- Version 1.0.4 is live!
- 1.0.4 Patch Notes
- Update default key bindings for mouse and keyboard.
- Making sure new keybindings save properly between game sessions.
- Changing lock-on camera sensitivity for mouse and keyboard players to decrease accidental target switching, now proportional to mouse sensitivity.
- Decreasing input buffer from 0.5 seconds to 0.3seconds to reduce lag.
- Enabling Steam Cloud Sync for save files.
- Fixing enemy spawn issue with walls.
- Adding an enable/disable toggle for Hellboy's stylized walk cycle animation.
- Other bugs relating to lock on and animation clean ups.
- Fixes to Knife charm's teleportation distance.
- Fixes for menu navigation with "Game Options.
- Certain enemy special attacks now break lock on as intended.
- Players can hold 2 big keys
- Additional safety checks in procedural generation.
- Balance changes to increase the overall difficulty curve:
- Heavy attack & Breakable Damage Increased for Act 2 and 3 enemies.
- Cooldown decreased for Intermediate, Advance & Expert Big Bads to make them more active while in combat.
- Behaviour Tree Update - Cooldown starts at the end of the attack state.
- Cheap attack have been made quicker.
- Bat Swarm and Toxic Attack does more Damage.
- Cheap Attacks have been rolled into Big Bad attack combos.
- New Combo Attack variants have been added to some Big Bads.
- Health, Toughness and Stun adjusted for some Big Bads (Spike Boar, Fox, Swarming Bat, Albino Bat, Flying Bat and Crawler)