- Update v1.0.6.42:
- Bug Fixes
- DIY objects no longer share the same name.
- All DIY object thumbnails now properly match their objects.
- Fixed directional flip speed when using Front / Back Foot inputs.
- Fixed a crash when opening an empty replay.
- Fixed front heel bounce when pushing switch.
- Fixed crouching that could occur while in Casper.
- Fixed loss of speed when landing after a boned ollie.
- Fixed instances where skater orientation could become incorrect in air (landing near rails or pedestrians).
- Fixed bounce on Manuals.
- Fixed daily challenges displaying incorrect data in descriptions.
- Fixed Bone Ollie float away / double jump issue.
- Fixed huge pop when performing Fakie Hardflips.
- Fixed FPS being locked to monitor refresh rate when gameplay FPS was set differently while V-Sync was enabled.
- Fixed players entering grinds unintentionally when landing on ledges at high speed.
- Gameplay Improvements / Quality of Life
- “Go LONG! Frontside!†Daily Challenge now requires a 180 instead of a 360.
- Improved pedestrian behavior with faster movement and better run-away rechecks.
- Improved overall performance when pedestrians are enabled.
- Removed the trash pile at the bottom of Dane’s Rail in Philly.
- Improved grind tracking for 50-50s on kinked rails.
- Tweaked pop direction on very steep slopes, so players don’t launch too far from quarter pipes.
- Adjusted catch timings for Darkslides.
- Adjusted catch timings for Casper Slides.
- Adjusted velocity when landing in manuals.
- Players now carry more speed overall when landing.