1. Update v2.96:
  2. Key Features
  3. All New AlienGPT 2.0. We developed a new and improved version of AlienGPT that is smarter and generates higher quality Custom Civilizations.
  4. Gameplay Bug Fixes. We fixed gameplay bugs for techs, leader recruitment, wealth anomalies, Civilization traits and abilities.
  5. Quality of Life Improvements. We improved UI issues, confusing text, camera scrolling, and default map settings.
  6. DLCs Updated. We added updates to the gameplay and UI for the Tales of the Arnor and Megastructures DLCs.
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  9. v2.96 Changelog
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  11.  
  12. AlienGPT
  13. Added in AlienGPT 2.0
  14. Alien images are cached as part of the install
  15. Added the ability to browse through all alien images
  16. AlienGPT is smarter, enhancing the writing and image selection
  17.  
  18. Gameplay
  19. Advanced ship design mode is now on by default
  20. Fixed the Capital City improvement to increase population correctly
  21. Anomalies that give wealth have been reduced in turns to survey and are more likely to occur
  22. Artifact anomalies have their turns to survey reduced from 8 to 5
  23. Minister of Justice crime reduction benefit is doubled
  24. Gave ship sensor range a minimum of 1
  25. Removed duplicate Egalitarian Awareness buff from Radiated Ability
  26. Fix Famer Civilization Trait to give the correct Farmer Bonus
  27. Shipyards after an invasion will display correct build times instead of N/A
  28. Players cannot offer more credits than they own in a trade
  29.  
  30. Leaders
  31. Leadership recruiting is given higher priority by AI so that AI can start using factions more effectively
  32. Increased the odds that a new leader will show up in each turn by 20%
  33. Fixed a bug where leadership recruitment cost appeared negative
  34. Techs
  35. Beacon Reconstruction Lab adjacency bonuses for tech is increased from 1 to 3
  36. Added Tech requirements for Commercial Starliner and Orbital Destination Resort
  37. Fixed The Opportunity Mission Logistics Tech Tree to appear correctly
  38.  
  39. Map Settings
  40. Default map settings changed from Binary to Singular Sectors
  41. Default map settings changed from medium map size to small map size
  42. Default map settings changed from starting near another civ to starting further away
  43.  
  44. Misc
  45. Fixed stuck Camera scrolling issues
  46. Sped up scrolling in and out of the map with the mouse wheel
  47. Fixed an issue where Custom Civilizations with Random citizen don’t maintain the random citizens if used in multiple games
  48.  
  49. Missions
  50. Fixed a bug during The Opportunity Mission where players are unable to scan the Navigators planet
  51.  
  52. Ships
  53. Ship designs with the Precursor Particle Beam will no longer become locked and unable to build
  54. Fixed a bug where freighter ships could go onto the same tiles as planets
  55. If you redesign an existing ship and change its class, it will now properly remove the old class’s ability
  56. Auto survey now correctly identifies surveyable anomalies
  57. Auto mine correctly identifies asteroid fields
  58.  
  59. Text
  60. Added missing "(We are at War)" text to Korath war declaration
  61. Added missing descriptions for resource tooltips
  62. Fixed loading screen tooltip to say, “You can rebind useful hotkeys in the Key Bindings section of the Options menu."
  63. Corrected the probe tooltip in the ship designer to say “Ignored by pirates, space monsters, and precursor sentinels”
  64. Added clarifying text onto Techs that unlock Galactic Challenges
  65. Added in text to the tutorial pop-up to explain Executive Orders and Control
  66.  
  67. UI
  68. Fleet/Ship context panel shows combat rating and related stats first
  69. Tweaked the planet window to give a bit more space for the planet improvements list
  70. Fixed the scientist tech tree tooltip to show the correct information
  71. Fixed the “Customize your Civilization” screen from disappearing after clicking back and forth between the Civilization Select Screen
  72. Prevented the abilities in the “Customize your Civilization” screen from duplicating when changing them
  73. Added in a new Defeat Video with new music
  74. Fixed a bug where you can take a Leader out of the Leaders screen
  75. The Pause Menu no longer opens when the Automation screen is open
  76. Resized the Alterian citizen role UI
  77. Added an Approval Icon for Lagoon Tiles
  78.  
  79. War
  80. If a player is in a permanent war with another civilization players cannot speak, trade or end the war
  81.  
  82. Tales of the Arnor DLC
  83. Gameplay
  84. Fixed Citizen Stat effects for Systemic Processing Overload Event
  85. Fixed the effect for The Nexus of Computation Event
  86. Fixed and Buffed Supply Attrition Bonus for Prime of Colony Oversight
  87. Increased Supply Attrition Bonus for Prime of Colony Oversight from -0.1% to -0.5% per point of resolve
  88. Removed the Liberate option from the Tales of the Arnor Mission
  89. Fixed a bug where if you locate a minor Civilization before you locate the Iconians the objective to locate the Iconians is completed
  90. Tech Tree
  91. Cybernetic ability techs don't show up in tech tree for Synthetic Civilizations
  92. Added Urbanite techs to the Nyx Tech Tree
  93. Added Exotic World Colonization to the Nyx Tech Tree
  94. Holometric Culture Vistas unlocks Entertainers for the Nyx
  95. Localization
  96. Fixed Polish localization Issues
  97. Multiplayer
  98. When a player joins a multiplayer game and owns Tales of the Arnor DLC, they do not need to exit and reenter the lobby to see the Nyx as a Civilization option
  99. UI
  100. Added clarifying text that Synthetic races do not have access to the Cybernetic Ability and tech tree unlocks
  101. Updated Computational Core description to indicate that it needs to be built before certain Improvements and Districts
  102. Fixed Incorrect Text for Lost Weapon Jammer anomaly Event
  103. Fixed a bug where the Free Will tech does not show up in the Tech Library
  104.  
  105. Megastructures DLC
  106. Stellar Nexus
  107. Fixed Blue Nexus: Quantum Mirror intelligence buffs
  108. UI
  109. Added new icons to represent Megastructures in the tech tree