1. Supreme Ruler 2030 Update Build 1169
  2.  
  3. A number of updates, fixes, AI and User Interface improvements, and content adjustments.
  4.  
  5. Change log:
  6.  
  7. Update v.1169
  8. Improvements and fixes to AI upgrading/replacing older units
  9. Significant fix to AI Autobuild settings - fix AI to replace losses, nounits start, etc
  10. Reduce chance of building air fabs for ai, will build more land instead
  11. Update UI to match real values of state spending (insurgency, supports)
  12. Unitadvisor fixed to exclude obsolete units except as last choice, unless favorited
  13. Fixed some achievements
  14. Added News item to help with naval engineer use
  15. Increased number for max pages on the Change Flag popup
  16. Hex Loyalty now has “Line of Sight is reduced” message when hex loyalty is < 50%
  17. Bug for add unit to research/build queue is fixed
  18. Fix several UI issues, scrollbars in ETTs etc
  19. Added outputthreat command, fixed localworldthreat calculation
  20. Tech years are reported as years (+1900) various d/a (TECHLEVELOFFSET)
  21. increased air transport base check distance from 10 to 14 hexes
  22. autobuildbypopmin/autobuildbypopmax externalization to aiparams.csv for modders
  23. Spelling of Fresno fixed
  24. Various minor fixes to UI graphics, people pics, unit stats
  25. Fix some mesh scaling issues
  26. Minor fixes to region data
  27.  
  28.