1. Hotfix 1.1a - Exordium - November 2nd, 2021
  2. CHANGE #1612 - hidden AWP fire time penalty removed
  3. FIX    #1612 - fixed a critical bug between Reloader and Hellrunner
  4. FIX    #1612 - swap time displayed for mortar weapons  
  5. FIX    #1612 - Hubristic Bronze Badge lists Dante properly
  6. FIX    #1612 - several typos
  7. FIX    #1612 - "... and more" properly displays on Security
  8. FIX    #1612 - Shotgun focus mode perk fixed
  9. FIX    #1626 - Reloader L1 works even if not aiming
  10. FIX    #1623 - fixed slot string display in mortem
  11. FIX    #1622 - lower reload/swap speeds will be colored properly
  12.  
  13. Release 1.1 - Exordium - October 11th, 2021
  14. NEW    #0694 - support for multiple save slots!
  15. NEW    #1597 - new early game weapon type - grenade launchers!
  16. NEW    #1598 - new humanoid enemy - grenadiers!
  17. NEW    #1583 - 3 new unique weapons (1 auto, 2 rotary)!
  18. NEW    #1545 - constant outline option in Settings/Display
  19. NEW    #1568 - added enviropack, combat pack (large and small)
  20. NEW    #1576 - new windchill level event
  21. NEW    #1595 - new character information screen! (c)
  22. NEW    #1593 - new enemy information screen! (h when targeting)
  23. NEW    #1547 - "Remember last name" option in Settings
  24. CHANGE #1543 - key repeat works for UI menus
  25. CHANGE #1595 - last action time displayed on UI
  26. CHANGE #1585 - you can only target in vision range
  27. CHANGE #1408 - incompatible saves will no longer be removed
  28. CHANGE #1558 - target reticule color based on hit chance
  29. CHANGE #1558 - manual targeting highlight by range
  30. CHANGE #1577 - no voice when topping off ammo
  31. CHANGE #1573 - alert messages on armor/headhear destruction
  32. CHANGE #1597 - ADV grenade and rocket added to manuf. stations
  33. CHANGE #1572 - improved lighting on several Callisto levels
  34. CHANGE #1572 - improves some visuals and levgen on Callisto
  35. CHANGE #1571 - Master traits require level 6, less prereqs
  36. CHANGE #1569 - Survivor crit bonus counted from below 25%
  37. CHANGE #1569 - Survivor crit bonus increases with level
  38. CHANGE #1569 - Vampyre buff - 5/7.5/10 for both armor and health
  39. CHANGE #1569 - Entrenchment additionally grants all resistances
  40. CHANGE #1569 - Bulletstorm works with auto's - +1 shot at L2
  41. CHANGE #1569 - Sniper works with all ranged weapons
  42. CHANGE #1569 - Sharpshooter works with auto's and semi's
  43. CHANGE #1586 - Sustained fire is weapon agnostic
  44. CHANGE #1586 - Son of a Gun is weapon agnostic, no range bonuses
  45. CHANGE #1586 - Gunslinger opt-range penalty reduced by 1
  46. CHANGE #1586 - Headshot grants accuracy bonus
  47. CHANGE #1569 - knives have intristic resilent perk
  48. CHANGE #1567 - negative healing mods affect large med/stimpacks
  49. CHANGE #1568 - stimmed, juiced, adrenaline have turns left in UI
  50. CHANGE #1343 - resistances are percentage based
  51. CHANGE #1581 - halved XP gained from events
  52. CHANGE #1581 - increased per-level XP spawn size to compensate
  53. CHANGE #1595 - removed "enemies left" information (metagaming)
  54. CHANGE #1589 - early game weapons can have better AV values
  55. CHANGE #1589 - buff - plasma rifle damage 12->15
  56. CHANGE #1589 - buff - plasma pistol damage 22->25
  57. CHANGE #1589 - buff - plasma shotgun damage 50->60
  58. CHANGE #1589 - nerf - auto range 2/3/8->7, assault 2/4->3/8
  59. CHANGE #1610 - N+ - gib doubles respawn time instead of prevent
  60. CHANGE #1610 - N+ - respawn timers made longer
  61. CHANGE #1589 - Molten will no longer appear on AV melee weapons
  62. FIX    #1597 - fixed micro launcher exotic generation chance
  63. FIX    #1557 - low health overlay works on Radeon cards now
  64. FIX    #1343 - toxiberi are immune to poison
  65. FIX    #1343 - cryoberi and cryoreavers are immune to cold
  66. FIX    #1609 - exalted kerberi appear in kill counts properly