- v1.2.2 – new worlds, new towers, and more
- Hey Rifters!
- We are proud to release today's big update to Rift Riff! Below is an overview of everything that's new, plus a surprise mobile release, and a paragraph or two about what is next for the game and its developers.
- Today's update is free for everyone who already owns the game and we'd like to ask everyone who hasn't left a review yet to do so on Rift Riff's store page. I know, I know, every Steam developer keeps repeating this, but it's really true that it helps in many ways – including, in part, motivating us to continue to work on the game. Thanks to everyone who already left a review; it really means a lot to us.
- What's New
- 5 new towers
- When we started working on Rift Riff, we made a point to make every tower we added to the roster bring unique gameplay abilities to the table, and the 5 towers we added with this update were no exception:
- Boom: explodes when its health is depleted. Can be triggered manually, individually or as a chain reaction.
- Firebreather: does damage over time, but also increases monster move speed.
- Bait: pulls enemies towards it, allowing you to further adjust monster pathing.
- Pylon: similar to the Obelisk, but with less health, and regenerates after a bit of inactivity.
- Seeker: fires long range projectiles that hop to another monster after hitting one, doing less damage with each consecutive hit.
- 5 new rifts, with 2 scenarios each
- The 5 new rifts we added take you to 5 completely new worlds, each playable through 2 available scenarios. In some of the worlds, we put a new tower central to its design, while in others we focused on having a fun twist on the formula you came to expect after playing previous scenarios. As usual, the first scenario should be relatively doable, while the second is designed to be more challenging.
- New monsters, new challenges, tweaks, fixes, etc
- There's a lot more we added to this game, such as:
- 2 new monsters, who appear in the new scenarios in this update. The Sliver is a strong monster that briefly freezes when you hit it. The Tick is a healthy monsters that is also completely resistant to low damage attacks.
- 10 more challenges will test your understanding of the game's level design, the towers, and the monsters.
- We further balanced the towers and enemies, mostly through various tweaks to upgrades.
- A bunch of new music and character voice reactions were sprinkled throughout the game.
- A few game-breaking bugs were fixed.