- Update 8:
- - Fixed bug shotgun dealing no damage when buckshot ammo type was chosen
- - Fixed bug when pressing C you would perform jump even if keybind was not that
- - Fixed bug AI holding an LMG in base had missing barrel
- - Fixed bug JWI Type 64's Handguard sometimes fully disappears
- - Fixed bug John 357.SNUB muzzle attachments were off floating
- - When using PIP Scopes bullets are now more centered towards center of scope
- Update v1.1:
- - New Side Mission "Supply Depot"
- - New Weapon "Havran-II"
- - Enemy AI Tab Advanced Settings
- - New Profile Slots Save System
- - Added Swap Weapon 1 Keybind
- - Added Swap Weapon 2 Keybind
- - Added AI Command UI Keybind
- - Added AI Command 1 Keybind
- - Added AI Command 2 Keybind
- - Added AI Command 3 Keybind
- - Added AI Command 4 Keybind
- - New Incremental Walk Speed Keybind (You must hold this key to enable adjust walking speed by scrolling)
- - You can now switch weapons by using scroll wheel
- - New Prone stance
- - You can now disable campaign progression when creating a new save
- - You can now skip Prologue when creating a new save
- - Enemy AI now fires erratically and does not consistently fire on full auto
- - Fixed Freelook Action Bugged
- - Fixed bug where pressing 5 in FOB would delete your campaign progression
- - Fixed bug where left and right arrow keys make your character turn
- Update 7:
- - New weapon quickswap keybind
- - Added restart mission button in pause menu
- - Added return to base button in pause menu
- - Changed flashlight cone radius to be bigger and intensity lower
- - Removed flickering cloth window from Stronghold Sweep
- Update 6:
- - New frame limiter setting
- - The big rocks in Stronghold Sweep now have accurate collision's
- - Increased player footsteps attentuation range
- Update 5:
- - Increased Squad Teammate movement speed
- - Increased Squad Teammate damage dealt, health & lowered reaction times.
- - Fixed pressing ESC or P while in glove customization screen would softlock you
- - Slightly reduced enemy reaction times on "Easy" & "Normal" Difficulties
- - Added attachment decorations to the gunsmith wall as visual cue
- - Removed unnecessary collisions on many rocks in Stronghold Sweep
- - Removed unnecessary collisions on many foliage in Hunter to Hunted
- Update 4:
- - Fixed when flashlight is on enemy there is a sphere casting shadow
- - Fixed reset keybinds making reload button to be Y instead of R
- - Jumping action is now rebindable
- - Interact action is now rebindable
- - Increased bounds scale on window cloth's in Stronghold Sweep to combat the black flickering
- Update 3:
- - Fixed 2 instances where you can fall down and get softlocked in Hunter to Hunted
- - You are now able to pick up the same weapon while having it in your inventory
- - Removed Deprecated "Show Objectives" Keybind
- - Fixed DBS physics asset
- Update 2:
- - Fixed Stronghold Sweep ending voicelines overlapping
- - Fixed Enemy skin being silver when Visual Effects setting was on Epic
- - Fixed M16A4 magazine attachments clipping
- - Dying in base will no longer trigger permadeath delete progress
- - Fixed Commands UI appearing in Return to sender on lone wolf
- - Fixed Commands UI appearing in Vacancy on lone wolf
- - Fixed Commands UI appearing in The Wolf At The End on lone wolf
- - Fixed objectives being empty in tablet on The Wolf At The End
- - Fixed objectives being empty in tablet on Vacancy
- - Fixed L3.762mm physics asset
- - Dust Tunnels enemy spawns is now randomized
- - Return to Sender enemy spawns is now randomized
- - Broken Prayer enemy spawns is now randomized
- - Fixed Dust Tunnels engine sound was located on a place with no car
- - Removed LOD's for LUV vehicle as it caused visual bugs
- - Fixed floating LUV in The Wolf At The End
- Update 1:
- - Fixed pressing escape does not close Weapon Locker and stun locks the player
- - Fixed being able to unpause in skydiving sequence and control the player
- - Fixed Hauer 17C having the wrong low ready and high ready stance pose
- - Fixed not being able to move when applying Soviet Wood/Poly Stock Attachment
- - Fixed teammate AI Running into JLTV and not avoiding it
- - Fixed The Wolf At The End mission having wrong mission parameters
- - Fixed NPC Voices volume slider not working, 178 voicelines have been properly assigned soundclasses
- - Fixed Sniper Rifles weirdly scaling down when jumping and landing
- - Fixed Mikhail.9x18mm having weird sway reactions
- - Removed LOD's from the MLRS Truck objective, as it caused visual bugs.
- - Dying in base will now just reload the level instead of mission failure screen appearing