1. Update v12173:
  2. Added translations to DLC for previously missing languages
  3.  
  4. Added some new Miscellaneous item models to use for custom items
  5.  
  6. Tutorial for car inventory now closes the inventory when you press OK, so you can see the seat icons in the next page
  7.  
  8. Blinded units can no longer do sneak detection
  9.  
  10. Mapeditor: fixed script tagname ref editor field popup list not adding special tagname for player character in campaigns
  11.  
  12. Mapeditor: fixed new empty patrol AI behavior breaking the editor
  13.  
  14. Tutorial no longer draws highlights on currently invisible UI elements
  15.  
  16. Build widgets are hidden along with the rest of the ingame UI when windows are opened
  17.  
  18. Fixed dropping items from inventory not updating carry weight statuses until game is unpaused
  19.  
  20. Fixed updating character stats not updating carry weight statuses
  21.  
  22. Fixed dead turret gibs blocking access to mines underneath
  23.  
  24. Fixed unit move action not stopping when statuses change
  25.  
  26. Fixed reveal zones partially showing sneaking enemy units for cursor and always on HP bar, but not visibly. They should be fully hidden.
  27.  
  28. Fixed minefield spawning mines off the navmesh
  29.  
  30. Fixed a bug in door/gate animation state loading
  31.  
  32. Fixed another bug in user made map preview color space
  33.  
  34. Fixed ‘Hook on chain’ prop pivot position to prevent it from roofpopping