- LF2R v2.15 is now available in the dev_build (Alpha) channel.
- It includes the new network mode (using Steam Networking; no IP address or port forwarding required). I’m releasing it to the dev_build channel first and letting some players test it.
- If things look acceptable (bugs are fine as long as it functions), I may apply a quick fix, and then I’ll push it to the Beta channel for more players to try.
- -----Steps to select the "dev_build"-----
- Go to your Steam Library, right-click the game, and select "Properties". In the Properties window, open the "Betas" tab. Under "Private Betas", enter the beta access code below:
- LF2alphatester
- Then you can select the "dev_build" (Alpha) version of the game.
- -----Known Bugs-----
- • The disconnection notification sometimes fails to appear when another player disconnects.
- • The game’s random seed is currently the same every time.
- • The “latency value†does not show in the lobby list and is only visible after entering a lobby.