1. DROP DUCHY: PATCH 1.2.18
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  3. Hear ye, hear ye!
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  6. We're back with a new update to correct the following bugs:
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  9. Patch notes - December 23, 2025
  10. Fixed bug where the next Ascension tier was validated a second time when finishing Endless
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  12. Fixed bug where boss mastery achievements was awarded to the user when they killed themselves with Raiding Camp
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  14. Fixed Sacred Ground reactivating fully when more Faith was gained since the last activation
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  16. Fixed Fury troops being considered as enemy for some card effects (Boathouse, Prison)
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  18. Fixed Ascension increased refill defence cost not applied in Grid preparation menu
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  20. Added an option to skip Fortune Teller if you don't want to remove any cards
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  22. Fixed "Build an outpost" option of The Order , now the cost is increasing as designed
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  24. Fixed Basilica conversion counter staying at zero after undoing the last piece
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  26. Fixed Basilica being able to convert a piece undone back to reserve
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  28. Fixed Cairns being able to receive units from others buidlings after being deactivated
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  30. Fixed Fortune Teller and University unable to generate enough options if too many cards are banished
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  32. Fixed Prison not appearing as a "building with garrison" in Fortune Teller
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  34. Fixed bug where user could hire Mercenaries in addition to the maximum 8 buildings
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  36. Fixed not being able to start the combat phase with gamepad when not all groups are selected with The North
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  38. Fixed Work for Hire challenge completed with pillaging 3 times the same depot
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  40. Fixed Sea Raiders challenge triggering on pieces that are undone
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  42. Fixed reset controls not resetting properly to defaults in some cases
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  44. Fixed localization issues in French and Russian
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