- Update v1.3.9:
- This update improves direct multiplayer connections with IPv6 support, expands Auto-Scroll to Action options, and fixes several bugs.
- ## General
- * Added IPv6 direct multiplayer connections with automatic firewall pinholes.
- * Changed Auto-Scroll to Action into None, All (default), and Enemies options.
- * Antiparticle Purge can now remove the Server Farm.
- * Icarus Satellite no longer unnecessarily says it has Fixed Accuracy.
- ## Balance
- * Increased experience of heroes produced later in the game.
- * Balanced Progress is no longer researchable when the "What Is The Price Of Liberty?" mutator is active.
- ## Bug Fixes
- * Fixed direct multiplayer connections still falling back to relay after hole punching.
- * Fixed units missing their effects after coming back to life.
- * Fixed infinite Phenaris Hunters exploit.
- * Fixed Directive Deviance flavor text never appearing in some cases.
- * Fixed being able to reallocate Nightmares.
- ## Modding
- * Architecture can now be specified per building.
- * Added `startQuest` and `failQuest` player effects.
- Update v1.3.8:
- This update improves performance, direct multiplayer and AI behavior, as well as adjusts Syncretic Deva and Cyber balance.
- ## General
- * Improved performance when displaying a unit's movement range.
- * Tactical Nuclear Missile, Black Hole, and Apotheosis no longer unnecessarily say they have Fixed Accuracy.
- ## Balance
- * Reduced loyalty gain from For the Few upgrades Positive Thinking and Utopian Bliss from +1 to +0.5.
- * Spread Syncretic Deva Hidden Wisdom research rewards over 10 turns and show them as player traits.
- * Fringe Pathways now costs 1 antimatter.
- * Reduced Fringe Pathways cooldown from 10 to 5.
- * Time Shift now costs 0.5 singularity cores.
- * Reduced Pilgrim's Rest from -25% to -20% Cr'la Disciple cost and upkeep.
- * IronFeather is now also biological.
- ## Bug Fixes
- * Fixed a memory leak.
- * Fixed direct multiplayer connections failing for some users due to IPv6 address family mismatches during hole punching.
- * Fixed AI forgetting last-known enemy strength on explored tiles after loading a save.
- * Fixed Anchorite and ZEPHON building titans with the What Carries Across? mutator before reaching advancement level 9.
- * Fixed ZEPHON Titan and Acrin Titan not costing resources with the What Carries Across? mutator.
- * Fixed Acrin Titan AI production with the What Carries Across? mutator.
- * Fixed AI using Ion Discharge on tiles without enemies.
- * Fixed AI using Unholy Haste on Shoch'itris Lair units and when out of action points.
- * Fixed hotkeys activating while editing text fields.
- * Fixed world seeds producing different resolved settings when using random world parameters.
- * Fixed Seed of Extinction not mentioning it's fixed accuracy.
- * Fixed Atomic Scramjets accuracy text.
- Update v1.3.7:
- This update focuses on bug fixes and adding a few more possibilities to the game.
- ## New
- * Flying immobilized units are now grounded and can be attacked by melee units.
- * Added separate lobby density parameters for every outpost type while keeping the existing outpost density parameter as the total outpost count.
- * Added Fixed Accuracy trait to weapons with fixed accuracy.
- ## General
- * Eradicators in Binaric Choice now suffer Directive Deviance instead of Stunned, allowing them to move while preventing actions, healing and morale regeneration.
- * Visit tile and survive invasion objectives now rather just get stuck instead of crashing the game if no valid tiles were found (e.g. due to world settings).
- ## Balance
- * Concussive now affects all non-Titan enemies instead of only biological non-Titan enemies.
- * Coils of Sodom now has Concussive.
- ## Bug Fixes
- * Fixed The Syncretic & The Imperious DLC music playback.
- * Fixed The Syncretic & The Imperious initial music tracks.
- * Fixed Valkyria being healed by units dying even while Valhalla is not active.
- * Fixed damage-over-time effects revealing their source unit.
- * Fixed Flagship Product's invulnerable damage reduction.
- * Fixed ZEPHON Titan AI production when What Carries Across is active.
- * Fixed Dreameaters not having black blood trails.
- * Fixed Provide Karel with Equipment missing its icon.
- * Fixed Dream Prison not properly replacing an existing Dream Prison control effect.
- * Fixed a crash when trying to tame Dreameaters in A Time of Nightmares.
- * Fixed numerous Polish translation errors reported during gameplay.
- Update v1.3.6:
- This patch focuses on quest balance, AI behavior and follow-up fixes.
- ## General
- * Increased priority for AI to research out of the infantry branch.
- * Tweaked AI attack scoring for units that lose hitpoints each turn to make them even more aggressive.
- * Black blood added to Acrin Titan and Acrin Spawnrider.
