1. Interlude Patch: Flip The Script
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  3. Welcome back, Scribes! It's time for a flippin' new spell!
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  5. This update includes Unfold: a new Movement Spell, New Maps, A Tutorial Kit adjustment, and some light fixes!
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  7. We also shout out the new Community Mod Library - hardworking Scribes making their mark on the game! Check out the highlights below and keep an eye on the Roadmap in Vellum's main menu as we go.
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  10. New Movement Spell - Unfold
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  13. Mental gymnastics? Watch this!
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  15. Keep an eye on your foes as you soar backwards through the air with Unfold!
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  17. This acrobatic Movement Spell flings you out of danger, granting a brief moment of invulnerability, and offers many pages to build more style into your aerial feats!
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  19. Drop deadly mines, craft a winning floor routine, and perform some high-damage trick shots to style on your foes!
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  22. New Maps
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  25. Roots and shoots and roads...
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  27. Venture to fresh combat arenas: Sequoia and Outlook! Fight beneath the tall trees, making use of long-range cover for a forest fight to be remembered.
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  29. In Outlook, weave between pillars of an ancient structure - where do these old roads lead? Battle the Torn in a time-worn relic of elsewhere!
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  32. Spend Early, Spend Often - Tutorial Spell Changes
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  35. Note: This will unlock Callback for all Scribes, while re-locking Swoop!
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  37. We're making some initial changes to the new player experience with adjustments to the Tutorial Chapter!
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  39. The order of some elements has changed to give Scribes more time to understand the Signature Ink choice they make. Additionally, we're making Callback the new default Spender Spell!
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  41. This gives new Scribes a more versatile starting spell set to take into their first Of Scribes and Torn run - Callback's area damage capabilities are a smoother compliment to Jot!
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  44. Community - Mods and More!
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  46. Just a bit of tINKering...
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  48. There has been some awesome community work on Mods for Vellum! Pet the Inkling, pack more decoration into your Reading Nook, and more creative additions await!
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  50. You can find these mods in the Discord Community Mods Library - a special thanks to the authors for your excitement and sharing your work!
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  53. Epilogue
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  56. The quiet calm of a book club!
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  58. Keep an eye out for Vellum in the Yogscast Small Teams fest currently on Steam! In other news, we're gearing up for the next Major Chapter - more info to come, with plenty to read.
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  60. Thank you to our testers, everyone in the discord, our newest mod-makers, and Scribes of all Ink Levels!
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  62. - The Vellum Team
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  65. Interlude Patch: Flip The Script - Full Patch Notes
  66. Movement Spell: Unfold
  67. - Unfold: Acrobatically flip backwards, becoming Impervious for 0.3s.
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  69. - New Pages of Power are available for Unfold
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  71. - A new race and tower jump sequence can be found in the Illuminated Library
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  73. New Combat Arenas
  74. - Sequoia and Outlook are now available in Tomes!
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  76. General
  77. - Re-ordered the hierarchy of Signature Status effects on enemy health bars (Outline > Blot > Leech)
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  79. - Status and Augment effect calculation orders have been re-prioritized (this will result in slightly more damage intake through overlapping damage-reduction effects and an increase in specific damage-amp combinations)
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  81. - Re-ordered some Tutorial Chapter elements
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  83. - Tutorial Chapter now has Scribes start with Callback instead of Swoop (Note: this will unlock Callback for all Scribes and lock Swoop)
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  85. - Adjusted default Camera sensitivity settings and ratios for vertical vs horizontal
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  87. - Fixed an error in Credits screen
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  89. - Vignette: A Forgotten Grotto correctly offers a tradeoff page by default
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  91. - Added a notification for Vignette rewards when there are no more pages to grant
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  93. - Fixed an issue with Page of Power: Father of Quill
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  95. - Page of Power: Spotless Floor is available again, with a new design - now adds +5 Base Damage to all instances of damage
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  97. - Page of Power: Overgrowth - Now increases Base Damage dealt based on amount of mana spent. (Note: will scale better in late game.)
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  99. - New Page of Power: The Main Drain - 25% of damage you deal is also done to your Target if they are tethered.
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  101. - New Page of Power: Draining Force II - Draining Force always deals damage equal to 100% of your current health to tethered foes.
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  103. - New Page of Power: Ode to the West Wind - Foil slashes send out Wind Blades that deal 20 Damage and generate a small amount of mana.
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  105. - Spell: Draw - Base Damage reduced from 15 to 12.
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  107. - Spell: Draw - Cooldown increased from 0.85s to 0.9s.
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  109. - Spell: Foil - First Slash Damage increased from 15 to 20.
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  111. - Spell: Foil - Final Slash Damage increased from 25 to 35.
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  113. - Spell: Foil - Mana Generation increased by 25%.
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  115. - Spell: Jot - Cooldown decreased from 0.5s to 0.45s.
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  117. - Spell: Manifest - Base Damage increased from 10 to 12.
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  119. - Vignette: Thesis, a Ship Rewritten has received minor adjustments
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