- 🔥 Roots of Pacha 1.2 update OUT NOW! 🔥
- Hello Pachans! The 1.2 update and Xbox launch are finally here! Play cross platform with friends on Xbox, Switch, Playstation, And Steam! 🎉
- In the 1.2 update you’ll be able to ride baby mammoths (and other pets), send your children to school, use an early watering system, and more! Read a detailed list about what’s all in the update in our Devlog 43 or peruse the change log at the bottom.
- The OST also had a massive update with 35 new songs added! Listen on Steam or YouTube. (Stay tuned for Spotify)
- The Future
- Our game may focus on the past, but it’s time to talk about the future! We have a massive update underway with two new regions, fishing in canoes/rafts, camping, ball sport, iron, volcano caves, and more! Even though we’ve made some awesome progress it’s still a little too early to share. We expect the update to come out next year and plan to share more about it later this year. 🥰
- Thank you all for the support you’ve given us. We truly couldn’t have done this without you.
- You rock!
- - The Soda Den Team
- Changelog
- Feats
- Intermediate saves: save and resume the game at any time by going to your bed and choosing “Save at current time.â€
- Olla: an early watering Idea which holds 16 charges and waters the surrounding plants.
- School: a late game idea where the clan’s children will go learn with Daari.
- School learning station: after building the school you’ll get a learning station which can be placed in the fields affecting a 7x4 area. The children of the school will check it every morning to: clean affected sheds and talk to the animals living inside, water and harvest plants, refill ollas, pump irrigation pumps, harvest honey, and harvest trees. Up to 4 learning stations are available with higher prosperity.
- Children new stage: toddlers can be enrolled in school to make them grow up to school-age children. Your child will get one of 4 personalities and eventually choose from 8 professions, with unique dialogue and gifts for the different combinations.
- School-age children can wear hats, different clothes and you can also change their hair style and color.
- Newborn, toddlers, and school-age children attend festivals.
- Romanceables schedules adjustments to spend a bit more time in the house during the morning.
- Added more dialogue for romanceables.
- 2 new Union locations: caves and beach, in addition to the existing Pacha Tree location.
- Kiss your partner in your Union reception.
- New dance music pools depending on who you dance with.
- Partners, nannies, and school-age children can now use the seats placed in your house.
- Added “Available to date†setting, which will prevent you from being asked to start dating in 6 flower cutscenes. The setting can be changed anytime in Settings->Gameplay and won’t affect your ability to use the context action “Start Dating.â€
- Added 5 new skin tones and 5 hair colors.
- Quick “Transfer all†and “Transfer matching†items in storage boxes and inventory. New Sorting methods added.
- Pets can be sent to fetch in different areas and bring back items from them.
- Cave lions and wolves can grow to be adult pets by giving them “Baby Shroom,†which is obtained in Glyptodon’s Tree shop.
- Some pets can be mounted: mammoths, spiders, adult cave lions, and adult wolves.
- Animals in the village will show an arrow when they’re in the tall grass area to make it easier to find them.
- Animals can be fed alfalfa.
- You can now put multiple items in processors (solar dryers, fermenters, etc.) by holding the main action button. It also works when picking up the produced items.
- Processors can now be removed while producing with a confirmation.
- New Village subcategory under Journal to show the prosperity objects and the players’ lifetime contribution.
- A button was added in Settings->Exit to take a screenshot without the UI.
- Trap locations now show on the map after interacting with them and show whether they have a trap and if it’s ready.
- Jag will now ask you if you want to go with him to the festivals that can be reached from the map: Competition Day, Clans Gathering, Cave Painting.
- Cave challenges can be exited to retry later. They can also be skipped and marked as completed, although no achievement will be given in this case.
- The unstuck button changes from a “Go back a few steps†to “Go back to checkpoint†when in the caves and now works when in owl/monkey mode.
- The dialogue before using the forest shortcut to the village is displayed only the first 3 times.
- Igrork’s nursery shows the current count of the selected seed in your seedbag.
- Mounts can be sent to their sheds/herds/home.
- Frer starts using the harpoon a few days after the idea is researched.
- Vallah, Touk, and Krak will always go to the New Year festival if they’re the partner of any player.
- New fishing mini-game UI
- Added Korean language.
- Added Traditional Chinese language.
- Rebalance
- Lowered regeneration rate for field debris.
- Most meditation buffs will now last a full day.
- Stone fences need 3 stones instead of 4.
- Grob has some feathers and boar fur to exchange weekly.
- Fishing consumes a little bit more stamina.
- Animal sheds cost more at 750 contributions.
- Fixes
- Active Idea smoke signals showing in “Past.â€
- Riding points for players when racing.
- Water tool executing water animation when empty and not targeting anything.