- ## Balance
- * Reduced the invading Helios Missile Tanks in The Empath's Defense from level 4 to 1 before difficulty adjustment.
- ## Bug Fixes
- * Fixed On Fire not dealing double damage to Desiccated units when stacked above 1.
- * Fixed Eradicators retreating in Binaric Choice.
- * Fixed Combat Drones being deployable on Fragment of the Fulcrum tiles.
- * Fixed Orolosian Sanctuary being auto-cycled to.
- * Fixed Imperious Exonaut Tactics visual effects playing on all units when upgraded.
- * Fixed non-healer units becoming less willing to attack as they lost hitpoints.
- * Fixed crashes when client->server item, unit and quest messages referenced an entity that the server had already removed due to a race (e.g. selling an item that was just consumed).
- Update v1.3.5:
- This patch focuses on status effect stacking, unit balance adjustments and a crash fix.
- ## Balance
- * Blighted, On Fire and Poisoned now stacks up to 10 times.
- * Increased Lamenting Odai movement from 1 to 3.
- * Reduced Caitiff cost by 33%.
- * Caitiffs no longer cost energy.
- * Ybaath of the Orolos now cost energy instead of minerals.
- ## Bug Fixes
- * Fixed a crash that could occur when Eradicator would create Fire on a city tile with a building in production.
- Update v1.3.4:
- This patch focuses on balance adjustments and follow-up fixes.
- ## General
- * Adjusted Ybbaath of the Orolos unit formation spacing.
- ## Balance
- * Reduced Imperious Exonaut tactics duration from 3 to 1 turn.
- * Reduced Imperious Exonaut tactics cooldown from 3 to 1 turn.
- * Reduced Imperious Exonaut tactics cost from 40 to 20 influence.
- * Fringe Pathways is no longer a free action.
- * Increased Quarry Feed accuracy from +10% to +17%.
- ## Bug Fixes
- * Fixed Clear Tile feature expiration crash.
- * Fixed opening the stats screen with the "What is the Worth of a Human Life?" mutator disabling achievements.
- * Removed redundant View from Above upgrade requirements.
- Update v1.3.3:
- This patch primarily improves multiplayer connectivity.
- ## General
- * Improved multiplayer connectivity.
- * Localized AI and city names for Simplified Chinese.
- ## Bug Fixes
- * Fixed not being able to reach the Acceptance stage in the The Deep for the two new leaders.
- * Fixed ZEPHON not building Eradicators.
- * Fixed spawned unit starting levels stacking.
- * Fixed incorrect icon for Tame Dreameaters in the A Time of Nightmares quest.
- * Fixed a crash that could occur on quit.
- Update v1.3.2:
- This patch improves multiplayer connectivity, adjusts some Syncretic Deva and Imperious Exonaut content, and fixes several bugs.
- ## General
- * Direct connections now advertise the external port negotiated through port mapping, reducing cases where peers unnecessarily fall back to relaying.
- ## Balance
- * Exonaut tactics no longer apply to fortifications.
- * Increased Balm of the Lacuna damage from 3 to 4.
- * Increased Balm of the Lacuna armor penetration from 2 to 3.
- * Increased Orolosian Sanctuary damage from 3 to 4.
- * Increased Orolosian Sanctuary armor penetration from 2 to 3.
- * Increased Return to Surthodai damage from 3 to 4.
- * Increased Return to Surthodai armor penetration from 4 to 5.
- * Removed Natural Stimulants upkeep.
- ## Bug Fixes
- * Fixed research background icons being inverted for Syncretic Deva and Imperious Exonaut.
- * Fixed missing Untrustworthy label from Syncretic and Imperious disliked labels.
- * Fixed View From Above cost descriptions.
- * Fixed vehicle upgrade unlock requirements.
- * Fixed Engineer Construct Road being allowed on Fragment of the Fulcrum.
- * Fixed Paytanim Prowlers missing Interpolated Production.
- * Fixed flavor text percent signs.
- * Fixed starting level effects stacking.
- * Fixed player resource refresh after unit level changes.
- * Fixed Sticky Foam action requirement.
- * Fixed resource refresh when toggling buildings in multiplayer.
- * Fixed Cavaedium Odai description.
- * Fixed Ikon of Vorodai not mentioning the added trait.
- Update v1.3.1:
- This patch fixes a few bugs.
- ## General
- * The Deva questline no longer requires a very specific path to unlock the corresponding dialogue option in the Deep.
- ## Bug Fixes
- * Fixed various language issues.
- * Fixed AI scoring crash for the Use Weapon action.
- * Fixed two swapped quest stage descriptions in The Empath's Defense.
- * Fixed Abkhan Dreys having a chance to spawn on Fragment of the Fulcrum or Veins of the Fulcrum tiles.
- * Fixed Queen's Gambit Accepted influence scaling.