1. Update v1.2.2:
  2. Decreasing the trade duration of a proposed exchange no longer requires a renegotiation. It is simply accepted and the business partner is notified about the change (based on your feedback).
  3. Frozen lands, a terrain extension which appeared during cold periods, was removed (based on your feedback).
  4. Emissaries are now destroyed when their owner is changed (e.g. when you sign a confederation or absorption).
  5. Action impact of Emissaries and Generals was tuned down.
  6. AI - Proposal and cancelation of confederation and federation was improved.
  7. AI - Algorithm for building temples was improved.
  8. More detailed tooltips explaining the reasons why a town cannot be built on certain tiles, were added (based on your feedback).
  9. Number of balancing changes in the Age of Alexander scenario were implemented (based on your feedback).
  10. Loading of Alexander mod should be faster now.
  11. Some changes in the Italian official localization were made.
  12. Work on the Chinese localization continues. We are getting closer to official support of the Chinese language.
  13. Support for the Proton emulator was improved.
  14. Japanese localization was updated - most of the city and unit names were translated.
  15. All the localizations were updated.
  16. Issue with Sarmatia faction not having any State decisions in the custom maps, was fixed.
  17. Several CTDs were fixed (most of them quite rare).
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  19. Update v1.2.1:
  20. Both lists of resources (offers and demands) are now displayed in the Trade Overview window together (the dropdown selector was removed).
  21. AI - making trade proposals was improved.
  22. Bug in the Trading window fixed (clicking on a resource item was sometimes not opening an amount selector).
  23. Custom Steam achievements are now also available in the Alexander mod.
  24. Ironman games are now autosaved every turn (which should entirely prevent any data losses).
  25. Mouse tooltip for map items was added when the map item is busy (e.g. a city).
  26. Macedon illustration in the vanilla scenario was corrected to show Phillip instead of Alexander (an issue happening when the vanilla scenario was started in Alexander mod).
  27. Age of Alexander scenario had a number of tweaks implemented.
  28. Custom worlds - city foundations are randomly added near starting positions so players can save some resources if such foundations are utilized.
  29. Bug causing cities to not multiply production of connected mines when an improvement was being built, was fixed.
  30. Bug causing a Hero (or an Emissary) to disband in foreign territory when a peace agreement was signed, was fixed.
  31. AI - improved algorithm to set the birth rate support.
  32. Some additional minor bugs were fixed.
  33. One rare CTD fixed.
  34. Updated Russian, German and Chinese translations.