- Update v1.0.6:
- Fixed an issue where in missions, if you do an input such as moving the control stick while the command window is open, the hex selection cursor moves even though it is in the background.
- Fixed an issue where, when using a Desynch Sonar-type weapon, a sound would play in response to detecting allied units.
- Fixed an issue where the displayed damage amount during missions could be invalid.
- Fixed an issue where, if there is a unit that has damaged parts, saving and reloading could make the visuals of the damaged parts revert to the undamaged appearance.
- Fixed an issue where some units were displayed too small relative to the hex size.
- Adjusted some unit 3D models.
- Adjusted some combat visual effects and animations.
- Additional fixes and improvements to bugs and stability.
- Update v1.0.5:
- Fixed an issue where in version 1.0.4, the game could enter a soft-locked state if the game window is unfocused during certain combat animations.
- Fixed an issue where in version 1.0.4, spoils on the map during missions would become invisible if the game window became unfocused.
- Fixed an issue where outlines were displayed incorrectly when View Distance was set to Low.
- Fixed an issue where the "New" icon on the Unit Development menu option would not disappear correctly.
- Fixed an issue where the duplicate game cursors could be displayed during missions.
- Fixed an issue a red rectangle could be displayed when clicking outside of the game window during certain missions.
- Fixed other issues relating to the mission information screen.
- Additional fixes and adjustments to bugs and stability.
- Update v1.0.4:
- Fixed an issue on Steam Deck where movies would not play on certain configurations.
- Adjusted some combat environments and combat effects.
- Adjusted behavior of the "new" icon notice in the Unit Development Map.
- Fixed an issue where the sound effect when a unit is destroyed could be cut off.
- Fixed an issue that occurred when ramming with a multi-hex unit.
- Fixed control-related issues.
- Adjusted anti-crashing routines.
- Other fixes and improvements to bugs and stability.
- Update v1.0.3:
- Fixed an issue on Steam Deck where the game would not progress when in offline mode.
- Fixed an issue where certain units could not be targeted with mouse controls.
- Text fixes.
- Update v1.0.2:
- Fixed an issue in version 1.0.1 where, when targeting an enemy while attacking, enemy information would not be displayed or the wrong information would be shown.
- Fixed an issue where, when selecting a tile with a hidden enemy, the control guide at the bottom of the screen would change and effectively give away their position.
- Update v1.0.1: