1. Hotfix 1.0.3
  2.  
  3. Balance
  4. [Cavalier]
  5. Removed equipment requirements for One-Handed Training and Two-Handed Training
  6. [One-Handed Training] - level 2 now bestows +2 ATK and +5 Critical Chance
  7. [Two-Handed Training] - level 2 now bestows +2 ATK and +5% Critical DMG
  8. Localization text now reflects these changes
  9. [Quicken] - level 2 now bestows +1 MOV and +1 SPD instead of +2 MOV to better balance Cav's new mobility
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  11. [Skill Height Tolerance Changes]
  12. Reduced height tolerance for certain Ranger, Monk, Cavalier, and Sorcerer Skills so they no longer can be used with vast height differences between attacker and defender
  13. Skills affected: Sorcerer [Withering Touch, Lightning Touch, Frost Touch, Flame Touch], Monk [Martyr, Innumerable Blows, Blinding Spin], Cavalier [Sword Bash, Shield Triage, Shield Bash, Rend Armor, Quick Attack, Body Rush, Low Sweep, Adrenaline Strike], Ranger [Crossbow Attack, Bow Attack]
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  15. [Unit HP Buff]
  16. All units have received a ~15-25% HP increase depending on level, with additional HP increases for certain boss units and monster units.
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  18. [Shaman]
  19. [End Times] - Reduced End Times damage from 100% to 80% to account for it hitting all units on the battlefield regardless of Shaman position (but still can only be used once per battle and has high SP cost)
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  22. Features
  23. Added language support for Simplified Chinese.
  24. Added support for Non-Pixel Fonts (Latin script languages only) - toggleable through accessibility settings in Options.
  25. Added ability to see skill descriptions from Core Class skills after advancing class in the Skill: Equip submenu.
  26. “Escape to Tile” missions and contracts now are considered victories when killing all enemies on the map.
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  29. Script
  30. The Japanese description of the Hunter’s Fire Trap should now list an accurate range.
  31. The English description of Rank 3 Ice Shard now correctly reads 115% instead of 15%.
  32. Fixed issue in which the UI localization for Russian was incorrect on the Overworld screen.
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  35. Achievements
  36. Added additional check for “Crowning a New Ruler” achievement while loading the Title Screen.
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  39. UI
  40. Polished and improved the text layout of UI elements all across the game.
  41. Added animation polish to most standard UI boxes.
  42. Streamlined menu flow in the Troop Manager > Contracts screen.
  43. The ability to see HP and SP above the heads of all units on the battlefield has been added. Hold down “Switch: Right” (on gamepad, right trigger) during most battle phases to access it.
  44. The turn order overlay (accessed via “Help,” on gamepad the Select button) can now be triggered from more battle phases.
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  48. Bug Fixes
  49. Fixed screen tearing issues for high refresh rate monitors.
  50. Units dying from status effects like Burning and Noxious now correctly flinch before dying.
  51. Fixed bug in which the unit information panel would still remain going into the victory/defeat screen.
  52. An issue with the turn order overlay interacting unexpectedly with the Right Mouse button has been fixed.
  53. Fixed issue in which the UI would not correctly refresh the battle objectives and Action Menu after changing a language mid-battle.
  54. Removed the chance of turning oneself Undead as an Inquisitor with Shield Triage.
  55. “Target Unit” skill targeting type no longer mistakenly targets tiles under certain conditions.
  56. Fixed rare instance of Delayed Area-of-Effect skills failing to inflict the full zone of damage when the main target dies prematurely.
  57. Fixed bug in which cutscenes could not progress when skipping through them too quickly.
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