1. Update v1.13.24987:
  2. • Increased the likelihood of Kidnapping crimes occurring slightly
  3.  
  4. • Fixed killing Razor not triggering mission failure
  5.  
  6. • Fixed injured NPCs sometimes remaining standing
  7.  
  8. • Fixed races inadvertently becoming easier
  9.  
  10. • Fixed street fighters not attacking each other
  11.  
  12. • Fixed Armored Truck heists spawning too close together
  13.  
  14. • Partially fixed visual issues with Twin Lightbar flares (further changes pending)
  15.  
  16. Update v1.13.24975:
  17. Quality of Life Improvements
  18.  
  19. Players can now escort suspects to the West Station House holding cell
  20.  
  21. Check Documents menu now closes when all options are exhausted
  22.  
  23. Reduced the delay between requesting an ID Card and receiving results
  24.  
  25. Adjusted speeding vehicle speeds
  26.  
  27. Adjusted NPC vehicle cornering and speed
  28.  
  29. Improved paramedic gurney handling
  30.  
  31. Improved safeguards against characters falling through the world
  32.  
  33.  
  34. Audio
  35.  
  36. Fixed Cordell’s Abandon Callout voice lines
  37.  
  38. Fixed ATM voice-over not triggering during Partnered Shifts
  39.  
  40. Fixed breathalyser sounds playing at inappropriate times
  41.  
  42. Bug Fixes
  43.  
  44. Fixed the “Didn’t Check Firearm Permit” XP penalty when AI officers arrest suspects
  45.  
  46. Fixed patrol vehicles respawning in the wrong location after travelling between stations
  47.  
  48. Fixed Jawhead’s Karama texture UVs
  49.  
  50. Fixed Street Fight characters becoming stuck and invincible
  51.  
  52. Fixed Street Fight suspects spawning on top of each other
  53.  
  54. Fixed NPCs pushing sliding gates
  55.  
  56. Fixed incorrect surrendering suspect UI colours
  57.  
  58. Fixed historical crimes not registering for drivers who had left their vehicles
  59.  
  60. Fixed vehicle inputs remaining active while paused
  61.  
  62. Fixed the wrong locker location appearing in West Station House hints
  63.  
  64. Fixed camera glitches at certain elevations
  65.  
  66. Fixed spike strips being placed incorrectly in alleyways
  67.  
  68. Fixed some bumpers inheriting vehicle colours or liveries
  69.  
  70. Fixed suspects speeding while pulling over
  71.  
  72. Fixed vehicle document checks for characters in vehicles linked to a historical Motor Vehicle Theft crime
  73.  
  74. Fixed a fire escape clipping through an open gate at the West Station House
  75.  
  76. Fixed inconsistent police vehicle light flares
  77.  
  78. Fixed misplaced light flares on some lightbars
  79.  
  80. Fixed Burglary being incorrect as an offence during Armored Truck crimes
  81.  
  82. Fixed the desk officer sometimes being absent from the West Station House
  83.  
  84. Fixed incorrect parking meter interaction UI
  85.  
  86. Fixed the K-9 getting stuck underground outside the West Station House
  87.  
  88. Fixed dropped cargo bags floating
  89.  
  90. Fixed Sovereign roof decals clipping at certain settings
  91.  
  92. Fixed the West Island Watch Commander using civilian speech bubbles
  93.  
  94. Fixed K-9 and vehicle customisation hints appearing when spawning at West Station House
  95.  
  96. Fixed plate checks being available on police vehicles
  97.  
  98. Fixed officers shooting from the rear seats of the Riot Van
  99.  
  100. Fixed a paper tray clipping into a doorframe at the West Station House
  101.  
  102. Fixed a softlock when dying during the Stabilisation minigame
  103.  
  104. Fixed other visual issues at the West Station House
  105.  
  106. Fixed Kelly dying when entering a door at the West Station House
  107.  
  108. Fixed the radial menu staying open when a suspect escapes during a vehicle interaction
  109.  
  110. Fixed booked suspects being taken to the wrong jail idle point at the West Station House
  111.  
  112. Fixed holding cell lights at the West Station House
  113.  
  114. Update v1.13.24891:
  115. Gameplay Changes
  116.  
  117. Added a new Police Station on West Island
  118.  
  119. Added Firearm Permit and Vehicle Documentation features
  120.  
