1. Update v1.9.3:
  2. Fixed issue where the follow Roderick quest could be skipped on the first map in Rise Eternal on Overwhelming difficulty
  3. Fixed issue with fourth map in Rise Eternal where progression could become impossible by AI wielders killing each other
  4. Should now be impossible to defeat Giandra with Kastus in first map in Rise Eternal
  5. Trying to invade the Faey settlements near the end of the first map in Rise Eternal should result in certain death
  6. Added some missing translations for Call The Faithful skill
  7.  
  8. Update v1.9.2:
  9. Added missing translations
  10. Added minimap markers for the restoration of Grey Tor objectives on fourth map in Rise Eternal
  11. The AI of the fourth map in Rise Eternal will be more aggressive if player tries to stall or doesn't follow the main objectives
  12. Fixed multiple issues with objectives not updating correctly on the fourth map of Rise Eternal
  13. Added som prettifying for triggers on third map of Rise Eternal that previously only existed for the Worthy version
  14. Removed wrongly placed map entity on second map of Rise Eternal
  15. Fixed unreachable Monastery in Shared Goals map
  16. Fixed bugs with and simplified process around selecting victory conditions when setting up a random map
  17. Tweaked when "Restoration of Grey Tor" achievement unlocks for better dramatic timing
  18.  
  19. Update v1.9.1:
  20. Fixed potential "soft lock" on first Rise Eternal maps where it was possible to miss important triggers
  21. Fixed issue where it was possible to have important wielder being removed from second Rise Eternal map making progression impossible
  22. Fixed issue where it was possible to avoid on third Rise Eternal map
  23. Fixed exceptions after final battle on fourth Rise Eternal map if winning with a different wielder than Kastus
  24. Fixed exceptions caused by gaining Risen from a map's final battle
  25. Prevent getting Kastus as random starting wielder if not owning the Rise Eternal DLC