to invert the external view x-axis independently
  50.  
  51. Fixed an issue with the highlighting system (highlights component below your mouse cursor) where my sorting algorithm didn't highlight some of the switches (but it was still possible to press them)
  52.  
  53. Setting to Override default FoV
  54.  
  55. Fixed so VR flashlights are kinetic during non-VR play
  56.  
  57. Improved the Command Module Earth Entry lessons (9A and 9B)
  58.  
  59. Fixed an issue with the landing time scale during Apollo Landing
  60.  
  61. Improved the Apollo External View Launch Particle performance
  62.  
  63. Gemini Encoder update
  64.  
  65. Message Accept Encoder light
  66.  
  67. Mercury-Atlas 6 ascent guidance fix
  68.  
  69. Fixed an issue where DENY button was not correctly triggered if you had closed the message on the comms UI
  70.  
  71. Multiple minor mission corrections and updates
  72.  
  73. VR: Implemented the Transcript tab in the Mission Pad
  74.  
  75. VR: Implemented the Map tab in the Mission Pad
  76.  
  77. VR: Hand Offset/Displacement when moving from LM back to the CM fix
  78.  
  79. VR: Fixed an issue with the Toggle VR feature
  80.  
  81. VR: Current Objective
  82.  
  83. VR: Time to Next Transmission
  84.  
  85. VR: Deny button
  86.  
  87. VR: Switched Yaw and Roll input while using the Virtual Joystick in Mercury
  88.  
  89. VR: Switched Yaw and Roll input while using the Virtual Joystick in Gemini
  90.  
  91. VR: Gemini EVA fixes
  92.  
  93. Update v1.0.14:
  94. After correcting an issue with the Save States in the previous patch, another emerged where some players have had trouble using the time scale feature after loading from a previous state, or during free-play missions. This hot fix should fix the issue.
  95.  
  96. Update v1.0.12:
  97. Fixed an issue where the Mercury Horizon Scanners would stop slaving the platform after retrofire.
  98.  
  99. Ultimate Reflection probe tuning
  100.  
  101. Updates to mission texts, typos
  102.  
  103. Pulled in latest language support contributions (FR, RU) - thanks to all contributors!
  104.  
  105. Fixed and balanced the Gemini/Astronaut weight during EVA
  106.  
  107. Improved the physics forces of landing chutes to attempt make them equal across various hardware and fps
  108.  
  109. Added support for time scaling (up to 4x) during landing
  110.  
  111. Animated the Landing Attitude transition in Gemini
  112.  
  113. Attached the Gemini panel lights to the hatch models
  114.  
  115. Fixed an issue where Gemini cabin pressure would some additional time to load during missions starting in orbit
  116.  
  117. Mercury Gyro Cage inverted up-axis fix
  118.  
  119. Save State Improvements for all programs
  120.  
  121. Time Scale resetting to 1 when receiving a message while timescale is 0.5 (slow) - it should keep the slow mode
  122.  
  123. Made so it is required to be in the SXT to press the MARK button
  124.  
  125. Made timescale multipliers consistent between all programs
  126.  
  127. Make it clear that in CM lesson 10 the orb rate is normal but it will stabilize when sep.
  128.  
  129. Jukebox will reset position and orientation on toggle
  130.  
  131. Added a breathing SFX for Gemini EVA
  132.  
  133. Fixed Saturn V exhibition footstep SFX
  134.  
  135. Gemini Altimeter model improvements
  136.  
  137. Update v1.0.8:
  138. Hot Fix: The reference for the Mercury F2 dev-tool cameras used to create some scenes for the launch trailers has been removed. Calling it would cause a recursive stack overflow exception as some of these dev-tool cameras was missing. This would lead to a CTD. I plan to re-introduce these cameras with some additional orbiting cameras in a later patch.
  139.  
  140. Update v1.0.7:
  141. Typos, spelling, checklist and mission text updates
  142.  
  143. Lunar Evaluation and Lunar Module Landing Leg breaking fix
  144.  
  145. External camera cycler bug (Mercury) fix
  146.  
  147. Fixed an issue if the Left Mouse Button was used to Look Around as it conflicts with the UI system
  148.  
  149. Virtual Cockpit Camera system improvement to prevent moving outside cockpit walls
  150.  
  151. Added a toggle to allow camera automatically stop moving if trying to move through cockpit bounds
  152.  
  153. Fixed an issue where the Mercury Attitude stick could block interaction with radio control switches in F7 view
  154.  
  155. Fixed an issue with the lunar flag shader
  156.  
  157. Added an option to disable the blue AGC star identification helpers
  158.  
  159. Fixed and issue with the TLI Perilune adjustment mission objective string
  160.  
  161. Fixed the default TLI values of Campaign 3
  162.  
  163. Fixed the default TLI values of Campaign 4
  164.  
  165. Fixed an issue where the Save State in Apollo would complete the current mission instruction you were on on load
  166.  
  167. Minor Gemini Horizon Scanner logic change
  168.  
  169. Made so you can interact with the comms message box through the Mission Accomplished screen. Note: You can turn off the Auto-Popup of this screen.
  170.  
  171. Update v1.0.6:
  172. This patch upgrades the Unity version the game runs on from 6.1.17 to 6.2.10.
  173.  
  174. The patch will fix a major issue that has caused mid-session crashes to desktop (CTDs) for some players, improve stability, and add enhanced crash diagnostics.
  175.  
  176.  
  177.