- Update v1.2.2:
- Decreasing the trade duration of a proposed exchange no longer requires a renegotiation. It is simply accepted and the business partner is notified about the change (based on your feedback).
- Frozen lands, a terrain extension which appeared during cold periods, was removed (based on your feedback).
- Emissaries are now destroyed when their owner is changed (e.g. when you sign a confederation or absorption).
- Action impact of Emissaries and Generals was tuned down.
- AI - Proposal and cancelation of confederation and federation was improved.
- AI - Algorithm for building temples was improved.
- More detailed tooltips explaining the reasons why a town cannot be built on certain tiles, were added (based on your feedback).
- Number of balancing changes in the Age of Alexander scenario were implemented (based on your feedback).
- Loading of Alexander mod should be faster now.
- Some changes in the Italian official localization were made.
- Work on the Chinese localization continues. We are getting closer to official support of the Chinese language.
- Support for the Proton emulator was improved.
- Japanese localization was updated - most of the city and unit names were translated.
- All the localizations were updated.
- Issue with Sarmatia faction not having any State decisions in the custom maps, was fixed.
- Several CTDs were fixed (most of them quite rare).
- Update v1.2.1:
- Both lists of resources (offers and demands) are now displayed in the Trade Overview window together (the dropdown selector was removed).
- AI - making trade proposals was improved.
- Bug in the Trading window fixed (clicking on a resource item was sometimes not opening an amount selector).
- Custom Steam achievements are now also available in the Alexander mod.
- Ironman games are now autosaved every turn (which should entirely prevent any data losses).
- Mouse tooltip for map items was added when the map item is busy (e.g. a city).
- Macedon illustration in the vanilla scenario was corrected to show Phillip instead of Alexander (an issue happening when the vanilla scenario was started in Alexander mod).
- Age of Alexander scenario had a number of tweaks implemented.
- Custom worlds - city foundations are randomly added near starting positions so players can save some resources if such foundations are utilized.
- Bug causing cities to not multiply production of connected mines when an improvement was being built, was fixed.
- Bug causing a Hero (or an Emissary) to disband in foreign territory when a peace agreement was signed, was fixed.
- AI - improved algorithm to set the birth rate support.
- Some additional minor bugs were fixed.
- One rare CTD fixed.
- Updated Russian, German and Chinese translations.