  121. Civilians can now carry licensed concealed firearms
  122.  
  123. Added additional vehicle document checks
  124.  
  125. All Traffic Stop and Stop and Frisk interactions are now voiced
  126.  
  127. Added a Take Statement sequence to Muggings
  128.  
  129. Gumball lights can now be placed on and removed from commandeered vehicles
  130.  
  131. Ambulance and Coroner shifts can now be started from the Shift Select menu
  132.  
  133. Traffic Stops can now be performed from the passenger side
  134.  
  135. Added the ability to request Rare Finds from the Change Patrol Vehicle menu
  136.  
  137. Civilian vehicle trunks now contain miscellaneous objects when searched
  138.  
  139. Increased weapon variety for end-game gangs
  140.  
  141. Partner now matches the player’s tactical or State Trooper outfit
  142.  
  143. Traffic Stops now cancel when the player moves over 100m away with no associated crimes
  144.  
  145. Added tolerance to speed checks to better match the displayed vehicle speed
  146.  
  147. ‘Run Plate’ speed text now appears yellow when above the speed limit
  148.  
  149. Added an interaction hint to burnt-out vehicles covering drug stashes
  150.  
  151. Added Interact and Commandeer options to the radial menu when both are available
  152.  
  153. Quality of Life Improvements
  154.  
  155. Improved Garbage Truck cornering
  156.  
  157. Improved the behaviour of blipped vehicles
  158.  
  159. Improved vehicle AI when fleeing
  160.  
  161. Blocked vehicles will now occasionally sound their horns
  162.  
  163. AI vehicles now use brake lights while waiting at junctions
  164.  
  165. Improved police vehicle behaviour during chases
  166.  
  167. Replacement vehicles now spawn closer to the player
  168.  
  169. Escort units now try to spawn on the same side of the freeway
  170.  
  171. Traffic Stop vehicles now pull over slightly further on certain roads
  172.  
  173. Pulled-over drivers now move further ahead if blipped again
  174.  
  175. Increased the intensity and range of single police rooflights
  176.  
  177. Added the option to disable helicopter spotlight visuals
  178.  
  179. Added a selection of loading screens
  180.  
  181. Improved Carjacking and Car Theft descriptions in the Handbook and radial menu
  182.  
  183. Keyboard buttons on tabbed screens now display in brackets
  184.  
  185. Characters now open their windows during Stop and Search interactions
  186.  
  187. Stop and Search interactions now wait for introductory dialogue to finish
  188.  
  189. Updated hospital road shortcuts to avoid the Coroner van spawn
  190.  
  191. Removed the unused Select button from the Artifacts screen
  192.  
  193. Added a 30 FPS menu cap on Steam Deck
  194.  
  195. Audio Changes
  196.  
  197. Improved SMG gunfire SFX
  198.  
  199. Improved audio syncing for suspects hiding in dumpsters
  200.  
  201. Added new audio for suspects hiding in portable toilets
  202.  
  203. Bug Fixes
  204.  
  205. Fixed crimes not being acknowledged correctly during Add Offences
  206.  
  207. Fixed subway interaction points after repeatedly using the same subway
  208.  
  209. Fixed single Gumball lights facing the wrong direction
  210.  
  211. Fixed being able to shoot while exiting a vehicle
  212.  
  213. Fixed female NPCs occasionally walking slowly or foot sliding
  214.  
  215. Fixed drivers entering a rear seat after being Let Go
  216.  
  217. Fixed vehicle AI remaining idle after deciding to flee
  218.  
  219. Fixed ATMs potentially spawning in incorrect locations
  220.  
  221. Fixed visual issues with suspects hiding in portable toilets
  222.  
  223. Fixed the K-9 becoming stuck barking
  224.  
  225. Fixed the K-9 barking at narcotics during Serial Killer missions
  226.  
  227. Fixed missing water VFX in the precinct showers
  228.  
  229. Fixed Cordell sometimes facing away from suspects during vehicle interactions
  230.  
  231. Fixed the floating guard hut beside the Bank
  232.  
  233. Fixed flat tyre sparks occasionally disappearing
  234.  
  235. Fixed police vehicle pushbars incorrectly using livery colours
  236.  
  237. Fixed body bag interactions after bags were moved from their original position
  238.  
  239. Update v1.12.24536:
  240. Fixed an issue with the camera stuttering.