1. Update v1.21:
  2. - Fixed fuel being added when driving in reverse (don't judge me)
  3.  
  4. - Possibly fixed truck going into the wall in Arizona
  5.  
  6. - Cars can't be sold during a police chase
  7.  
  8. - Added a one second delay to damage after respawning
  9.  
  10. - Minor collision fixes
  11.  
  12. Update v1.2:
  13. New/Added
  14. New map: Rural Arizona
  15.  
  16. New hazard: Motion sensor - works similarly to a camera, but is used indoors.
  17.  
  18. Added 3 stealable (& drivable) cars.
  19.  
  20. Added 10 new achievements.
  21.  
  22. Added many new item requests.
  23.  
  24. Added a quota finalize warning if there are still days left.
  25.  
  26. Added camera keypad to room 212.
  27.  
  28. Added a toggle: “Show player nicknames.”
  29.  
  30. Changes/Improvements
  31. Buffed melee weapon damage against NPCs.
  32.  
  33. Carried items are now saved and loaded properly.
  34.  
  35. Due to the new map and loot, debt in Hardcore Mode was increased from 50k to 100k.
  36.  
  37. Heist day cooldown no longer starts before returning to the hideout.
  38.  
  39. Improved loot in the Texas Train Station Heist.
  40.  
  41. Increased chances for skill leaflets and golden card spawns on certain difficulties.
  42.  
  43. Increased spawn rate for the “Car Theft” skill leaflet in Arizona.
  44.  
  45. Increased spawn rate of upgrade modules.
  46.  
  47. Increased time between NPC taser shots.
  48.  
  49. NPCs now run slower when out of stamina.
  50.  
  51. NPCs won’t chase you too far from their residence.
  52.  
  53. Patrolling policeman is slightly downgraded (run slower and have less stamina).
  54.  
  55. Radar no longer spawns icons for loot inside the truck.
  56.  
  57. Reduced “Police Jammer” level requirement from 20 to 10.
  58.  
  59. Some armed NPCs can get scared when they see your gun.
  60.  
  61. Unlocked keybind settings for minigame left/right buttons.
  62.  
  63. “Win game once” furniture is now unlocked in Completionist Mode from the start.
  64.  
  65. Fixes
  66. Fixed police running to the nearest player’s position (even if unseen) after a failed chase.
  67.  
  68. Fixed the issue where the Refund Chest was not refunding credits.
  69.  
  70. Fixed light switches not syncing.
  71.  
  72. Other
  73. Updated build to the latest Unity version (security exploit fix).
  74.  
  75. Update v1.19m:
  76. - Fixed police going under the truck in Rural St.
  77.  
  78. - Fixed NPCs not turning off lights when going to sleep
  79.  
  80. - Filled in one missing translation
  81.  
  82. Update v1.19l:
  83. - Fixed missing translation for "Vehicle parts"
  84.  
  85. - Repair cost is now based on item damage instead of being fixed at 10% value
  86.  
  87. - New golden card "Repairs". Decreases repair cost by 50%
  88.  
  89. Update v1.19k:
  90. - Fixed Chinese and Japanese languages
  91.  
  92. - Instead of a repair limit, there is a small fee for repairing items (10% of item value)
  93.  
  94. Update v1.19j:
  95. - Removed repair limit for tools
  96.  
  97. - Removed increased stamina drain while carrying loot
  98.  
  99. - AC Gas can be used one extra time (3 in total)
  100.  
  101. - Fixed zip tied patrolling policeman calling for backup
  102.  
  103. - Decreased pistol cost from 50 to 25k (as it was before)
  104.  
  105. - Fixed drawers not closing
  106.  
  107. Update v1.19i:
  108. - Tools last 50% longer with the 'Advanced Repairs' skill learned (previously 25%)
  109.  
  110. - Repairs limit on tools is reset after victory
  111.  
  112. - Repair workbench is 50% cheaper
  113.  
  114. - Sleep gas is 25% cheaper
  115.  
  116. - Fixed FPS drop during morning hours
  117.  
  118. - Fixed sleep darts not counting towards a challenge
  119.  
  120. - Filled in missing translations
  121.  
  122. - Fixed missing polish and german characters on the pinboard
  123.  
  124. Update v1.19h:
  125. - Tied up NPCs have an indicator showing how much time is left before they break free
  126.  
  127. - You can flag up to 3 objects on the radar, instead of one
  128.  
  129. - You can unflag radar objects by pressing right mouse buton
  130.  
  131. - New item requests category: Vehicle parts
  132.  
  133. - New furniture piece: Magic lever. Moves loot from the truck to the delivery box in the hideout
  134.  
  135. - New furniture piece: Police jammer. NPCs take longer to call for help, police takes longer to arrive
  136.  
  137. - New object: Electronic safe. Requires a code, can be broken into if you have a certain skill
  138.  
  139. - You can interrogate tied up NPCs and find out keypad codes, where traps are etc. (after learing a certain skill)
  140.  
  141. - If you have over 120 health, you don't go down instantly after being tased
  142.  
  143. - Fixed bug when the 'package to plant' would be marked as an item to steal in the timed job
  144.  
  145. - Fixed the undestroyable 103 and 211 bathroom door
  146.  
  147. - Alarm is triggered when a door with alarm is destroyed
  148.  
  149. - Fixed dark screen upon loading and pausing the game
  150.  
  151. - Fixed sidewalk collider issue near 204
  152.  
  153. - NPCs collision is disabled if you kill them
  154.  
  155. - Added door key to 103
  156.  
  157. - Improved input mapping with a controller
  158.  
  159. - Added max distance to alarms in keypads etc. NPCs beyond that range won't hear them
  160.  
  161. - Stolen keys are saved on Endless mode (previously they respawned all the time)
  162.  
  163. - New morning ambience in the hideout