1. Patch Notes: Update 1.3.10
  2.  
  3. Winter Challenge Map
  4. This update introduces the Winter Zero-Degree Challenge Map. The new map features a unique [Cold]​ mechanic, along with brand-new weapons, equipment, and fresh boss and NPC.
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  6. Winter adventure is now live—come explore!
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  9. Updates
  10. - Added new weapon attachments.
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  12. - Added teleport bubble in J-Lab.
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  14. - Expanded the base area. This may cause existing player structures to shift positions; simply recycle and rebuild them.
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  16. - Added numerous containers to Storm Area.
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  18. - Added J-Lab crates to Storm Area.
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  20. - Added new enemies to Storm Area.
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  22. - Increased the number of items from Black Weapon Box (from 1-4 to 2-4) and raised the proportion of attachments inside.
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  24. - Increased Physical damage taken from 65% to 75% for Storm Creatures.
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  26. - Items with zero stock will now also be visible in shops.
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  28. - Increased the drop rate for J-Lab crates. Item quantity per crate raised from 1-2 to 1-3, with a slight increase in high-quality item probability.
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  30. - Items in the Quick Access Bar can now be swapped via drag-and-drop.
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  32. - Slightly increased the probability of rain.
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  34. - Reduced the weight of the Solid Gold Badge.
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  36. - Vogo now offers additional goods (unlocked after completing certain quests).
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  38. - Added quest rewards for the following missions: Sniper Certification II, Never-Ending Foes, Premium Sniper II, Advertising Effect, Game Master. If you have already completed these missions, please claim your rewards from the Completed Quests log.
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  40. - Weapon attachments can now be disassembled.
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  42. - Adjusted the frequency of footstep sounds.
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  44. - Extended the duration of the Weak Space Storm Protection Injector.
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  46. - In Cheat Mode, press ` to open command box; Currently, only one command is available: give [itemTypeID] [amount(optional)].
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  49. Fixes
  50. - Fixed an issue where individually reset keybinds would not save correctly.
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  52. - Fixed a bug allowing items to be used via hotkeys while in Photo Mode.
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  54. - Fixed a game-crashing bug when aim time was set to 0.
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  56. - Fixed hit detection errors when bullets struck multiple enemies in the same frame.
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  58. - Fixed a Null Reference Exception error in the CheckHurt.cs script.
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  60. - Fixed a bug where the Totem: Hunger Master failed to reduce energy consumption as intended.
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  62. - Changed the icon for Earthworms.
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  65. MOD Related Updates
  66. - Added prefab references for Button​ and ScrollRect:
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  68. â—‹ GameplayDataSettings.UIPrefabs.Button
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  70. â—‹ GameplayDataSettings.UIPrefabs.ScrollRect
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  72. - Added the CustomOptionsPanel.OnPanelEnabled​ event, which can be used to manage custom UI in the Options interface.
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  74. - In-game commands can now be added via DConsole.RegisterCommand() (for the command box).
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  76. - Crafting/Decomposition APIs​
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  78. â—‹ Custom crafting formulas can be easily added via RegisterDynamic.
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  80. â—‹ Custom decomposition formulas will override the original decomposition formulas.
  81.  
  82. â—‹ The type of CraftingFormulaCollection.Entrieshas been changed to IEnumerable (previously ReadOnlyCollection).
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